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added lost sould
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byteford committed Sep 2, 2017
1 parent 8695da1 commit fc71056
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Showing 11 changed files with 867 additions and 687 deletions.
2 changes: 1 addition & 1 deletion config/AppliedEnergistics2/CustomRecipes.cfg
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@@ -1,7 +1,7 @@
# Configuration file

cache {
S:digest=a7f7f318d9e18ca20a0328471b7963cf
S:digest=0c387d682b3161d6b3cb7e62a1770153

# Caching can save processing time, if there are a lot of items. [default: true]
B:enableCache=true
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1,068 changes: 534 additions & 534 deletions config/AppliedEnergistics2/aerecipes/items.csv

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2 changes: 1 addition & 1 deletion config/InvTweaks.cfg
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@@ -1,6 +1,6 @@
#Inventory Tweaks Configuration
#(Regarding shortcuts, all key names can be found at: http://legacy.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html)
#Sat Sep 02 21:06:45 BST 2017
#Sat Sep 02 21:31:03 BST 2017
enableMiddleClick=true
showChestButtons=true
enableSortingOnPickup=false
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1 change: 1 addition & 0 deletions config/Mercurius.cfg
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Expand Up @@ -96,6 +96,7 @@ general {
B:justanothersnad=false
B:kleeslabs=false
B:lostcities=false
B:lostsouls=false
B:mantle=false
B:mcp=false
B:mercurius_updater=false
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2 changes: 1 addition & 1 deletion config/MouseTweaks.cfg
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@@ -1,4 +1,4 @@
#Sat Sep 02 21:06:48 BST 2017
#Sat Sep 02 21:31:06 BST 2017
WheelScrollDirection=0
WheelTweak=1
LMBTweakWithoutItem=1
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2 changes: 1 addition & 1 deletion config/jei/worldSettings.cfg
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Expand Up @@ -56,7 +56,7 @@ world-78688046 {

# Hide and unhide items by clicking them in the item list.
B:editEnabled=false
S:filterText=@rftool power
S:filterText=chest

# Show the list of items next to open guis.
B:overlayEnabled=true
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105 changes: 105 additions & 0 deletions config/lostsouls.cfg
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@@ -0,0 +1,105 @@
# Configuration file

##########################################################################################################
# general
#--------------------------------------------------------------------------------------------------------#
# General settings
##########################################################################################################

general {
# If this is true then the player will be notified when a building is cleared [default: true]
B:announceCleared=true

# If this is true then mobs will only spawn if the light level is low enough. Otherwise they spawn regardless of light level [default: false]
B:checkValidSpawn=false

# List of building names where this mod will not spawn mobs [default: ]
S:excludedBuildings <
>

# The chance that a building is haunted [range: 0.0 ~ 1.0, default: 0.8]
S:hauntedChance=0.8

# The maximum damage bonus that the mob will get [range: 0.01 ~ 10000.0, default: 5.0]
S:maxDamageBonus=5.0

# The maximum health bonus that the mob will get [range: 0.01 ~ 10000.0, default: 5.0]
S:maxHealthBonus=5.0

# The maximum amount of mobs that are spawned by a haunted building [range: 1 ~ 10000, default: 50]
I:maxMobs=50

# The minimum damage bonus that the mob will get [range: 0.01 ~ 10000.0, default: 2.0]
S:minDamageBonus=2.0

# The minimum health bonus that the mob will get [range: 0.01 ~ 10000.0, default: 2.0]
S:minHealthBonus=2.0

# The minimum amount of mobs that are spawned by a haunted building [range: 1 ~ 10000, default: 10]
I:minMobs=10

# The minimum distance between the player and newly spawned mobs [range: 0.0 ~ 16.0, default: 8.0]
S:minSpawnDistance=8.0

# List of mobs that can spawn in buildings together with their rarity [default: [.3=minecraft:zombie], [.3=minecraft:spider], [.3=minecraft:skeleton], [.2=minecraft:husk], [.2=minecraft:stray], [.1=minecraft:witch], [.1=minecraft:enderman]]
S:mobs <
.3=minecraft:zombie
.3=minecraft:spider
.3=minecraft:skeleton
.2=minecraft:husk
.2=minecraft:stray
.1=minecraft:witch
.1=minecraft:enderman
>

# List of boots that the mobs can have together with their rarity [default: [.3=null], [.3=minecraft:diamond_boots], [.3=minecraft:iron_boots]]
S:randomBoots <
.3=null
.3=minecraft:diamond_boots
.3=minecraft:iron_boots
>

# List of chestplates that the mobs can have together with their rarity [default: [.3=null], [.3=minecraft:diamond_chestplate], [.3=minecraft:iron_chestplate]]
S:randomChestplates <
.3=null
.3=minecraft:diamond_chestplate
.3=minecraft:iron_chestplate
>

# List of effects that a mob can have. Note that multiple effects are possible [default: [.3=minecraft:regeneration,3], [.3=minecraft:speed,3], [.3=minecraft:fire_resistance,3]]
S:randomEffects <
.3=minecraft:regeneration,3
.3=minecraft:speed,3
.3=minecraft:fire_resistance,3
>

# List of helmets that the mobs can have together with their rarity [default: [.3=null], [.3=minecraft:diamond_helmet], [.3=minecraft:iron_helmet]]
S:randomHelmets <
.3=null
.3=minecraft:diamond_helmet
.3=minecraft:iron_helmet
>

# List of leggings that the mobs can have together with their rarity [default: [.3=null], [.3=minecraft:diamond_leggings], [.3=minecraft:iron_leggings]]
S:randomLeggings <
.3=null
.3=minecraft:diamond_leggings
.3=minecraft:iron_leggings
>

# List of weapons that the mobs can have together with their rarity [default: [.3=null], [.3=minecraft:diamond_sword], [.3=minecraft:iron_sword], [.3=minecraft:bow]]
S:randomWeapons <
.3=null
.3=minecraft:diamond_sword
.3=minecraft:iron_sword
.3=minecraft:bow
>

# The amount of ticks that the server waits before checking for new spawns [range: 1 ~ 1000000, default: 200]
I:serverTickTimeout=200

# The maximum amount of entities that can spawn near each other (of the same type) [range: 1 ~ 200, default: 6]
I:spawnMaxNearby=6
}


2 changes: 1 addition & 1 deletion config/splash.properties
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@@ -1,5 +1,5 @@
#Splash screen properties
#Sat Sep 02 21:05:04 BST 2017
#Sat Sep 02 21:29:52 BST 2017
background=0xFFFFFF
memoryGood=0x78CB34
font=0x0
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10 changes: 5 additions & 5 deletions crafttweaker.log
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@@ -1,10 +1,10 @@
[INITIALIZATION][CLIENT][INFO] CraftTweaker: Building registry
[INITIALIZATION][CLIENT][INFO] CraftTweaker: Successfully built item registry
[INITIALIZATION][CLIENT][INFO] Adding tooltip for <appliedenergistics2:material:19>: crafttweaker.mc1120.formatting.FormattedMarkupString@21103eff
[INITIALIZATION][CLIENT][INFO] Adding tooltip for <appliedenergistics2:material:13>: crafttweaker.mc1120.formatting.FormattedMarkupString@d428ec6
[INITIALIZATION][CLIENT][INFO] Adding tooltip for <appliedenergistics2:material:15>: crafttweaker.mc1120.formatting.FormattedMarkupString@196be3e3
[INITIALIZATION][CLIENT][INFO] Adding tooltip for <appliedenergistics2:material:14>: crafttweaker.mc1120.formatting.FormattedMarkupString@63c61314
[INITIALIZATION][CLIENT][INFO] Adding tooltip for <appliedenergistics2:sky_compass>: crafttweaker.mc1120.formatting.FormattedMarkupString@5851a413
[INITIALIZATION][CLIENT][INFO] Adding tooltip for <appliedenergistics2:material:19>: crafttweaker.mc1120.formatting.FormattedMarkupString@1e0c3d34
[INITIALIZATION][CLIENT][INFO] Adding tooltip for <appliedenergistics2:material:13>: crafttweaker.mc1120.formatting.FormattedMarkupString@49ca509e
[INITIALIZATION][CLIENT][INFO] Adding tooltip for <appliedenergistics2:material:15>: crafttweaker.mc1120.formatting.FormattedMarkupString@124065df
[INITIALIZATION][CLIENT][INFO] Adding tooltip for <appliedenergistics2:material:14>: crafttweaker.mc1120.formatting.FormattedMarkupString@4fd080e3
[INITIALIZATION][CLIENT][INFO] Adding tooltip for <appliedenergistics2:sky_compass>: crafttweaker.mc1120.formatting.FormattedMarkupString@2b7612cb
[POSTINITIALIZATION][CLIENT][INFO] Removing all recipes for <appliedenergistics2:sky_compass>
[POSTINITIALIZATION][CLIENT][INFO] Removing all recipes for (Ingredient) <extrautils2:machine>
[POSTINITIALIZATION][CLIENT][INFO] Removing all recipes for <evilcraft:golden_string>
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1 change: 1 addition & 0 deletions local/ftbu/all_permissions_full_list.txt
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Expand Up @@ -119,6 +119,7 @@ command.lc_debug: CMD
command.lc_exportbuilding: CMD
command.lc_exportpart: CMD
command.locate: CMD
command.ls_debug: CMD
command.me: CMD
command.particle: CMD
command.playsound: CMD
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