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# Scribbltests | ||
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[Scribbltests](https://github.com/Hacktix/scribbltests) | ||
are actually compiled with [RGBDS](https://github.com/gbdev/rgbds). | ||
However, as the binaries are already part of the repository, | ||
we just use them. | ||
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## Game Boy Devices & SoC Revisions | ||
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All test roms have been verified on | ||
[MGB 9638 D](https://gbhwdb.gekkio.fi/consoles/mgb) and | ||
[CPU CGB D](https://gbhwdb.gekkio.fi/consoles/cgb) by their author. | ||
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## Exit Condition | ||
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Running for around 10 frames should be enough for most tests. | ||
The only exception is `statcount_auto` which should be run for around 270 frames | ||
or 4.5 seconds (emulated time). | ||
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## Test Success/Failure | ||
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Test success/failure can be determined by | ||
[screenshot](https://github.com/c-sp/gameboy-test-roms/tree/master/src/scribbltests/) | ||
comparison. | ||
Note that there are no screenshots for `failrylake` and `winpos` at the moment. | ||
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To create comparable screenshots, | ||
your emulator should calculate colors as follows: | ||
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- `#000000`, `#555555`, `#AAAAAA` and `#FFFFFF` are used for the four DMG LCD | ||
shades | ||
- LCD shades for CGB compatibility mode are: | ||
- background: `#000000`, `#0063C6`, `#7BFF31` and `#FFFFFF` | ||
- objects: `#000000`, `#943939`, `#FF8484` and `#FFFFFF` |