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fix Blargg interrupt_time DMG screenshot
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src/blargg-expected/interrupt_time/interrupt_time-dmg.png
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e657579
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Hi. I'm seeing the same results for 'interrupt_time' rom on my DMG emulator - 7F8F4AAF. Have you had a chance to fix it or have any clues on how to?
e657579
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Hi @fizaan,
test failure on DMG is expected as
interrupt_time
is a CGB-only test. I verified this on my Game Boy (DMG-C) and added the screenshot for negative testing. If your DMG emulator fails this test with checksum7F8F4AAF
, it should be fine.e657579
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Thanks @c-sp ! That's actually good news.