This repository contains a C++ engine module port of VitaVehicle, which is largely based on my modified fork of VitaVehicle for Godot 4. This port in particular targets Godot 3, but the manual tweaks needed to make it work for Godot 4 should be minimal (changing #include
paths, changing base class names where necessary, stuff like that).
To add this to Godot, clone this repository, name the root folder vita_vehicle
, and then copy it into the modules
folder of your Godot repo and then compile.
- Docs have not been added
- It may be buggy, as it inherits all my changes in my fork plus some necessary changes in porting to C++.
- Some export variables have been renamed, as I took it as a chance to clean up the consistency in naming schemes.
- Some features that I wanted to add to the aforementioned Godot 4 fork of VitaVehicle have been included here.
- Jreo: Original GDScript-based version of VitaVehicle/g-rcp2
- c08oprkiua: VitaVehicle rewrite, C++ port