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OpenGL 3+ sprite batching example. Uses VBOs & VAOs.

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c0de4un/gl_sprite_batch

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gl_sprite_batch

OpenGL 3+ sprite batching example. Uses VBOs & VAOs. Sprites can have different shader program & texture (or no texture).

Control:

  • Left mouse button to add sprite ;
  • close window to close app ;

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OpenGL 3+ sprite batching example. Uses VBOs & VAOs.

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