WIP, for now if testing the zipping sucks (zipped file heavier than original one) try playing with start parameter zip(start=5)
- sanitize string before getting parsed (doing the needed escape logic (",", "\NUM")) and in case of keying that, all keys can be unsanitized except for ",".
- when unzipping, split for "," and not for ",".
- fix when random backslash are on the way (test3 isnt working)
- Add recursive mode when big strings (would impact on zip speed)
- if worth, zip also the map so to create a
map-of-map
(2d -> 3d -> 4d?...) - more engines (overall-best, json-oriented, ...other usecases)