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simplestation.c
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simplestation.c
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#include <simplestation.h>
#include <cpu/cpu.h>
#include <cpu/bios.h>
#include <cpu/interrupts.h>
#include <gpu/gpu.h>
#include <gpu/command_buffer.h>
#include <cdrom/cdrom.h>
#include <memory/memory.h>
#include <ui/termcolour.h>
#include <SDL2/SDL.h>
#include <renderer/renderer.h>
#include <GLFW/glfw3.h>
#ifdef DUMP_VRAM
#include <GL/glew.h>
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "stb_image_write.h"
#endif
renderstack_t renderstack;
event_t *events;
int main(int argc, char **argv)
{
m_simplestation_state m_simplestation;
SDL_Event m_event;
// Define a char pointer that will hold the file name
const char *m_biosname = NULL;
printf("SimpleStation - Multiplatform PSX Emulator\n");
#if defined (__unix__) || defined (__APPLE__) || defined (__MINGW32__) || defined (__MINGW64__)
// Check if arguments were passed
if (argc < 2)
{
printf("Usage: ./simplestation [arguments]\n");
printf("Arguments:\n");
printf("-bios [...] - Specifies a PSX BIOS file\n");
printf("-break [...] - Breakpoint to launch the internal debugger from\n");
printf("-exe [...] - Path to PSX-EXE format file to launch\n");
printf("-tty - Print intercepted logs from PSX's BIOS\n");
printf("-vramview - (OpenGL Only) Opens a 1024x512 window with a graphical representation of PSX's VRAM\n");
printf("-debugger - Launch a GDB server for debugging the emulated state machine\n");
printf("-renderer [...] - Selects a renderer backend, possible values: 'vulkan' , 'opengl'\n");
printf("-cdrom [...] - Path to CDROM (.bin format file) to launch\n");
return 0;
}
else
{
m_simplestation.m_breakpoint = 0;
m_simplestation.m_debugger = false;
m_simplestation.m_sideload = false;
m_simplestation.m_tty = false;
m_simplestation.m_vramview = false;
m_simplestation.m_cdrom_in = false;
for (int m_args = 1; m_args < argc; m_args++)
{
if (!strcmp(argv[m_args], "-bios"))
{
if (argv[m_args + 1] != NULL)
{
if ((strstr(argv[m_args + 1], ".bin") != NULL))
{
m_biosname = argv[m_args + 1];
printf("BIOS File: %s\n", m_biosname);
m_args++;
}
else
{
printf("BIOS File Extension not Supported!\n");
printf("Valid Format: .bin\n");
m_args++;
}
}
else
{
printf("You must specify a filename to load the BIOS from!\n");
}
}
// Hidden from help menu, meant for internal use only
else if (!strcmp(argv[m_args], "-prfrom"))
{
if (argv[m_args + 1] != NULL)
{
m_simplestation.m_wp = strtol(argv[m_args + 1], NULL, 16);
printf("Printing registers from PC: 0x%08X\n", m_simplestation.m_breakpoint);
m_args++;
}
else
{
printf("You must specify an address to start printing registers from!\n");
}
}
else if (!strcmp(argv[m_args], "-break"))
{
if (argv[m_args + 1] != NULL)
{
m_simplestation.m_breakpoint = strtol(argv[m_args + 1], NULL, 16);
printf("Breakpoint set: 0x%08X\n", m_simplestation.m_breakpoint);
m_args++;
}
else
{
printf("You must specify breakpoint!\n");
}
}
else if (!strcmp(argv[m_args], "-exe"))
{
if (argv[m_args + 1] != NULL)
{
m_simplestation.exename = malloc(strlen(argv[m_args + 1]) * sizeof(uint8_t) + 1);
strcpy((char *) m_simplestation.exename, argv[m_args + 1]);
printf("PSX-EXE Name: %s\n", m_simplestation.exename);
m_args++;
m_simplestation.m_sideload = true;
}
else
{
printf("You must specify a PSX-EXE filename!\n");
}
}
else if (!strcmp(argv[m_args], "-cdrom"))
{
if (argv[m_args + 1] != NULL)
{
m_simplestation.cd_name = malloc(strlen(argv[m_args + 1]) * sizeof(uint8_t) + 1);
strcpy((char *) m_simplestation.cd_name, argv[m_args + 1]);
printf("CD-ROM Name: %s\n", m_simplestation.cd_name);
m_args++;
m_simplestation.m_cdrom_in = true;
}
else
{
printf("You must specify a PSX-EXE filename!\n");
}
}
else if (!strcmp(argv[m_args], "-tty"))
{
m_simplestation.m_tty = true;
printf("Enabled tty output...!\n");
}
else if (!strcmp(argv[m_args], "-vramview"))
{
m_simplestation.m_vramview = true;
printf("Enabled VRAM output...!\n");
}
else if (!strcmp(argv[m_args], "-debugger"))
{
m_simplestation.m_debugger = true;
printf("Enabled debugger...!\n");
}
else if (!strcmp(argv[m_args], "-renderer"))
{
if (argv[m_args + 1] != NULL)
{
if (strcmp(argv[m_args + 1], "vulkan") == 0)
{
printf("Using Vulkan renderer backend!\n");
m_simplestation.renderer = VULKAN;
}
else if (strcmp(argv[m_args + 1], "opengl") == 0)
{
printf("Using OpenGL renderer backend!\n");
m_simplestation.renderer = OPENGL;
}
else
{
printf("Unknown renderer %s , exiting...!\n", argv[m_args + 1]);
return 0;
}
m_args++;
}
else
{
printf("You must specify a PSX-EXE filename!\n");
}
}
else
{
printf("Unknown argument: %s\n", argv[m_args]);
}
}
#endif
m_simplestation.m_dma_state = OFF;
m_simplestation.m_memory_state = OFF;
m_simplestation.m_interrupts_state = OFF;
m_simplestation.m_cpu_state = OFF;
m_simplestation.m_gpu_state = OFF;
m_simplestation.m_gpu_command_buffer_state = OFF;
// Check if BIOS file is specified
if (m_biosname)
{
// Initialize the Memory Subsystem
if (m_memory_init(&m_simplestation) == 0)
{
// Load the BIOS file
if (m_bios_load(&m_simplestation, m_biosname) == 0)
{
// Initialize the CPU Subsystem
if (m_cpu_init(&m_simplestation) == 0)
{
// Initialize the Interrupts Subsystem
if (m_interrupts_init(&m_simplestation) == 0)
{
if (m_gpu_init(&m_simplestation, &renderstack) == 0)
{
if (m_cdrom_init(&m_simplestation) == 0)
{
scheduler_init(&m_simplestation);
glfwInit();
#ifdef GDBSTUB_SUPPORT
if (m_simplestation.m_debugger)
{
m_cpu_fde(&m_simplestation);
m_init_gdbstub(&m_simplestation);
uint32_t m_cyc = 0;
while (true)
{
if (!m_simplestation.m_gdbstub_context.stop)
{
m_cpu_fde(&m_simplestation);
m_cyc++;
if (m_cyc >= 365045)
{
m_cdrom_step(&m_simplestation);
// VSync - 59.94 Hz for NTSC or 565,045 cycles/vsync
m_interrupts_request(VBLANK, &m_simplestation);
display(&m_simplestation);
m_cyc = 0;
}
}
gdbstub_tick(m_simplestation.m_gdb);
}
}
else
{
#endif
double last_time = glfwGetTime();
double delay_miliseconds = 0.0;
static double target_miliseconds = 1.0f / 60.0f;
int frames = 0;
while (true)
{
double current_time = glfwGetTime();
double delta_time = current_time - last_time;
last_time = current_time;
delay_miliseconds += delta_time;
while( SDL_PollEvent( &m_event ) )
{
if( m_event.type == SDL_QUIT )
{
// Quit the program
m_simplestation_exit(&m_simplestation, 1);
}
}
while (delay_miliseconds >= target_miliseconds)
{
for (int i = 0; i < (3386880 / 60); i++)
{
// Fetch, decode, execute
m_cpu_fde(&m_simplestation);
dma_step(&m_simplestation);
scheduler_tick(2, &m_simplestation);
}
m_interrupts_request(VBLANK, &m_simplestation);
delay_miliseconds -= target_miliseconds;
}
renderstack.display(&m_simplestation);
}
#ifdef GDBSTUB_SUPPORT
}
#endif
}
else
{
// If CDROM couldn't be initialized, exit out
m_simplestation_exit(&m_simplestation, 1);
}
}
else
{
// If GPU couldn't be initialized, exit out
m_simplestation_exit(&m_simplestation, 1);
}
}
else
{
// If Interrupt systen couldn't be initialized, exit out
m_simplestation_exit(&m_simplestation, 1);
}
}
else
{
// If CPU couldn't be initialized, exit out
m_simplestation_exit(&m_simplestation, 1);
}
}
else
{
// If BIOS couldn't be loaded, exit out
m_simplestation_exit(&m_simplestation, 1);
}
}
else
{
// If memory couldn't be initialized
m_simplestation_exit(&m_simplestation, 1);
}
}
else
{
printf("You must specify a BIOS filename!\n");
return 0;
}
}
return m_simplestation_exit(&m_simplestation, 0);
}
uint8_t m_simplestation_exit(m_simplestation_state *m_simplestation, uint8_t m_is_fatal)
{
#ifdef DUMP_VRAM
FILE *f = fopen("vram.bin", "wb");
fwrite(m_simplestation->m_gpu->write_buffer, sizeof(char), sizeof(m_simplestation->m_gpu->write_buffer), f);
fclose(f);
extern GLint m_psx_gpu_vram, m_psx_vram_texel, m_window_texture;
glBindTexture(GL_TEXTURE_2D, m_psx_gpu_vram);
GLint width, height, level = 0;
glGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_WIDTH, &width);
glGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_HEIGHT, &height);
glGetTexImage(GL_TEXTURE_2D, level, GL_RGB, GL_UNSIGNED_BYTE, m_simplestation->m_vram_data);
stbi_write_bmp( "vram.bmp", 1024, 512, 3, m_simplestation->m_vram_data );
glBindTexture(GL_TEXTURE_2D, m_psx_vram_texel);
glGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_WIDTH, &width);
glGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_HEIGHT, &height);
glGetTexImage(GL_TEXTURE_2D, level, GL_RGB, GL_UNSIGNED_BYTE, m_simplestation->m_vram_data);
stbi_write_bmp( "vram_sample.bmp", 1024, 512, 3, m_simplestation->m_vram_data );
// No need to save window contents if vram view is toggled (Just save the vram tex.)
if (!m_simplestation->m_vramview)
{
extern int res_w, res_h;
glBindTexture(GL_TEXTURE_2D, m_window_texture);
glGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_WIDTH, &width);
glGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_HEIGHT, &height);
glGetTexImage(GL_TEXTURE_2D, level, GL_RGB, GL_UNSIGNED_BYTE, m_simplestation->m_vram_data);
stbi_write_bmp( "window_texture.bmp", res_w, res_h, 3, m_simplestation->m_vram_data );
}
#endif
if (m_simplestation->m_cdrom_state)
{
m_cdrom_exit(m_simplestation);
}
if (m_simplestation->m_dma_state)
{
m_dma_exit(m_simplestation);
}
if (m_simplestation->m_gpu_command_buffer_state)
{
m_gpu_command_buffer_exit(m_simplestation);
}
if (m_simplestation->m_gpu_state)
{
m_gpu_exit(m_simplestation);
}
if (m_simplestation->m_memory_state)
{
m_memory_exit(m_simplestation);
}
if (m_simplestation->m_interrupts_state)
{
m_interrupts_exit(m_simplestation);
}
if (m_simplestation->m_cpu_state)
{
m_printregs(m_simplestation);
m_cpu_exit(m_simplestation);
}
scheduler_exit(m_simplestation);
if (m_is_fatal == 1)
{
printf(RED "Fatal error found, exiting...\n" NORMAL);
exit(EXIT_FAILURE);
}
return m_is_fatal;
}