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refactor: use init command from craft-application
Signed-off-by: Callahan Kovacs <callahan.kovacs@canonical.com>
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Original file line number | Diff line number | Diff line change |
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@@ -1,2 +1,3 @@ | ||
include schema/* | ||
include extensions/* | ||
recursive-include snapcraft/templates * |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,17 @@ | ||
name: my-snap-name # you probably want to 'snapcraft register <name>' | ||
base: core24 # the base snap is the execution environment for this snap | ||
version: '0.1' # just for humans, typically '1.2+git' or '1.3.2' | ||
summary: Single-line elevator pitch for your amazing snap # 79 char long summary | ||
description: | | ||
This is my-snap's description. You have a paragraph or two to tell the | ||
most important story about your snap. Keep it under 100 words though, | ||
we live in tweetspace and your description wants to look good in the snap | ||
store. | ||
grade: devel # must be 'stable' to release into candidate/stable channels | ||
confinement: devmode # use 'strict' once you have the right plugs and slots | ||
|
||
parts: | ||
my-part: | ||
# See 'snapcraft plugins' | ||
plugin: nil |
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