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Mod Reference Lua Global vars

Ian Norton edited this page Jun 3, 2023 · 2 revisions

The following is the output from running the lua "dump globals" example program when added to a control screen

local seen={}

function dump(t,i)
    seen[t]=true
    local s={}
    local n=0
    for k in pairs(t) do
        n=n+1 s[n]=k
    end
    table.sort(s)
    for k,v in ipairs(s) do
        print(i,v)
        v=t[v]
        if type(v)=="table" and not seen[v] then
            dump(v,i.."\t")
        end
    end
end
print("----------------")
dump(_G,"")

output:

	MM_LOG
	_G
	_VERSION
	assert
	atlas_icons
		bay_marker
		column_ammo
		column_angle
		column_audio
		column_capture_progress
		column_control_mode
		column_controlling_peer
		column_currency
		column_difficulty
		column_distance
		column_fuel
		column_gamepad
		column_joystick
		column_laser
		column_load
		column_locked
		column_message
		column_parachute
		column_pending
		column_power
		column_profile
		column_propulsion
		column_repair
		column_save
		column_stabilisation_mode
		column_stock
		column_team_capture
		column_team_control
		column_time
		column_transit
		column_trash
		column_warehouse
		column_weapon
		column_weight
		countdown_0
		countdown_1
		countdown_2
		countdown_3
		countdown_4
		countdown_5
		countdown_6
		countdown_7
		countdown_8
		countdown_9
		crosshair
		damage_bg
		damage_bl
		damage_br
		damage_bridge
		damage_fl
		damage_fr
		damage_hull
		damage_thruster
		facialhair_a
		facialhair_a_side
		facialhair_b
		facialhair_b_side
		facialhair_c
		facialhair_c_side
		facialhair_d
		facialhair_d_side
		facialhair_e
		facialhair_e_side
		facialhair_f
		facialhair_f_side
		facialhair_g
		facialhair_g_side
		facialhair_h
		facialhair_h_side
		female_a
		female_a_side
		female_b
		female_b_side
		female_c
		female_c_side
		female_d
		female_d_side
		female_e
		female_e_side
		female_f
		female_f_side
		female_g
		female_g_side
		female_h
		female_h_side
		female_head
		female_head_side
		flag_cn
		flag_de
		flag_en
		flag_es
		flag_fr
		flag_jp
		flag_pt
		flag_ru
		gamepad_icon_a
		gamepad_icon_b
		gamepad_icon_back
		gamepad_icon_dpad
		gamepad_icon_dpad_down
		gamepad_icon_dpad_left
		gamepad_icon_dpad_right
		gamepad_icon_dpad_up
		gamepad_icon_lb
		gamepad_icon_ls
		gamepad_icon_lt
		gamepad_icon_rb
		gamepad_icon_rs
		gamepad_icon_rt
		gamepad_icon_special_dpad_all
		gamepad_icon_special_dpad_lr
		gamepad_icon_special_dpad_ud
		gamepad_icon_special_ls
		gamepad_icon_special_ls_lr
		gamepad_icon_special_ls_ud
		gamepad_icon_special_rs
		gamepad_icon_special_rs_lr
		gamepad_icon_special_rs_ud
		gamepad_icon_start
		gamepad_icon_x
		gamepad_icon_y
		gauge
		help_button_blue
		help_button_breaker
		help_button_covered
		help_button_green
		help_button_grey
		help_button_grey_small
		help_button_red
		help_button_switch
		help_icon_indicator
		help_screen
		holomap_icon_carrier
		holomap_missile
		hud_audio
		hud_audio_small
		hud_bracket
		hud_capsule_armed
		hud_capsule_deployed
		hud_compass_indicator
		hud_gun_crosshair
		hud_horizon_cursor
		hud_horizon_high
		hud_horizon_low
		hud_horizon_mid
		hud_impact_marker
		hud_manual_control
		hud_target
		hud_target_friendly
		hud_target_locked
		hud_target_locked_friendly
		hud_target_missile
		hud_target_offscreen
		hud_target_offscreen_friendly
		hud_ticker_large
		hud_ticker_small
		hud_warning
		hud_zoom_indicator
		hud_zoom_indicator_2
		icon_ammo
		icon_attachment_16_air_bomb_1
		icon_attachment_16_air_bomb_2
		icon_attachment_16_air_bomb_3
		icon_attachment_16_air_bomb_4
		icon_attachment_16_air_chaingun
		icon_attachment_16_air_fuel
		icon_attachment_16_air_missile_1
		icon_attachment_16_air_missile_2
		icon_attachment_16_air_missile_3
		icon_attachment_16_air_missile_4
		icon_attachment_16_air_missile_tv
		icon_attachment_16_air_radar
		icon_attachment_16_air_torpedo
		icon_attachment_16_air_torpedo_decoy
		icon_attachment_16_air_torpedo_noisemaker
		icon_attachment_16_camera_aircraft
		icon_attachment_16_camera_large
		icon_attachment_16_deployable_droid
		icon_attachment_16_logistics_container_100mm
		icon_attachment_16_logistics_container_120mm
		icon_attachment_16_logistics_container_20mm
		icon_attachment_16_logistics_container_30mm
		icon_attachment_16_logistics_container_40mm
		icon_attachment_16_logistics_container_fuel
		icon_attachment_16_logistics_container_ir_missile
		icon_attachment_16_none
		icon_attachment_16_radar_golfball
		icon_attachment_16_rocket_pod
		icon_attachment_16_small_camera
		icon_attachment_16_small_camera_obs
		icon_attachment_16_small_flare
		icon_attachment_16_smoke_launcher_explosive
		icon_attachment_16_smoke_launcher_stream
		icon_attachment_16_sonic_pulse_generator
		icon_attachment_16_turret_artillery
		icon_attachment_16_turret_ciws
		icon_attachment_16_turret_droid
		icon_attachment_16_turret_gimbal
		icon_attachment_16_turret_main_battle_cannon
		icon_attachment_16_turret_main_gun
		icon_attachment_16_turret_main_gun_2
		icon_attachment_16_turret_main_gun_light
		icon_attachment_16_turret_main_heavy_cannon
		icon_attachment_16_turret_missile
		icon_attachment_16_turret_robots
		icon_attachment_16_unknown
		icon_attachment_air_bomb_1
		icon_attachment_air_bomb_2
		icon_attachment_air_bomb_3
		icon_attachment_air_bomb_4
		icon_attachment_air_chaingun
		icon_attachment_air_fuel
		icon_attachment_air_missile_1
		icon_attachment_air_missile_2
		icon_attachment_air_missile_3
		icon_attachment_air_missile_4
		icon_attachment_air_missile_tv
		icon_attachment_air_radar
		icon_attachment_air_torpedo
		icon_attachment_air_torpedo_decoy
		icon_attachment_air_torpedo_noisemaker
		icon_attachment_camera_aircraft
		icon_attachment_camera_large
		icon_attachment_deployable_droid
		icon_attachment_logistics_container_100mm
		icon_attachment_logistics_container_120mm
		icon_attachment_logistics_container_20mm
		icon_attachment_logistics_container_30mm
		icon_attachment_logistics_container_40mm
		icon_attachment_logistics_container_fuel
		icon_attachment_logistics_container_ir_missile
		icon_attachment_radar_golfball
		icon_attachment_rocket_pod
		icon_attachment_small_camera
		icon_attachment_small_camera_obs
		icon_attachment_small_flare
		icon_attachment_smoke_launcher_explosive
		icon_attachment_smoke_launcher_stream
		icon_attachment_sonic_pulse_generator
		icon_attachment_turret_artillery
		icon_attachment_turret_ciws
		icon_attachment_turret_droid
		icon_attachment_turret_gimbal
		icon_attachment_turret_main_battle_cannon
		icon_attachment_turret_main_gun
		icon_attachment_turret_main_gun_2
		icon_attachment_turret_main_gun_light
		icon_attachment_turret_main_heavy_cannon
		icon_attachment_turret_missile
		icon_attachment_turret_robots
		icon_attack_type_airlift
		icon_attack_type_any
		icon_attack_type_bomb_double
		icon_attack_type_bomb_single
		icon_attack_type_gun
		icon_attack_type_missile_double
		icon_attack_type_missile_single
		icon_attack_type_rockets
		icon_attack_type_torpedo_single
		icon_chassis_16_barge
		icon_chassis_16_carrier
		icon_chassis_16_droid
		icon_chassis_16_land_turret
		icon_chassis_16_robot_dog
		icon_chassis_16_rotor_large
		icon_chassis_16_rotor_small
		icon_chassis_16_ship_heavy
		icon_chassis_16_ship_light
		icon_chassis_16_spaceship
		icon_chassis_16_wheel_large
		icon_chassis_16_wheel_medium
		icon_chassis_16_wheel_mule
		icon_chassis_16_wheel_small
		icon_chassis_16_wing_large
		icon_chassis_16_wing_small
		icon_chassis_deployable_droid
		icon_chassis_rotor_large
		icon_chassis_rotor_small
		icon_chassis_sea_ship_light
		icon_chassis_shuttle
		icon_chassis_turret
		icon_chassis_unknown
		icon_chassis_wheel_large
		icon_chassis_wheel_medium
		icon_chassis_wheel_mule
		icon_chassis_wheel_small
		icon_chassis_wing_large
		icon_chassis_wing_small
		icon_control_mode
		icon_controlling_peer
		icon_deploy_vehicle
		icon_exclamation
		icon_fuel
		icon_health
		icon_item_16_ammo_100mm
		icon_item_16_ammo_120mm
		icon_item_16_ammo_160mm
		icon_item_16_ammo_20mm
		icon_item_16_ammo_30mm
		icon_item_16_ammo_40mm
		icon_item_16_ammo_aa_missile
		icon_item_16_ammo_cruise_missile
		icon_item_16_ammo_flare
		icon_item_16_ammo_missile
		icon_item_16_ammo_rocket
		icon_item_16_ammo_smoke
		icon_item_16_ammo_sonic_pulse
		icon_item_16_fuel_barrel
		icon_pause
		icon_play
		icon_stabilisation_mode
		icon_stop
		icon_tree_next
		joystick_icon_a1
		joystick_icon_a2
		joystick_icon_a3
		joystick_icon_a4
		joystick_icon_a5
		joystick_icon_a6
		joystick_icon_a7
		joystick_icon_a8
		joystick_icon_b1
		joystick_icon_b10
		joystick_icon_b11
		joystick_icon_b12
		joystick_icon_b13
		joystick_icon_b14
		joystick_icon_b15
		joystick_icon_b16
		joystick_icon_b17
		joystick_icon_b18
		joystick_icon_b19
		joystick_icon_b2
		joystick_icon_b20
		joystick_icon_b21
		joystick_icon_b22
		joystick_icon_b23
		joystick_icon_b24
		joystick_icon_b25
		joystick_icon_b26
		joystick_icon_b27
		joystick_icon_b28
		joystick_icon_b29
		joystick_icon_b3
		joystick_icon_b30
		joystick_icon_b31
		joystick_icon_b32
		joystick_icon_b33
		joystick_icon_b34
		joystick_icon_b35
		joystick_icon_b36
		joystick_icon_b37
		joystick_icon_b38
		joystick_icon_b39
		joystick_icon_b4
		joystick_icon_b40
		joystick_icon_b41
		joystick_icon_b42
		joystick_icon_b43
		joystick_icon_b44
		joystick_icon_b45
		joystick_icon_b46
		joystick_icon_b47
		joystick_icon_b48
		joystick_icon_b5
		joystick_icon_b6
		joystick_icon_b7
		joystick_icon_b8
		joystick_icon_b9
		male_a
		male_a_side
		male_b
		male_b_side
		male_c
		male_c_side
		male_d
		male_d_side
		male_f
		male_f_side
		male_g
		male_g_side
		male_h
		male_h_side
		male_head
		male_head_side
		map_icon_air
		map_icon_attack
		map_icon_barge
		map_icon_camera
		map_icon_carrier
		map_icon_circle_9
		map_icon_command_center
		map_icon_crosshair
		map_icon_damage_indicator
		map_icon_droid
		map_icon_factory
		map_icon_factory_barge
		map_icon_factory_chassis_air
		map_icon_factory_chassis_land
		map_icon_factory_fuel
		map_icon_factory_large_munitions
		map_icon_factory_small_munitions
		map_icon_factory_turrets
		map_icon_factory_utility
		map_icon_island
		map_icon_last_known_pos
		map_icon_load
		map_icon_logistic_node
		map_icon_loop
		map_icon_low_ammo
		map_icon_low_fuel
		map_icon_missile
		map_icon_missile_outline
		map_icon_robot_dog
		map_icon_ship
		map_icon_surface
		map_icon_surface_capture
		map_icon_torpedo
		map_icon_torpedo_decoy
		map_icon_turret
		map_icon_unload
		map_icon_vehicle_control
		map_icon_visible
		map_icon_warehouse
		map_icon_waypoint
		microprose
		mouse_icon_lmb
		mouse_icon_mmb
		mouse_icon_rmb
		mouse_icon_special_drag
		mouse_icon_special_lr
		mouse_icon_special_scroll
		mouse_icon_special_ud
		screen_compass_background
		screen_compass_dial_overlay
		screen_compass_dial_pivot
		screen_compass_tilt_front_pivot
		screen_compass_tilt_side_pivot
		screen_propulsion_carrier
		screen_propulsion_gauge
		screen_radar_air
		screen_radar_land
		screen_radar_missile
		screen_weapon_aa
		screen_weapon_missile
		screen_weapon_missile_cruise
		screen_weapon_shell
		self_destruct
		tab_border
		text_back
		text_confirm
		text_del
		text_ellipsis
		text_shift
		text_space
	begin
	begin_get_screen_name
	begin_get_ui_region_index
	begin_load
	begin_load_inventory_data
	callback_script_event
	clamp
	clamp_str
	clip_line_to_rect
	collectgarbage
	color8
	color8_eq
	color8_lerp
	color_black
	color_button_bg
	color_button_bg_inactive
	color_empty
	color_enemy
	color_friendly
	color_grey_dark
	color_grey_mid
	color_highlight
	color_status_bad
	color_status_dark_green
	color_status_dark_red
	color_status_ok
	color_status_warning
	color_white
	countif
	debug
		debug
		gethook
		getinfo
		getlocal
		getmetatable
		getregistry
		getupvalue
		getuservalue
		sethook
		setlocal
		setmetatable
		setupvalue
		setuservalue
		traceback
		upvalueid
		upvaluejoin
	dofile
	e_active_input
		gamepad
		keyboard
	e_attack_type
		airlift
		any
		bomb_double
		bomb_single
		count
		deploy
		gun
		missile_double
		missile_single
		none
		order_cruise_missile
		order_main_gun
		rockets
		torpedo_single
	e_audio_effect_type
		_110mmtankcannon
		_30mmarmouredvehiclecannon
		ambience_ocean_loop
		ambience_rain_loop
		ambience_rain_loop_heavy
		ambience_wind_loop_high
		ambience_wind_loop_low
		ambience_wind_loop_medium
		artillery_cannon
		button_metal_1
		button_metal_2
		carrier_loop
		count
		crane_loop
		door_1
		door_2
		elevator_end
		elevator_loop
		engine_end
		flare_launch
		missile_launch
		missile_loop
		robotics_end
		robotics_loop
		robotics_rotate_end
		robotics_rotate_loop
		rotor_heavy_loop
		rotor_loop
		ship_loop
		telemetry_1_radar
		telemetry_2_radar
		telemetry_3
		telemetry_4
		telemetry_5
		telemetry_6
		telemetry_7
		ui_beep_1
		ui_beep_2
		ui_beep_3
		ui_beep_4
		ui_beep_5
		vulcan_minigun_end
		vulcan_minigun_loop
		wheel_heavy_loop
		wheel_loop
		wheel_medium_loop
		wheel_water_drive
		wing_loop
	e_barge_action_type
		idle
		load
		travel
		unload
		wait
	e_barge_destination_type
		none
		tile
		vehicle
		waypoint
	e_carrier_order_operation
		delete
		modify
	e_chat_message_type
		player
		player_team
		server_notification
	e_game_input
		UNUSED_0
		UNUSED_1
		attachment_fire
		attachment_primary
		axis_look_x
		axis_look_y
		axis_move_x
		axis_move_y
		axis_vehicle_pitch
		axis_vehicle_roll
		axis_vehicle_throttle
		axis_vehicle_yaw
		back
		camera_zoom
		chat
		chat_cycle_mode
		chat_team
		count
		crouch
		dpad_down
		dpad_left
		dpad_right
		dpad_up
		help
		interact_a
		interact_a_alt
		interact_b
		look_down
		look_left
		look_right
		look_up
		map_overlay
		move_down
		move_left
		move_right
		move_up
		pause
		screen_pointer_1
		select_attachment_1
		select_attachment_10
		select_attachment_2
		select_attachment_3
		select_attachment_4
		select_attachment_5
		select_attachment_6
		select_attachment_7
		select_attachment_8
		select_attachment_9
		select_attachment_next
		select_attachment_prev
		sprint
		text_backspace
		text_enter
		text_enter_alt
		text_shift
		text_space
		toggle_control_mode
		toggle_stabilisation_mode
		voice
	e_game_object_attachment_type
		camera
		count
		hardpoint_large
		hardpoint_small
		plate_huge
		plate_large
		plate_logistics_container
		plate_small
		plate_small_inverted
	e_game_object_type
		airfield
		attachment_camera
		attachment_camera_observation
		attachment_camera_plane
		attachment_camera_vehicle_control
		attachment_deployable_droid
		attachment_flare_launcher
		attachment_fuel_tank_plane
		attachment_hardpoint_bomb_1
		attachment_hardpoint_bomb_2
		attachment_hardpoint_bomb_3
		attachment_hardpoint_missile_aa
		attachment_hardpoint_missile_ir
		attachment_hardpoint_missile_laser
		attachment_hardpoint_missile_tv
		attachment_hardpoint_torpedo
		attachment_hardpoint_torpedo_decoy
		attachment_hardpoint_torpedo_noisemaker
		attachment_logistics_container_100mm
		attachment_logistics_container_120mm
		attachment_logistics_container_20mm
		attachment_logistics_container_30mm
		attachment_logistics_container_40mm
		attachment_logistics_container_fuel
		attachment_logistics_container_ir_missile
		attachment_radar_awacs
		attachment_radar_golfball
		attachment_smoke_launcher_explosive
		attachment_smoke_launcher_stream
		attachment_sonic_pulse_generator
		attachment_turret_15mm
		attachment_turret_30mm
		attachment_turret_40mm
		attachment_turret_artillery
		attachment_turret_battle_cannon
		attachment_turret_carrier_camera
		attachment_turret_carrier_ciws
		attachment_turret_carrier_flare_launcher
		attachment_turret_carrier_main_gun
		attachment_turret_carrier_missile
		attachment_turret_carrier_missile_silo
		attachment_turret_carrier_torpedo
		attachment_turret_carrier_torpedo_decoy
		attachment_turret_ciws
		attachment_turret_droid
		attachment_turret_gimbal_30mm
		attachment_turret_heavy_cannon
		attachment_turret_missile
		attachment_turret_plane_chaingun
		attachment_turret_robot_dog_capsule
		attachment_turret_rocket_pod
		bomb_1
		bomb_2
		bomb_3
		bomb_fuel_tank
		chassis_air_rotor_heavy
		chassis_air_rotor_heavy_broken
		chassis_air_rotor_light
		chassis_air_rotor_light_broken
		chassis_air_wing_heavy
		chassis_air_wing_heavy_broken
		chassis_air_wing_light
		chassis_air_wing_light_broken
		chassis_carrier
		chassis_carrier_broken
		chassis_deployable_droid
		chassis_deployable_droid_broken
		chassis_land_robot_dog
		chassis_land_turret
		chassis_land_turret_broken
		chassis_land_wheel_heavy
		chassis_land_wheel_heavy_broken
		chassis_land_wheel_light
		chassis_land_wheel_light_broken
		chassis_land_wheel_medium
		chassis_land_wheel_medium_broken
		chassis_land_wheel_mule
		chassis_land_wheel_mule_broken
		chassis_sea_barge
		chassis_sea_barge_broken
		chassis_sea_lifeboat
		chassis_sea_ship_heavy
		chassis_sea_ship_heavy_broken
		chassis_sea_ship_light
		chassis_sea_ship_light_broken
		chassis_spaceship
		chassis_spaceship_menu
		count
		drydock
		missile_1
		missile_2
		missile_3
		missile_4
		missile_5
		missile_cruise
		missile_robot_dog_payload
		missile_robot_dog_payload_debris
		missile_tv
		tablet
		torpedo
		torpedo_decoy
		torpedo_noisemaker
		torpedo_sonar_buoy
	e_game_state
		main_menu
		main_simulation
	e_input
		action_a
		action_b
		back
		chat
		chat_cycle_mode
		chat_team
		down
		left
		pointer_1
		right
		text_backspace
		text_enter
		text_shift
		text_space
		up
	e_input_action
		press
		release
	e_inventory_item
		ammo_100mm
		ammo_120mm_artillery
		ammo_160mm_artillery
		ammo_20mm
		ammo_30mm
		ammo_40mm
		ammo_cruise_missile
		ammo_flare
		ammo_rocket
		ammo_smoke
		ammo_sonic_pulse
		attachment_camera
		attachment_camera_observation
		attachment_camera_plane
		attachment_camera_vehicle_control
		attachment_flare_launcher
		attachment_fuel_tank_plane
		attachment_radar_awacs
		attachment_radar_golfball
		attachment_smoke_launcher_explosive
		attachment_smoke_launcher_stream
		attachment_sonic_pulse
		attachment_turret_30mm
		attachment_turret_40mm
		attachment_turret_artillery
		attachment_turret_battle_cannon
		attachment_turret_ciws
		attachment_turret_gimbal_30mm
		attachment_turret_heavy_cannon
		attachment_turret_missile
		attachment_turret_plane_chaingun
		attachment_turret_rocket_pod
		count
		deployable_droid
		fuel_barrel
		hardpoint_bomb_1
		hardpoint_bomb_2
		hardpoint_bomb_3
		hardpoint_missile_aa
		hardpoint_missile_ir
		hardpoint_missile_laser
		hardpoint_missile_tv
		hardpoint_torpedo
		hardpoint_torpedo_decoy
		hardpoint_torpedo_noisemaker
		support_ship_light_aa
		support_ship_light_gun
		support_ship_light_missile
		support_ship_light_torpedo
		support_turret_ciws
		support_turret_gun
		support_turret_missile
		vehicle_barge
		vehicle_rotor_heavy
		vehicle_rotor_light
		vehicle_wheel_heavy
		vehicle_wheel_light
		vehicle_wheel_medium
		vehicle_wheel_mule
		vehicle_wing_heavy
		vehicle_wing_light
		virus_module
	e_loc
		BACK_opens_pause_menu
		aa_armed
		aa_status
		accessibility
		achievement_4_shield
		achievement_air_1
		achievement_air_2
		achievement_air_3
		achievement_barges
		achievement_camera_1
		achievement_camera_2
		achievement_camera_3
		achievement_campaign_win
		achievement_carrier_collision
		achievement_carrier_kill
		achievement_cruise_missile
		achievement_deploy_vehicles
		achievement_desc_4_shield
		achievement_desc_air_1
		achievement_desc_air_2
		achievement_desc_air_3
		achievement_desc_barges
		achievement_desc_camera_1
		achievement_desc_camera_2
		achievement_desc_camera_3
		achievement_desc_campaign_win
		achievement_desc_carrier_collision
		achievement_desc_carrier_kill
		achievement_desc_cruise_missile
		achievement_desc_deploy_vehicles
		achievement_desc_escape_pod
		achievement_desc_friendly
		achievement_desc_inside_job
		achievement_desc_island_1
		achievement_desc_island_2
		achievement_desc_island_3
		achievement_desc_land_1
		achievement_desc_land_2
		achievement_desc_land_3
		achievement_desc_maelstrom
		achievement_desc_multiplayer
		achievement_desc_naval_1
		achievement_desc_naval_2
		achievement_desc_naval_3
		achievement_desc_order_1
		achievement_desc_order_2
		achievement_desc_order_3
		achievement_desc_self_destruct
		achievement_desc_top_gun
		achievement_escape_pod
		achievement_friendly
		achievement_inside_job
		achievement_island_1
		achievement_island_2
		achievement_island_3
		achievement_land_1
		achievement_land_2
		achievement_land_3
		achievement_maelstrom
		achievement_multiplayer
		achievement_naval_1
		achievement_naval_2
		achievement_naval_3
		achievement_order_1
		achievement_order_2
		achievement_order_3
		achievement_self_destruct
		achievement_top_gun
		acronym_kilometers
		acronym_meters
		acronym_milliseconds
		acronym_thousand
		activate
		activation_delay
		actuated_camera
		ai
		ai_teams
		air_chassis
		air_sea_radar
		air_vehicle
		air_vehicle_additional_fuel
		air_vehicle_cannon
		air_vehicle_observation_camera
		aircraft_chaingun
		aircraft_mounted_chaingun
		airlift_waypoint
		airlock
		alarm_off
		alarm_on
		alarm_status
		albatross_chassis
		all_purpose_vehicle
		ambience
		ammo_100mm
		ammo_120mm_shell
		ammo_160mm_shell
		ammo_20mm
		ammo_30mm
		ammo_40mm
		ammo_aa_missile
		ammo_cruise_missile
		ammo_flare
		ammo_missile
		ammo_rocket
		ammo_smoke
		ammo_sonic_pulse
		anti_air_missile
		anti_missile_flares
		antialiasing
		artillery_ammunition
		artillery_gun
		artilley_munition
		attachment
		attack_any_weapon
		attack_bomb_double
		attack_bomb_single
		attack_gun
		attack_missile_double
		attack_missile_single
		attack_rockets
		attack_torpedo_single
		balance_end
		balance_start
		barge
		base_difficulty
		battle_cannon
		bear_chassis
		bearing
		bloom
		blueprint
		blueprints
		breaker_crane
		breaker_lift
		breaker_main
		breaker_propulsion
		breaker_radar
		breaker_repair
		breaker_weapons
		bridge_light
		brightness_down
		brightness_up
		building_assets
		button
		button_hold_on_deck
		call_lift
		camera_aircraft
		camera_fixed_control
		camera_observation
		cancel_production
		cannon_ammunition
		captain_seat
		captured_island
		carrier
		carrier_stock
		carriers_per_human_team
		chain_gun_ammunition
		chassis
		chat_global
		chat_message_server
		chat_team
		ciws_armed
		ciws_bl_armed
		ciws_br_armed
		ciws_fl_armed
		ciws_fr_armed
		ciws_status
		close
		collect_order
		collect_surplus
		color
		combo_disabled
		combo_enabled
		command_center
		compass
		confirm
		confirm_ban_player
		confirm_disable_all_mods
		confirm_self_destruct
		confirm_upload_mod
		connecting
		connection_lost
		container_of_fuel_1000l
		control_mode_auto
		control_mode_manual
		control_mode_off
		control_mode_override
		controls
		copied_to_clipboard
		copy_code
		corridor_light
		count
		countermeasure_armed
		countermeasures
		crane_status
		creating_world
		crew_joined
		crew_left
		cruise_missile
		cruise_missile_armed
		cryo_pod
		currency_report
		damage
		damage_repair
		deck_spotlight_front
		deck_spotlight_rear
		delivery_log
		deploy
		deploy_a1_a8
		deploy_air_0
		deploy_air_1
		deploy_air_2
		deploy_air_3
		deploy_air_4
		deploy_air_5
		deploy_air_6
		deploy_air_7
		deploy_droid
		deploy_island_hacking_bots
		deploy_land_0
		deploy_land_1
		deploy_land_2
		deploy_land_3
		deploy_land_4
		deploy_land_5
		deploy_land_6
		deploy_land_7
		deploy_s1_s8
		deploy_waypoint
		deployable_droid
		depth_sonar
		destroyed
		detects_vehicles_within_10000m
		dial
		disable
		disabled
		disconnect_reason_banned
		disconnect_reason_incorrect_password
		disconnect_reason_kicked_from_session
		disconnect_reason_network_error
		disconnect_reason_server_full
		disconnect_reason_server_stopped
		disconnected_from_server
		door
		door_freight
		door_safety_hatch
		door_shutter
		door_sliding
		down
		droid_retired
		elevator_status
		empty
		empty_attachment
		enable
		enemy
		engine_rpm
		engine_start
		engine_status
		engine_stop
		engine_temp
		esc_to_cancel
		eyes_level_with_horizon
		facial
		factory_air_chassis
		factory_barge
		factory_fuel
		factory_large_munitions
		factory_small_munitions
		factory_surface_chassis
		factory_turrets
		factory_utility
		fast_jet_aircraft
		female
		flare_fire
		flare_launcher
		flare_launcher_armed
		floor_1
		floor_2
		floor_3
		floor_4
		floor_5
		floor_6
		floor_7
		focus_carrier
		focus_world
		following_mod_will_be_overwritten
		forward_firing_rocket
		fov
		fuel
		fuel_1000l
		fuel_efficiency
		fuel_level
		fuel_tank_aircraft
		fuel_valve
		fullscreen
		fully_powered
		gamma
		gender
		ground_vehicle_cannon
		ground_vehicle_observation_camera
		gun_ammunition
		hardpoint_bomb
		hardpoint_bomb_1
		hardpoint_bomb_2
		hardpoint_bomb_3
		hardpoint_bomb_4
		hardpoint_missile
		hardpoint_missile_3_REMOVED_FROM_LOCALISATION
		hardpoint_missile_aa
		hardpoint_missile_aa_desc
		hardpoint_missile_ir
		hardpoint_missile_ir_desc
		hardpoint_missile_laser
		hardpoint_missile_laser_desc
		hardpoint_missile_tv
		hardpoint_missile_tv_desc
		hardpoint_torpedo
		hardpoint_torpedo_decoy
		hardpoint_torpedo_decoy_desc
		hardpoint_torpedo_desc
		hardpoint_torpedo_noisemaker
		hardpoint_torpedo_noisemaker_desc
		headlights
		headlights_down
		headlights_up
		heavy_cannon
		heavy_lift_rotor
		heavy_platform
		helm
		help
		high
		holds_up_to_12_missiles
		holds_up_to_4_missiles
		holomap
		holomap_mode_cartographic
		holomap_mode_fog
		holomap_mode_ocean_current
		holomap_mode_ocean_depth
		holomap_mode_precipitation
		holomap_mode_wind
		horizontal
		hp
		hud
		hud_notification_vehicle
		human_teams
		hundred_mm_cannon
		in_barges
		in_warehouses
		incompatible
		incompatible_mods_warning
		indicator
		indicator_holding
		indicator_led
		initialising
		input_attachment_fire
		input_attachment_primary
		input_attachment_secondary
		input_axis_look_x
		input_axis_look_y
		input_axis_move_x
		input_axis_move_y
		input_axis_vehicle_pitch
		input_axis_vehicle_roll
		input_axis_vehicle_throttle
		input_axis_vehicle_yaw
		input_back
		input_back_alt_REMOVED_FROM_LOCALIZATION
		input_backspace
		input_camera_zoom
		input_chat
		input_chat_cycle_mode
		input_chat_team
		input_crouch
		input_cycle_target
		input_dpad_down
		input_dpad_left
		input_dpad_right
		input_dpad_up
		input_enter
		input_help
		input_interact_a
		input_interact_a_alt
		input_interact_b
		input_interact_c
		input_invert
		input_look_down
		input_look_left
		input_look_right
		input_look_up
		input_map_overlay
		input_pause
		input_screen_lmb
		input_select_attachment_1
		input_select_attachment_10
		input_select_attachment_2
		input_select_attachment_3
		input_select_attachment_4
		input_select_attachment_5
		input_select_attachment_6
		input_select_attachment_7
		input_select_attachment_8
		input_select_attachment_9
		input_select_attachment_next
		input_select_attachment_prev
		input_sprint
		input_text_shift
		input_text_space
		input_toggle_control
		input_toggle_stabilisation
		input_unhandled
		input_voice
		input_walk_down
		input_walk_left
		input_walk_right
		input_walk_up
		interact
		interaction_add_waypoint
		interaction_auto
		interaction_back
		interaction_bearing
		interaction_camera
		interaction_cancel
		interaction_carrier
		interaction_clear_target
		interaction_close
		interaction_confirm
		interaction_cycle_weapon
		interaction_deploy
		interaction_disable
		interaction_enable
		interaction_exit
		interaction_exit_seat
		interaction_fire
		interaction_hide_map
		interaction_highlight
		interaction_lock_target
		interaction_manual
		interaction_map_options
		interaction_navigate
		interaction_next_page
		interaction_page
		interaction_pan
		interaction_pause
		interaction_pitch
		interaction_prev_page
		interaction_rebind
		interaction_respawn
		interaction_roll
		interaction_scroll
		interaction_select
		interaction_select_attachment
		interaction_set_waypoint
		interaction_show_map
		interaction_stabilisation
		interaction_steer
		interaction_throttle
		interaction_vehicle
		interaction_waypoint
		interaction_yaw
		interaction_zoom
		interaction_zoom_level
		inventory_logistics
		invite_code_desc
		ir_countermeasure_flare
		ir_guided_missile
		island
		island_captured
		island_captures
		island_control
		island_difficulty
		island_has_no_defenses_available
		island_lost
		islands
		item_name
		item_production
		join_team
		kitchen_light
		land_chassis
		large_munitions
		last_known_position
		launch_countermeasure
		launch_shuttle
		launch_torpedo
		left
		light_rotor
		light_scout_vehicle
		lights
		lights_exterior
		lights_interior
		load_game_error_incompatible_version
		load_game_error_parse_fail
		load_game_error_read_fail
		load_game_error_unknown
		load_game_failed
		load_noisemaker
		load_torpedo
		loading
		loading_game
		loading_game_data
		loading_mods
		loading_order
		loading_stock
		loading_surplus
		loading_world
		loadout
		loadout_complete
		loadout_default
		loadout_minimal
		logistics_barge
		logistics_support_vehicle
		long_range_100mm_cannon
		long_range_120mm_artillery
		loop_waypoint
		lounge_light
		low
		low_ammo
		low_fuel
		main_gun_armed
		main_shadow
		maintain_heading
		maintain_heading_enabled
		male
		manta_chassis
		manual_cctv_overview_1
		manual_cctv_overview_2
		manual_cctv_screens_1
		manual_currenct_report_overview_1
		manual_currenct_report_overview_2
		manual_currenct_report_overview_3
		manual_currenct_report_overview_4
		manual_currency_report_overview_1
		manual_currency_report_overview_2
		manual_currency_report_overview_3
		manual_currency_report_overview_4
		manual_currency_report_screens_1
		manual_defensive_weapons_aa_missile_1
		manual_defensive_weapons_aa_missile_2
		manual_defensive_weapons_buttons_aa
		manual_defensive_weapons_buttons_ciws
		manual_defensive_weapons_buttons_missile
		manual_defensive_weapons_ciws_guns_1
		manual_defensive_weapons_ciws_guns_2
		manual_defensive_weapons_overview_1
		manual_defensive_weapons_overview_2
		manual_defensive_weapons_screens_aa
		manual_defensive_weapons_screens_ciws
		manual_delivery_log_overview_1
		manual_delivery_log_overview_2
		manual_delivery_log_screens_1
		manual_game_objectives_capturing_1
		manual_game_objectives_capturing_2
		manual_game_objectives_capturing_3
		manual_game_objectives_objectives_1
		manual_game_objectives_objectives_2
		manual_game_objectives_objectives_3
		manual_helm_buttons_activate
		manual_helm_buttons_engine_start
		manual_helm_buttons_engine_stop
		manual_helm_buttons_headlights
		manual_helm_buttons_headlights_up_down
		manual_helm_buttons_maintain_heading
		manual_helm_buttons_navigation_lights
		manual_helm_buttons_reverse
		manual_helm_buttons_side_thrusters
		manual_helm_buttons_silence
		manual_helm_buttons_steering_lock
		manual_helm_overview
		manual_helm_screens_compass
		manual_helm_screens_depth_sonar
		manual_helm_screens_navigation
		manual_helm_screens_propulsion
		manual_holomap_buttons_cartographic
		manual_holomap_buttons_focus_carrier
		manual_holomap_buttons_focus_world
		manual_holomap_buttons_fog
		manual_holomap_buttons_ocean_current
		manual_holomap_buttons_ocean_depth
		manual_holomap_buttons_on_off
		manual_holomap_buttons_precipitation
		manual_holomap_buttons_wind
		manual_holomap_notifications_1
		manual_holomap_notifications_2
		manual_holomap_overview_1
		manual_holomap_overview_2
		manual_inventory_overview_1
		manual_inventory_screens_1
		manual_inventory_tab_barges_1
		manual_inventory_tab_barges_2
		manual_inventory_tab_map_1
		manual_inventory_tab_map_2
		manual_inventory_tab_map_3
		manual_inventory_tab_map_4
		manual_inventory_tab_map_5
		manual_inventory_tab_map_6_REMOVED_FROM_LOCALIZATION
		manual_inventory_tab_stock_1
		manual_inventory_tab_stock_2
		manual_logistics_barges_1
		manual_logistics_barges_2
		manual_logistics_barges_3
		manual_logistics_blueprints_1
		manual_logistics_blueprints_2
		manual_logistics_factories_1
		manual_logistics_overview_1
		manual_logistics_warehouses_1
		manual_logistics_warehouses_2_REMOVED_FROM_LOCALIZATION
		manual_naval_weapons_buttons_activation_delay
		manual_naval_weapons_buttons_bearing
		manual_naval_weapons_buttons_countermeasure_armed
		manual_naval_weapons_buttons_countermeausre_armed
		manual_naval_weapons_buttons_launch_conutermeasure
		manual_naval_weapons_buttons_launch_countermeasure
		manual_naval_weapons_buttons_launch_torpedo
		manual_naval_weapons_buttons_load_noisemaker
		manual_naval_weapons_buttons_load_torpedo
		manual_naval_weapons_buttons_torpedo_armed
		manual_naval_weapons_decoy_1
		manual_naval_weapons_decoy_2
		manual_naval_weapons_noisemaker_1
		manual_naval_weapons_noisemaker_2
		manual_naval_weapons_overview_1
		manual_naval_weapons_overview_2
		manual_naval_weapons_screens_air_sea_radar
		manual_naval_weapons_torpedo_1
		manual_naval_weapons_torpedo_2
		manual_power_buttons_lift
		manual_power_buttons_main
		manual_power_buttons_propulsion
		manual_power_buttons_radar
		manual_power_buttons_repair
		manual_power_buttons_weapons
		manual_power_overview_1
		manual_power_overview_2
		manual_power_overview_3
		manual_power_screens
		manual_repair_hull_damage_1
		manual_repair_hull_damage_2
		manual_repair_hull_damage_3
		manual_repair_overview_1
		manual_repair_overview_2
		manual_repair_overview_3
		manual_repair_repairing_1
		manual_repair_repairing_2
		manual_repair_screens
		manual_self_destruct_overview_1
		manual_self_destruct_overview_2
		manual_ship_log_overview_1
		manual_ship_log_overview_2
		manual_ship_log_overview_3
		manual_ship_log_screens_1
		manual_support_weapons_buttons_flare
		manual_support_weapons_buttons_flare_fire
		manual_support_weapons_buttons_main_gun
		manual_support_weapons_buttons_missile
		manual_support_weapons_overview_1
		manual_support_weapons_overview_2
		manual_support_weapons_overview_3
		manual_support_weapons_screens_support_weapons
		manual_support_weapons_screens_viewing_scope
		manual_vehicle_control_button_hold_air
		manual_vehicle_control_buttons_a
		manual_vehicle_control_buttons_s
		manual_vehicle_control_map_menus_1
		manual_vehicle_control_map_menus_2
		manual_vehicle_control_map_menus_3
		manual_vehicle_control_map_menus_4
		manual_vehicle_control_overview
		manual_vehicle_control_screens_air_traffic
		manual_vehicle_control_screens_vehicle_control
		manual_vehicle_control_waypoints_1
		manual_vehicle_control_waypoints_2
		manual_vehicle_control_waypoints_3
		manual_vehicle_control_waypoints_4
		manual_vehicle_control_waypoints_5
		manual_vehicle_loadout_attachments_1
		manual_vehicle_loadout_attachments_2
		manual_vehicle_loadout_chassis_1
		manual_vehicle_loadout_chassis_2
		manual_vehicle_loadout_overview_1
		manual_vehicle_loadout_overview_2
		manual_vehicle_loadout_overview_3
		manual_vehicle_loadout_screens
		manual_vehicle_operation_attachments_1
		manual_vehicle_operation_attachments_2
		manual_vehicle_operation_attachments_3
		manual_vehicle_operation_multiplayer_1
		manual_vehicle_operation_multiplayer_2
		manual_vehicle_operation_multiplayer_3
		manual_vehicle_operation_overview_1
		manual_vehicle_operation_overview_2
		manual_vehicle_operation_vehicles_1
		manual_vehicle_operation_vehicles_2
		manual_vehicle_operation_vehicles_3
		manual_vehicle_operation_vehicles_4
		map_mode
		map_submode
		master
		master_switch
		max_players
		med
		missile
		missile_1_armed
		missile_2_armed
		missile_fire
		mod
		mod_visibility
		mod_visibility_friends
		mod_visibility_private
		mod_visibility_public
		mouse_flight_mode
		mouse_flight_mode_disabled
		mouse_flight_mode_roll_pitch
		mouse_flight_mode_yaw_pitch
		mouse_flight_sensitivity_pitch
		mouse_flight_sensitivity_roll
		mouse_flight_sensitivity_yaw
		mouse_joystick_mode
		mouse_joystick_mode_motion
		mouse_joystick_mode_offset
		mule_chassis
		music
		mute
		navigation
		navigation_lights
		needlefish_chassis_aa
		needlefish_chassis_aa_desc
		needlefish_chassis_desc
		needlefish_chassis_gun
		needlefish_chassis_gun_desc
		needlefish_chassis_missile
		needlefish_chassis_missile_desc
		needlefish_chassis_torpedo
		needlefish_chassis_torpedo_desc
		network_connection_timeout_in
		network_error
		network_error_connection_timeout
		network_error_failed_to_connect
		network_error_failed_to_connect_to_socket
		network_error_failed_to_create_address
		network_error_failed_to_create_socket
		network_error_server_stopped_responding
		network_error_unknown_error
		network_waiting_for_server
		no_attack_options_available
		no_local_mods_found
		no_mods_installed
		no_mods_published
		no_power
		none
		null
		ocean_foam
		off
		on_off
		open
		passenger_seat
		password
		pending_order
		peterl_chassis
		pilot
		pilot_seat
		players
		power
		press_button_to_bind
		press_key_to_bind
		propulsion
		push
		push_button_a
		push_button_arrow
		push_button_b_blue
		push_button_b_green
		push_button_b_grey
		push_button_b_red
		push_button_c
		push_button_cover
		quantity
		radar_awacs
		radar_golfball
		radar_golfball_desc
		razorbill_chassis
		rebind
		regenerate_code
		regenerated_invite_code
		remote_hacking_robot
		requesting_support
		resolution
		restart_to_apply_changes
		reverse
		right
		rocket_pod
		room_light
		rotatable_camera
		rudder
		runway_lights_edge
		runway_lights_end
		runway_lights_start
		scale
		scout_wing_aircraft
		screen
		screen_air_traffic
		screen_cctv
		screen_compass
		screen_currency
		screen_delivery_log
		screen_glow
		screen_inventory
		screen_large
		screen_large_map
		screen_loading
		screen_log
		screen_menu_game
		screen_menu_language
		screen_menu_options
		screen_menu_profile
		screen_menu_quit
		screen_navigation
		screen_power
		screen_propulsion
		screen_radar
		screen_repair
		screen_scope
		screen_self_destruct
		screen_shake
		screen_small
		screen_small_map
		screen_tablet
		screen_transmissions
		screen_vehicle_control
		screen_vehicle_loadout
		screen_viewing_scope
		screen_weapons_aa
		screen_weapons_ciws
		screen_weapons_support
		screen_weapons_vision_radar
		seal_chassis
		seat
		self_destruct_panel
		server
		seven_segment
		sfx
		sharing_power
		ship
		ship_log
		shuttle
		shuttle_escape
		shuttle_pilot
		shuttle_pod
		side_thrusters
		silence
		sit
		skin
		small_munitions
		smoke_launcher_explosive
		smoke_launcher_stream
		sonic_pulse_generator
		spaceship
		spaceship_airlock
		spaceship_shuttle
		speed
		spot_shadow
		stabilisation_off
		stabilisation_stabilised
		stabilisation_tracking
		starting_islands
		steering_lock
		steering_lock_enabled
		story_01_01
		story_01_02
		story_01_03
		story_01_04
		story_01_05
		story_01_06
		story_01_07
		story_01_title
		story_02_01
		story_02_02
		story_02_03
		story_02_04
		story_02_05
		story_02_title
		story_03_01
		story_03_02
		story_03_03
		story_03_04
		story_03_05
		story_03_title
		story_04_01
		story_04_02
		story_04_03
		story_04_04
		story_04_05
		story_04_06
		story_04_07
		story_04_title
		story_05_01
		story_05_02
		story_05_03
		story_05_04
		story_05_05
		story_05_06
		story_05_07
		story_05_title
		story_06_01
		story_06_02
		story_06_03
		story_06_04
		story_06_05
		story_06_06
		story_06_title
		story_07_01
		story_07_02
		story_07_03
		story_07_04
		story_07_05
		story_07_06
		story_07_07
		story_07_08
		story_07_09
		story_07_10
		story_07_title
		story_08_01
		story_08_02
		story_08_03
		story_08_04
		story_08_05
		story_08_06
		story_08_07
		story_08_title
		story_09_01
		story_09_02
		story_09_03
		story_09_04
		story_09_05
		story_09_06
		story_09_title
		story_10_01
		story_10_02
		story_10_title
		story_11_01
		story_11_02
		story_11_03
		story_11_title
		subtitles
		support_cancelled
		support_complete
		support_failed
		support_logistics_vessel
		support_weapons
		surface_vehicle
		surface_vehicle_with_virus_bots
		target_locked
		targets_missiles_and_air_vehicles
		team_voice_indicators
		teams
		throttle
		toggle_button_a
		toggle_button_b
		toggle_button_c
		toggle_button_d
		toggle_key
		tooltips
		torpedo
		torpedo_armed
		torpedo_decoy
		torpedo_noisemaker
		trees
		turn_off
		turn_on
		turret
		turret_30mm
		turret_40mm
		turret_chassis_ciws
		turret_chassis_ciws_desc
		turret_chassis_gun
		turret_chassis_gun_desc
		turret_chassis_missile
		turret_chassis_missile_desc
		turret_ciws
		turret_gimbal_30mm
		turret_missile
		turrets
		tut_activate_lift_crane_power
		tut_activate_power_breaker
		tut_activate_propulsion_power
		tut_activate_weapon_power
		tut_arm_main_gun
		tut_capture_deploy_albatross
		tut_capture_island_using_seal_and_virus_bots
		tut_carrier_activate_power
		tut_carrier_launch_carrier
		tut_carrier_reach_bridge
		tut_carrier_start_engines
		tut_carrier_travel_to_island
		tut_carrier_use_elevator
		tut_carrier_use_helm
		tut_carrier_use_nav_screens
		tut_close_pause_menu
		tut_complete_message_line_1
		tut_complete_message_line_2
		tut_complete_message_line_3
		tut_complete_title
		tut_cycle_support_weapon_to_carrier_gun
		tut_decrease_throttle_to_stop_carrier
		tut_deploy_all_surface_vehicles_near_enemy_island
		tut_deploy_carrier
		tut_drag_from_deployed_vehicles_to_place_waypoints
		tut_enable_stabilisation
		tut_exit_screen
		tut_exit_viewing_scope
		tut_fire_carrier_gun
		tut_get_in_shuttle
		tut_increase_throttle
		tut_intro_launch_shuttle
		tut_intro_reach_shuttle
		tut_intro_use_pilot_seat
		tut_intro_use_shuttle
		tut_intro_use_transmission
		tut_launch_shuttle
		tut_navigate_to_an_enemy_island
		tut_observe_island_and_tag_any_visible_enemy_units
		tut_open_pause_menu
		tut_play_transmission
		tut_reach_bridge
		tut_reach_shuttle
		tut_select_manual_tab
		tut_select_observation_camera
		tut_set_camera_to_manual_control_mode
		tut_start_engines
		tut_use_elevator
		tut_use_helm
		tut_use_navigation_screen
		tut_use_pilot_seat
		tut_use_transmission_screen
		tut_use_vehicle_control_screen
		tut_use_viewing_scope
		tut_wait_for_surface_vehicles_to_deploy
		tut_wait_for_transmission_to_end
		tutorial
		tutorial_unavailable
		type
		ui
		ui_scale
		ui_show_mouse_joystick_on_hud
		ultra
		unknown_attachment
		unloading_order
		unloading_stock
		unlocked
		unlocked_blueprints
		unlocked_blueprints_all
		unlocked_blueprints_default
		unlocked_blueprints_none
		up
		upload_complete
		upload_error
		upload_error_failed_to_copy_content
		upload_error_failed_to_delete_upload_folder
		upload_error_invalid_manifest
		upload_error_no_content
		upload_error_no_thumbnail
		upload_error_reupload_steam_mod
		upload_error_unexpected_content_format
		upload_error_unknown_error
		upload_error_upload_failed
		upload_error_upload_in_progress
		uploading
		upp_100mm_cannon
		upp_15mm_cannon
		upp_20mm_auto_cannon
		upp_30mm_cannon
		upp_30mm_gimbal
		upp_40mm_cannon
		upp_a_air
		upp_a_msl
		upp_aa
		upp_aa_missiles
		upp_abort
		upp_accessibility
		upp_acronym_air
		upp_acronym_alpha
		upp_acronym_auto
		upp_acronym_beta
		upp_acronym_charlie
		upp_acronym_delta
		upp_acronym_manual
		upp_acronym_meters
		upp_acronym_override
		upp_acronym_surface
		upp_acronym_vehicle_name_handle
		upp_acronym_weapon_back_left
		upp_acronym_weapon_back_right
		upp_acronym_weapon_front_left
		upp_acronym_weapon_front_right
		upp_acronym_weapon_left
		upp_acronym_weapon_right
		upp_actions
		upp_activate
		upp_active
		upp_actuated_camera
		upp_air
		upp_air_traffic
		upp_air_traffic_holding
		upp_air_traffic_landing
		upp_air_traffic_launch
		upp_air_traffic_queued
		upp_air_traffic_taxi
		upp_alb
		upp_albatross
		upp_all_purpose_vehicle
		upp_alpha
		upp_alpha_go
		upp_alt
		upp_altitude
		upp_ammo
		upp_anti_air_cannon
		upp_any
		upp_apply
		upp_arm_1
		upp_arm_2
		upp_arm_3
		upp_arm_4
		upp_armed
		upp_artillery_gun
		upp_attachments
		upp_attack_selector
		upp_attack_target
		upp_attack_type_cruise_missile
		upp_attack_type_main_gun
		upp_audio
		upp_audio_play
		upp_audio_stop
		upp_auto
		upp_awacs_radar_system
		upp_ban_player
		upp_barge
		upp_barge_delivery_log
		upp_barge_id
		upp_barges
		upp_bear
		upp_ber
		upp_bindings_buttons
		upp_bindings_keys
		upp_blueprint_unlocked
		upp_blueprints
		upp_blueprints_unlocked
		upp_body
		upp_bomb_1
		upp_bomb_2
		upp_bomb_3
		upp_bomb_4
		upp_bomb_double
		upp_bomb_single
		upp_bot
		upp_bravo
		upp_bravo_go
		upp_brg
		upp_bridge
		upp_busy
		upp_buttons
		upp_camera
		upp_campaign
		upp_cancel
		upp_cancel_production
		upp_cancelled
		upp_capturing_islands
		upp_carrier
		upp_cartographic
		upp_cctv
		upp_center_to_carrier
		upp_center_to_vehicle
		upp_charlie
		upp_charlie_go
		upp_chassis
		upp_ciws_guns
		upp_clear
		upp_code
		upp_collect_surplus
		upp_collision
		upp_color
		upp_command_center
		upp_compass_e
		upp_compass_n
		upp_compass_s
		upp_compass_w
		upp_complete
		upp_confirm
		upp_connect
		upp_connect_to
		upp_connecting
		upp_construct
		upp_construct_defenses
		upp_constructing
		upp_contents
		upp_continue
		upp_control_bot
		upp_control_bots
		upp_credits
		upp_crr
		upp_crr_flr
		upp_crr_gun
		upp_crs_msl
		upp_currency_report
		upp_custom
		upp_damage_status
		upp_damaged
		upp_day
		upp_defensive_weapons
		upp_deliver_order
		upp_delivery_log
		upp_delta
		upp_delta_go
		upp_deploy_vehicle
		upp_deployable_droid
		upp_deployed
		upp_destroyed
		upp_details
		upp_disable_all
		upp_discard_items
		upp_dismiss
		upp_display
		upp_dmg_critical
		upp_docked
		upp_down
		upp_drd
		upp_droid
		upp_empty
		upp_engaged
		upp_engine
		upp_external_fuel_tank
		upp_facial
		upp_factories
		upp_failed
		upp_fast_jet_aircraft
		upp_female
		upp_fixed_camera
		upp_flight_invert
		upp_fog
		upp_forward
		upp_fuel
		upp_game
		upp_game_objectives
		upp_game_settings
		upp_game_type
		upp_gamepad
		upp_gender
		upp_gimbal_camera
		upp_gnd_art
		upp_go_code_alpha
		upp_go_code_bravo
		upp_go_code_charlie
		upp_go_code_delta
		upp_graphics
		upp_guided
		upp_guided_msl
		upp_gun
		upp_hair
		upp_heavy_cannon
		upp_heavy_lift_rotor
		upp_heavy_patrol_ship
		upp_heavy_platform
		upp_helm
		upp_help
		upp_holding_pattern
		upp_holomap
		upp_host
		upp_host_saved_game
		upp_hull
		upp_hull_damage
		upp_human
		upp_icbm
		upp_id
		upp_idle
		upp_impact
		upp_inactive
		upp_input_category_player
		upp_input_category_vehicle
		upp_installed_mods
		upp_interference
		upp_inventory
		upp_invert
		upp_invite_code
		upp_ip
		upp_ip_address
		upp_ir_countermeasures
		upp_island_captured
		upp_island_lost
		upp_island_names
		upp_island_team_colors
		upp_join
		upp_join_invite_code
		upp_join_ip_address
		upp_join_public_server
		upp_join_steam_friends
		upp_keyboard
		upp_kg
		upp_kick_player
		upp_kmh
		upp_knots
		upp_launch_carrier
		upp_lck
		upp_lift_crane
		upp_light_patrol_ship
		upp_light_rotor
		upp_light_scout_vehicle
		upp_load
		upp_load_game
		upp_load_stock
		upp_loadout
		upp_local_mods
		upp_locked
		upp_log
		upp_logistics
		upp_logistics_carrier
		upp_logistics_container_100mm
		upp_logistics_container_120mm
		upp_logistics_container_20mm
		upp_logistics_container_30mm
		upp_logistics_container_40mm
		upp_logistics_container_fuel
		upp_logistics_container_ir_missile
		upp_logistics_support_vehicle
		upp_lsr_off
		upp_lsr_on
		upp_male
		upp_manta
		upp_manual
		upp_map
		upp_map_key
		upp_map_menus
		upp_map_mode
		upp_missile
		upp_missile_1
		upp_missile_2
		upp_missile_3
		upp_missile_4
		upp_missile_array
		upp_missile_double
		upp_missile_single
		upp_missile_tv
		upp_mnt
		upp_mods
		upp_mouse
		upp_mouse_flight
		upp_mouse_flight_invert
		upp_mouse_flight_sensitivity
		upp_msl
		upp_msl_incoming
		upp_mul
		upp_mule
		upp_multiplayer
		upp_multiplayer_game_type
		upp_mute_voice
		upp_naval_anti_air_cannon
		upp_naval_camera
		upp_naval_cruise_missile
		upp_naval_flare_launcher
		upp_naval_gun
		upp_naval_missile_array
		upp_naval_weapons
		upp_ndl
		upp_needlefish
		upp_network_error
		upp_new_game
		upp_new_transmission
		upp_new_workshop_item
		upp_no
		upp_no_ammo
		upp_no_friend_games_found
		upp_no_power
		upp_no_public_servers_found
		upp_no_transmissions
		upp_none
		upp_notifications
		upp_objectives
		upp_observation_camera
		upp_ocean_current
		upp_ocean_depth
		upp_offline
		upp_online
		upp_operation
		upp_options
		upp_order
		upp_orders
		upp_out_of_range
		upp_out_of_stock
		upp_overview
		upp_overwrite_save
		upp_paste
		upp_payload
		upp_pending
		upp_petrel
		upp_port
		upp_power
		upp_precipitation
		upp_press_any_key
		upp_press_any_key_newline
		upp_profile
		upp_propulsion
		upp_ptr
		upp_public_invite
		upp_public_servers
		upp_quality
		upp_queue
		upp_quit
		upp_quit_to_desktop
		upp_radar
		upp_radar_active
		upp_radar_disabled
		upp_radar_golfball
		upp_range
		upp_razorbill
		upp_ready
		upp_recent_transactions
		upp_refitting
		upp_repair
		upp_repairing
		upp_report_issue
		upp_reset
		upp_return_to_bridge
		upp_reverse
		upp_rocket_pod
		upp_rockets
		upp_rzr
		upp_save
		upp_save_game
		upp_save_name
		upp_save_slots
		upp_scout_wing_aircraft
		upp_screens
		upp_seal
		upp_sel
		upp_select_chassis
		upp_self_destruct
		upp_self_destruct_in
		upp_sensitivity
		upp_server_settings
		upp_settings_gameplay
		upp_ship_log
		upp_show_destination
		upp_show_grid
		upp_show_on_map
		upp_singleplayer
		upp_size
		upp_skin
		upp_smoke_launcher_explosive
		upp_smoke_launcher_stream
		upp_sonic_pulse_generator
		upp_spd
		upp_speed
		upp_stall
		upp_start
		upp_stationary_turret
		upp_status
		upp_steam_friends
		upp_steam_mods
		upp_stock
		upp_support_barge
		upp_support_weapons
		upp_sure
		upp_surface
		upp_swd
		upp_swordfish
		upp_system
		upp_tab_barges
		upp_tab_map
		upp_tab_stock
		upp_teams
		upp_throttle
		upp_tilt
		upp_torpedo
		upp_torpedo_decoy
		upp_torpedo_noisemaker
		upp_tracking
		upp_transmissions
		upp_travel
		upp_travel_to_carrier
		upp_trt
		upp_turret
		upp_turret_droid
		upp_type
		upp_ui
		upp_unavailable
		upp_unknown
		upp_unload
		upp_unmute_voice
		upp_up
		upp_update_existing_item
		upp_upload
		upp_upload_to_workshop
		upp_vehicle_control
		upp_vehicle_hud
		upp_vehicle_loadout
		upp_vehicle_operation
		upp_vehicle_team_colors
		upp_vehicle_throttle_mode
		upp_vehicles
		upp_visibility
		upp_volume
		upp_vr
		upp_wait_alpha
		upp_wait_bravo
		upp_wait_charlie
		upp_wait_delta
		upp_wait_group
		upp_waiting
		upp_walrus
		upp_warehouses
		upp_warning
		upp_waypoint
		upp_waypoints
		upp_weapons
		upp_wep
		upp_wind
		upp_wlr
		upp_yes
		use
		utility
		vehicle_bay_light
		vehicle_control
		vehicle_control_camera
		vehicle_destroyed
		vehicle_salvage
		vehicle_self_destructed
		vehicle_throttle_mode_absolute
		vehicle_throttle_mode_air
		vehicle_throttle_mode_ground
		vehicle_throttle_mode_relative
		vehicle_waypoint
		vertical
		viewing_scope
		virus_bot
		virus_bot_retired
		virus_control_capsule
		virus_module
		visible_to_enemy
		voice
		voice_indicator
		vr_controller_tooltips
		vr_move_mode
		vr_move_mode_smooth
		vr_move_mode_teleport
		vr_recenter
		vr_screen_tilt
		vr_smooth_move_speed
		vr_smooth_rotate_speed
		vr_tablet_index
		vr_world_scale
		vsync
		waiting_for_details
		walrus_chassis
		warehouse
		workshop_agreement
	e_map_notification_type
		barge_collection
		barge_delivery
		blueprint_unlocked
		currency_captured_islands
		currency_destroyed_vehicle
		currency_island_capture
		currency_refunded_production
		currency_spend_on_production
		enemy_vehicle_destroyed
		island_captured
		island_lost
		team_droid_retired
		team_player_joined
		team_player_left
		team_vehicle_destroyed
		team_vehicle_self_destructed
		team_virus_bot_retired
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	e_objective_display_type
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		open_pause_menu
	e_simulation_screen_state
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	e_team_target_consuming_type
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	e_team_target_error
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		air_pitch
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		cancel_rebind
		chat
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		gamepad_scroll
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		land_steer
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		map_drag
		map_pan
		map_zoom
		mouse_lr
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		mouse_wheel
		pause
		vehicle_zoom
	e_vehicle_dock_state
		dock_queue
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		docking_taxi
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		undock_holding
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	e_waypoint_type
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		barge_unload_carrier
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	g_blend_tick
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	g_boot_counter
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	g_camera_pos_y
	g_camera_size
	g_color_airlift_order
	g_color_attack_order
	g_color_resupply
	g_color_waypoint
	g_command_center_ui
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		selected_facility_queue_item
		selected_item
		selected_panel
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	g_cursor_pos_y
	g_drag
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		command_center_id
		is_drag
		island_id
		production_index
		set_command_center
		set_island_production
		set_island_turret_spawn
		set_vehicle
		set_vehicle_waypoint
		turret_spawn_index
		vehicle_id
		waypoint_id
	g_drag_distance
	g_go_code
	g_go_code_time
	g_highlighted
		clear
		command_center_id
		island_id
		production_index
		set_command_center
		set_island_production
		set_island_turret_spawn
		set_vehicle
		set_vehicle_waypoint
		turret_spawn_index
		vehicle_id
		waypoint_id
	g_input_w
	g_input_x
	g_input_y
	g_input_z
	g_is_camera_pos_initialised
	g_is_drag_pan_map
	g_is_ignore_tap
	g_is_island_team_colors
	g_is_mouse_mode
	g_is_on
	g_is_pointer_hovered
	g_is_pointer_pressed
	g_is_render_grid
	g_is_vehicle_team_colors
	g_item_categories
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				10
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				11
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				4
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					index
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				5
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	g_item_count
	g_item_data
		0
		1
		2
		3
		4
		5
		6
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		8
		9
		10
		11
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		13
		14
		15
		16
		17
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		19
		20
		21
		22
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		24
		25
		26
		27
		28
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		30
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		32
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		58
		59
		60
	g_map_render_mode
	g_menu_overlay_factor
	g_next_pos_x
	g_next_pos_y
	g_next_size
	g_pointer_pos_prev
	g_pointer_pos_x
	g_pointer_pos_y
	g_prev_pos_x
	g_prev_pos_y
	g_prev_size
	g_screen_h
	g_screen_index
	g_screen_vehicle_pos
	g_screen_w
	g_selected_child_vehicle_id
	g_selected_vehicle_ui
		confirm_self_destruct
	g_selection
		attack_target_vehicle_id
		clear
		command_center_id
		is_selection
		map
		set_attack_target_vehicle
		set_command_center
		set_map
		set_vehicle
		set_vehicle_waypoint
		vehicle_id
		waypoint_id
	g_self_destruct_modes
		countdown
		input
		locked
		ready
	g_tut_is_carrier_selected
	g_tut_is_context_menu_open
	g_tut_selected_vehicle_id
	g_tut_selected_waypoint_id
	g_tut_undocking_vehicle_id
	g_ui
		animation_timer
		delta_time
		input_action
		input_action_held
		input_action_repeat
		input_action_repeat_time
		input_left
		input_left_held
		input_left_repeat
		input_left_repeat_time
		input_pointer_1
		input_pointer_1_held
		input_pointer_1_repeat
		input_pointer_1_repeat_time
		input_right
		input_right_held
		input_right_repeat
		input_right_repeat_time
		input_scroll_dy
		input_scroll_gamepad_dy
		input_text_backspace
		input_text_backspace_held
		input_text_backspace_repeat
		input_text_backspace_repeat_time
		input_text_enter
		input_text_enter_held
		input_text_enter_repeat
		input_text_enter_repeat_time
		input_text_shift
		input_text_shift_held
		input_text_space
		input_text_space_held
		input_text_space_repeat
		input_text_space_repeat_time
		is_mouse_hovered
		is_select_next
		is_select_next_held
		is_select_next_repeat
		is_select_next_repeat_time
		is_select_prev
		is_select_prev_held
		is_select_prev_repeat
		is_select_prev_repeat_time
		mouse_x
		mouse_y
		region_stack
		window_col_active
		window_col_inactive
		window_stack
		windows
	g_viewing_vehicle_id
	gamma_correct
	get_attachment_data_by_definition_index
	get_attachment_icons
	get_attack_type_icon
	get_carrier_bay_name
	get_chassis_data_by_definition_index
	get_chassis_image_by_definition_index
	get_gamepad_axis_icon
	get_gamepad_button_icon
	get_grid_spacing
	get_icon_data_by_definition_index
	get_is_collapse_islands
	get_is_highlighting_dragged_item
	get_is_map_movement_allowed
	get_is_placing_turret
	get_is_render_ammo_indicator
	get_is_render_fuel_indicator
	get_is_vehicle_air
	get_is_vehicle_airliftable
	get_is_vehicle_droid_deploy_available
	get_is_vehicle_enterable
	get_is_vehicle_land
	get_is_vehicle_robot_dog_deploy_available
	get_is_vehicle_sea
	get_is_vehicle_type_waypoint_capable
	get_is_vehicle_waypoint_available
	get_island_team_color
	get_pointer_icon
	get_screen_from_world
	get_tab_colors
	get_ui_vehicle_chassis_attachments
	get_vehicle_capability
	get_vehicle_has_robot_dogs
	get_vehicle_logistics_capabilities
	get_vehicle_team_color
	get_vehicle_weapon_range
	get_world_delta_from_screen
	get_world_from_screen
	getmetatable
	iff
	imgui_barge_inventory_table
	imgui_carrier_docking_bays
	imgui_character_options
	imgui_checkbox_toggle
	imgui_combo_custom
	imgui_facility_inventory_table
	imgui_item_button
	imgui_item_description
	imgui_key_icon_width
	imgui_list_item_blink
	imgui_menu_focus_overlay
	imgui_menu_overlay
	imgui_options_menu
	imgui_render_key_icon
	imgui_table_entry
	imgui_table_entry_grid
	imgui_table_header
	imgui_vehicle_chassis_loadout
	imgui_vehicle_inventory_table
	input_axis
	input_event
	input_pointer
	input_scroll
	input_selection
	input_zoom_camera
	invlerp
	invlerp_clamp
	ipairs
	join_strings
	lerp
	lib_imgui
		__index
		begin_nav_row
		begin_ui
		begin_window
		begin_window_dialog
		button
		button_group
		checkbox
		combo
		combo_color8
		create_ui
		divider
		end_nav_row
		end_ui
		end_window
		end_window_dialog
		example_nav_row
		get_create_window
		get_is_item_selected
		get_is_scroll_drag
		get_region
		get_window
		header
		hoverable
		image
		input_event
		input_pointer
		input_scroll
		input_scroll_gamepad
		is_hovered
		is_item_selected
		keybinding
		keyboard
		list_item
		list_item_wrap
		mod_details
		pop_region
		pop_window
		push_region
		push_window
		reset_scroll
		save_slot
		selectable
		selector
		server_details
		set_item_selected
		set_scroll
		slider
		spacer
		stat
		stat_button
		text
		text_basic
		textbox
	load
	loadfile
	math
		abs
		acos
		asin
		atan
		ceil
		cos
		deg
		exp
		floor
		fmod
		huge
		log
		max
		maxinteger
		min
		mininteger
		modf
		pi
		rad
		random
		randomseed
		sin
		sqrt
		tan
		tointeger
		type
		ult
	mult_alpha
	next
	pairs
	parse
	parse_bool
	parse_f32
	parse_s32
	pcall
	point_in_rect
	print
	purchase_turret
	rawequal
	rawget
	rawlen
	rawset
	remap
	remap_clamp
	render_button_bg
	render_button_bg_outline
	render_currency_display
	render_cursor_info
	render_dashed_line
	render_map_scale
	render_selection
	render_selection_attack_target
	render_selection_carrier
	render_selection_command_center
	render_selection_map
	render_selection_vehicle
	render_selection_waypoint
	render_tab
	render_tooltip
	render_ui_chassis_definition_description
	render_vehicle_tooltip
	round_down
	select
	setmetatable
	string
		byte
		char
		dump
		find
		format
		gmatch
		gsub
		len
		lower
		match
		pack
		packsize
		rep
		reverse
		sub
		unpack
		upper
	table
		concat
		insert
		move
		pack
		remove
		sort
		unpack
	table_count
	tonumber
	tostring
	type
	ui_render_selection_carrier_vehicle_overview
	undock_by_bay_index
	update
	update_add_ui_interaction
	update_add_ui_interaction_special
	update_boot_override
	update_create_workshop_mod
	update_cursor_state
	update_get_active_input_type
	update_get_angle_2d
	update_get_attachment_ammo_item_type
	update_get_attachment_option
	update_get_attachment_option_count
	update_get_attachment_option_hidden
	update_get_connect_address
	update_get_currency_log
	update_get_currency_log_count
	update_get_definition_vehicle_stats
	update_get_delivery_log
	update_get_delivery_log_count
	update_get_friend_games
	update_get_game_input_category
	update_get_game_input_count
	update_get_game_input_name
	update_get_game_settings
	update_get_gfx_resolution_modes
	update_get_hair_color_options
	update_get_host_connect_token
	update_get_host_max_players
	update_get_host_password
	update_get_input_binding_gamepad_axis
	update_get_input_binding_gamepad_button
	update_get_input_binding_is_axis_inverted
	update_get_input_binding_joystick_axis
	update_get_input_binding_joystick_button
	update_get_input_binding_joystick_connected
	update_get_input_binding_joystick_guid
	update_get_input_binding_joystick_name
	update_get_input_binding_keyboard_key
	update_get_input_binding_keyboard_pointer
	update_get_input_category_name
	update_get_input_gamepad_axis_value
	update_get_input_joystick_axis_count
	update_get_input_joystick_axis_value
	update_get_input_joystick_connected
	update_get_input_joystick_guid
	update_get_input_joystick_name
	update_get_is_focus_local
	update_get_is_input_rebindable_gamepad
	update_get_is_input_rebindable_gamepad_as_axis
	update_get_is_input_rebindable_keyboard
	update_get_is_multiplayer
	update_get_is_notification_holomap_set
	update_get_is_show_vr_multiplayer_warning
	update_get_is_vr
	update_get_join_ip
	update_get_join_password
	update_get_key_name
	update_get_loc
	update_get_loc_value
	update_get_local_peer_id
	update_get_local_team_id
	update_get_logic_tick
	update_get_map_destroyed_vehicle
	update_get_map_destroyed_vehicle_count
	update_get_map_vehicle_by_id
	update_get_map_vehicle_by_index
	update_get_map_vehicle_count
	update_get_map_vehicle_index_by_id
	update_get_map_vehicle_position_relate_to_parent_vehicle
	update_get_missile_by_index
	update_get_missile_count
	update_get_mod_details
	update_get_mod_incompatible_active_mods
	update_get_mod_workshop_upload_status
	update_get_new_game_base_difficulty
	update_get_new_game_blueprints
	update_get_new_game_carrier_count_per_team
	update_get_new_game_is_tutorial
	update_get_new_game_island_count
	update_get_new_game_island_count_per_team
	update_get_new_game_loadout_type
	update_get_new_game_team_count_ai
	update_get_new_game_team_count_human
	update_get_notification_holomap
	update_get_notification_log
	update_get_notification_log_count
	update_get_ocean_current_velocity
	update_get_ocean_depth_factor
	update_get_peer_count
	update_get_peer_id
	update_get_peer_index_by_id
	update_get_peer_is_admin
	update_get_peer_name
	update_get_peer_team
	update_get_pointer_name
	update_get_projectile_by_index
	update_get_projectile_count
	update_get_rebinding_gamepad
	update_get_rebinding_keyboard
	update_get_resource_inventory_category_count
	update_get_resource_inventory_category_data
	update_get_resource_inventory_item_count
	update_get_resource_inventory_item_data
	update_get_resource_item_for_definition
	update_get_resource_item_hidden
	update_get_resource_item_hidden_facility_production
	update_get_resource_item_name
	update_get_resource_item_production_time
	update_get_resource_item_weight
	update_get_resource_items_for_category
	update_get_respawn_carrier_id
	update_get_save_slots
	update_get_screen_input
	update_get_screen_state_active
	update_get_screen_team_id
	update_get_screen_vehicle
	update_get_server_list
	update_get_server_meta
	update_get_server_name
	update_get_skin_color_options
	update_get_team
	update_get_team_color
	update_get_team_transmission_count
	update_get_team_transmission_name
	update_get_tile_by_id
	update_get_tile_by_index
	update_get_tile_count
	update_get_time_since_epoch
	update_get_transmission_playback_progress
	update_get_transmission_playing_index
	update_get_vehicle_by_id
	update_get_version
	update_get_weapon_line_by_index
	update_get_weapon_line_count
	update_get_weather_fog_factor
	update_get_weather_lightning_factor
	update_get_weather_precipitation_factor
	update_get_weather_wind_velocity
	update_get_workshop_published_mods
	update_interaction_ui
	update_launch_carrier
	update_map_dismiss_notification
	update_play_sound
	update_play_transmission
	update_refresh_workshop_published_mods
	update_screen_overrides
	update_self_destruct_override
	update_set_connect_address
	update_set_go_code
	update_set_host_max_players
	update_set_host_password
	update_set_is_mod_enabled
	update_set_join_ip
	update_set_join_password
	update_set_new_game_base_difficulty
	update_set_new_game_blueprints
	update_set_new_game_carrier_count_per_team
	update_set_new_game_is_tutorial
	update_set_new_game_island_count
	update_set_new_game_island_count_per_team
	update_set_new_game_loadout_type
	update_set_new_game_team_count_ai
	update_set_new_game_team_count_human
	update_set_screen_background_is_render_islands
	update_set_screen_background_type
	update_set_screen_camera_attach_vehicle
	update_set_screen_camera_cull_distance
	update_set_screen_camera_is_render_map_vehicles
	update_set_screen_camera_is_render_ocean
	update_set_screen_camera_lod_level
	update_set_screen_camera_pos_orientation
	update_set_screen_camera_render_attached_vehicle
	update_set_screen_map_position_scale
	update_set_screen_state_exit
	update_set_screen_vehicle_control_id
	update_set_server_name
	update_stop_transmission
	update_string_from_epoch
	update_ui_add_triangle
	update_ui_begin_triangles
	update_ui_circle
	update_ui_end_triangles
	update_ui_event
	update_ui_format_peer_display_name
	update_ui_get_image_size
	update_ui_get_offset
	update_ui_get_text_size
	update_ui_image
	update_ui_image_power
	update_ui_image_rot
	update_ui_line
	update_ui_pop_alpha
	update_ui_pop_clip
	update_ui_pop_offset
	update_ui_pop_scale
	update_ui_push_alpha
	update_ui_push_clip
	update_ui_push_offset
	update_ui_push_scale
	update_ui_rectangle
	update_ui_rectangle_outline
	update_ui_set_back_color
	update_ui_set_text_color
	update_ui_text
	update_ui_text_scale
	update_update_workshop_mod
	utf8
		char
		charpattern
		codepoint
		codes
		len
		offset
	vec2
	vec2_angle
	vec2_clamp_to_rect
	vec2_dist
	vec2_dist_sq
	vec2_dot
	vec2_in_rect
	vec2_length
	vec2_length_sq
	vec2_lerp
	vec2_normal
	vec3
	vec3_dist
	vec3_dist_sq
	vec3_dot
	vec3_length
	vec3_length_sq
	vec3_normal
	vec4
	xpcall
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