Releases: ccr5/Velh-IA
Releases · ccr5/Velh-IA
v2.0.1: Merge pull request #46 from ccr5/hotfix/fix-next-generation
v2.0.0: Merge pull request #44 from ccr5/feature/random-mas-play
After generating data without variation when searching the memory, a feature was added to verify the behavior when an agent has free arbitrary
First version of Velh-IA
Despite not having automated tests and embedded documentation, it is the first version after the complete project running as initially planned and already generating data for the research.
v0.7-alpha: Merge pull request #43 from ccr5/develop
Description
Add and improve readme files
v0.6-alpha: Merge pull request #41 from ccr5/develop
v0.5: Merge pull request #25 from ccr5/develop
Description
Everything is works like we expected. We can try all together and collect datas. For now, it will be improve more and more until the v1.0.
updates
- Javascript -> Typescript
- website layout v1.0 -> 2.0: changing colors and infos
- Fix some problems in velhia.api to do it works as expected
- velhia.game was improved and refactored using S.O.L.I.D and others stuffs
- Everything is integrate and running like in production
next steps
- Add more documentations, automation tests, datas and improve Velhia's performance
v0.4-beta.1: Merge pull request #16 from ccr5/develop
Develop
v0.3-beta.1: Merge pull request #10 from ccr5/develop
This version is changing all javascript code to typescript.
v0.2-beta.1
Update README.md
v0.1-beta.1
All objective and plan is done so Let's start to code!