A set of tool for maya designed to handle character deformation effectively
Feature | Description |
---|---|
Template based | All aspect of deformation organized into a logical unit : a dish |
Highly optimized | Each dish covers a simple task by using a custom foodNode |
Faster rig and smaller files | A foodNode is node baking lot of operations inside a black box, we interact with maya with nodes and need less scripting |
- Download a [release][]
- Unpack into a target folder
ccwLocation = D:\GitHub
MAYA_PLUG_IN_PATH = %ccwLocation%\circeCharacterWorksTools\maya\plug-ins
- copy the above lines into your local maya.env text file
- modify ccwLocation by your target folder
- in your script editor
import maya.cmds as mc
import sys, os
TargetDirectory = 'D:\GitHub'
if TargetDirectory not in sys.path:
sys.path.append(TargetDirectory)
import circeCharacterWorksTools.maya.rig.dish.Tool as bento
bento.Tool().show()