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Flashback when opening the Legend of Zelda Breath of the Wilderness #546

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gufeibaiyugan opened this issue Dec 1, 2022 · 3 comments
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@gufeibaiyugan
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Dear Developer,
Flashback when I opening the Legend of Zelda Breath of the Wilderness in vision 19.
The error is reported as follows:

Last login: Wed Nov 30 19:13:05 on console
/Users/raobenyuan/Desktop/Cemu.app/Contents/MacOS/Cemu ; exit;
(base) raobenyuan@SherlyHomess-Pro ~ % /Users/raobenyuan/Desktop/Cemu.app/Contents/MacOS/Cemu ; exit;
1 HIToolbox 0x00007ff81956c6f6 _ZN15MenuBarInstance22EnsureAutoShowObserverEv + 102
2 HIToolbox 0x00007ff81956c288 _ZN15MenuBarInstance14EnableAutoShowEv + 52
3 HIToolbox 0x00007ff819510848 SetMenuBarObscured + 408
4 HIToolbox 0x00007ff81951040a _ZN13HIApplication15HandleActivatedEP14OpaqueEventRefhP15OpaqueWindowPtrh + 164
5 HIToolbox 0x00007ff81950a8d6 _ZN13HIApplication13EventObserverEjP14OpaqueEventRefPv + 252
6 HIToolbox 0x00007ff8194d2af2 _NotifyEventLoopObservers + 153
7 AppKit 0x00007ff8128e36bf -[NSWindow(NSEventRouting) _handleMouseDownEvent:isDelayedEvent:] + 3212
8 AppKit 0x00007ff8128594fe -[NSWindow(NSEventRouting) _reallySendEvent:isDelayedEvent:] + 2595
9 AppKit 0x00007ff8128588bf -[NSWindow(NSEventRouting) sendEvent:] + 345
10 Cemu 0x00000001027b8a0b -[wxNSWindow sendEvent:] + 123
11 AppKit 0x00007ff812856c2e -[NSApplication(NSEvent) sendEvent:] + 358
12 Cemu 0x00000001027319a2 -[wxNSApplication sendEvent:] + 98
13 AppKit 0x00007ff812b1556d -[NSApplication _handleEvent:] + 65
14 AppKit 0x00007ff8126e6448 -[NSApplication run] + 623
15 Cemu 0x00000001027aec5a _ZN14wxGUIEventLoop8OSXDoRunEv + 186
16 Cemu 0x00000001025e15fd _ZN13wxCFEventLoop5DoRunEv + 29
17 Cemu 0x000000010255e3b5 _ZN15wxEventLoopBase3RunEv + 85
18 Cemu 0x0000000102535824 _ZN16wxAppConsoleBase8MainLoopEv + 116
19 Cemu 0x000000010277007a _ZN5wxApp5OnRunEv + 26
20 Cemu 0x000000010258b299 _Z7wxEntryRiPPw + 73
21 Cemu 0x0000000102f1c8f7 main + 71
22 dyld 0x00000002046da310 start + 2432
[mvk-info] MoltenVK version 1.2.0, supporting Vulkan version 1.2.231.
The following 83 Vulkan extensions are supported:
VK_KHR_16bit_storage v1
VK_KHR_8bit_storage v1
VK_KHR_bind_memory2 v1
VK_KHR_buffer_device_address v1
VK_KHR_create_renderpass2 v1
VK_KHR_dedicated_allocation v3
VK_KHR_depth_stencil_resolve v1
VK_KHR_descriptor_update_template v1
VK_KHR_device_group v4
VK_KHR_device_group_creation v1
VK_KHR_driver_properties v1
VK_KHR_dynamic_rendering v1
VK_KHR_external_fence v1
VK_KHR_external_fence_capabilities v1
VK_KHR_external_memory v1
VK_KHR_external_memory_capabilities v1
VK_KHR_external_semaphore v1
VK_KHR_external_semaphore_capabilities v1
VK_KHR_fragment_shader_barycentric v1
VK_KHR_get_memory_requirements2 v1
VK_KHR_get_physical_device_properties2 v2
VK_KHR_get_surface_capabilities2 v1
VK_KHR_imageless_framebuffer v1
VK_KHR_image_format_list v1
VK_KHR_maintenance1 v2
VK_KHR_maintenance2 v1
VK_KHR_maintenance3 v1
VK_KHR_multiview v1
VK_KHR_portability_subset v1
VK_KHR_push_descriptor v2
VK_KHR_relaxed_block_layout v1
VK_KHR_sampler_mirror_clamp_to_edge v3
VK_KHR_sampler_ycbcr_conversion v14
VK_KHR_separate_depth_stencil_layouts v1
VK_KHR_shader_draw_parameters v1
VK_KHR_shader_float_controls v4
VK_KHR_shader_float16_int8 v1
VK_KHR_shader_subgroup_extended_types v1
VK_KHR_spirv_1_4 v1
VK_KHR_storage_buffer_storage_class v1
VK_KHR_surface v25
VK_KHR_swapchain v70
VK_KHR_swapchain_mutable_format v1
VK_KHR_timeline_semaphore v2
VK_KHR_uniform_buffer_standard_layout v1
VK_KHR_variable_pointers v1
VK_EXT_buffer_device_address v2
VK_EXT_debug_marker v4
VK_EXT_debug_report v10
VK_EXT_debug_utils v2
VK_EXT_descriptor_indexing v2
VK_EXT_fragment_shader_interlock v1
VK_EXT_hdr_metadata v2
VK_EXT_host_query_reset v1
VK_EXT_image_robustness v1
VK_EXT_inline_uniform_block v1
VK_EXT_memory_budget v1
VK_EXT_metal_objects v1
VK_EXT_metal_surface v1
VK_EXT_post_depth_coverage v1
VK_EXT_private_data v1
VK_EXT_robustness2 v1
VK_EXT_sample_locations v1
VK_EXT_scalar_block_layout v1
VK_EXT_separate_stencil_usage v1
VK_EXT_shader_stencil_export v1
VK_EXT_shader_viewport_index_layer v1
VK_EXT_subgroup_size_control v2
VK_EXT_swapchain_colorspace v4
VK_EXT_texel_buffer_alignment v1
VK_EXT_texture_compression_astc_hdr v1
VK_EXT_vertex_attribute_divisor v3
VK_AMD_gpu_shader_half_float v2
VK_AMD_negative_viewport_height v1
VK_AMD_shader_image_load_store_lod v1
VK_AMD_shader_trinary_minmax v1
VK_IMG_format_pvrtc v1
VK_INTEL_shader_integer_functions2 v1
VK_GOOGLE_display_timing v1
VK_MVK_macos_surface v3
VK_MVK_moltenvk v36
VK_NV_fragment_shader_barycentric v1
VK_NV_glsl_shader v1
[mvk-info] GPU device:
model: Apple M1 Max
type: Integrated
vendorID: 0x106b
deviceID: 0xd0103ef
pipelineCacheUUID: 000027D8-0D01-03EF-0000-000000000000
supports the following Metal Versions, GPU's and Feature Sets:
Metal Shading Language 2.4
GPU Family Apple 7
GPU Family Apple 6
GPU Family Apple 5
GPU Family Apple 4
GPU Family Apple 3
GPU Family Apple 2
GPU Family Apple 1
GPU Family Mac 2
GPU Family Mac 1
GPU Family Common 3
GPU Family Common 2
GPU Family Common 1
macOS GPU Family 2 v1
macOS GPU Family 1 v4
macOS GPU Family 1 v3
macOS GPU Family 1 v2
macOS GPU Family 1 v1
[mvk-info] Created VkInstance for Vulkan version 1.2.231, as requested by app, with the following 3 Vulkan extensions enabled:
VK_KHR_surface v25
VK_EXT_debug_utils v2
VK_EXT_metal_surface v1
[mvk-info] Vulkan semaphores using Metal implicit guarantees within a single queue.
[mvk-info] Created VkDevice to run on GPU Apple M1 Max with the following 3 Vulkan extensions enabled:
VK_KHR_driver_properties v1
VK_KHR_sampler_mirror_clamp_to_edge v3
VK_KHR_swapchain v70
[mvk-info] Created 2 swapchain images with initial size (2560, 1440) and contents scale 2.0 for screen Built-in Retina Display.
1 HIToolbox 0x00007ff81967350b _ZN15MenuBarInstance21IsAutoShowHideAllowedEv + 259
2 HIToolbox 0x00007ff81956c30e _ZN15MenuBarInstance24UpdateAutoShowVisibilityE5Pointh + 34
3 HIToolbox 0x00007ff8194db6e4 _ZN15MenuBarInstance16ForEachMenuBarDoEU13block_pointerFvPS_E + 46
4 HIToolbox 0x00007ff81956c90d _ZN15MenuBarInstance20AutoShowHideObserverEjP14OpaqueEventRefPv + 165
5 HIToolbox 0x00007ff8194d2af2 _NotifyEventLoopObservers + 153
6 HIToolbox 0x00007ff819504ef8 PostEventToQueueInternal + 700
7 HIToolbox 0x00007ff8195067b1 _ZL29CreateAndPostEventWithCGEventP9__CGEventjhP17__CFMachPortBoost + 404
8 HIToolbox 0x00007ff819512e29 _ZL15Convert1CGEventh + 246
9 HIToolbox 0x00007ff819512cd1 _ZL16MainLoopObserverjP14OpaqueEventRefPv + 41
10 HIToolbox 0x00007ff8194d2af2 _NotifyEventLoopObservers + 153
11 HIToolbox 0x00007ff8194f9666 RunCurrentEventLoopInMode + 228
12 HIToolbox 0x00007ff8194f92d6 ReceiveNextEventCommon + 199
13 HIToolbox 0x00007ff8194f91f3 _BlockUntilNextEventMatchingListInModeWithFilter + 70
14 AppKit 0x00007ff8126f4f63 _DPSNextEvent + 909
15 AppKit 0x00007ff8126f3de4 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1219
16 AppKit 0x00007ff8126e6423 -[NSApplication run] + 586
17 Cemu 0x00000001027aec5a _ZN14wxGUIEventLoop8OSXDoRunEv + 186
18 Cemu 0x00000001025e15fd _ZN13wxCFEventLoop5DoRunEv + 29
19 Cemu 0x000000010255e3b5 _ZN15wxEventLoopBase3RunEv + 85
20 Cemu 0x0000000102535824 _ZN16wxAppConsoleBase8MainLoopEv + 116
21 Cemu 0x000000010277007a _ZN5wxApp5OnRunEv + 26
22 Cemu 0x000000010258b299 _Z7wxEntryRiPPw + 73
23 Cemu 0x0000000102f1c8f7 main + 71
24 dyld 0x00000002046da310 start + 2432
1 HIToolbox 0x00007ff8194f9002 _ZN15MenuBarInstance22RemoveAutoShowObserverEv + 30
2 HIToolbox 0x00007ff819510723 SetMenuBarObscured + 115
3 HIToolbox 0x00007ff8195171de _ZN13HIApplication11FrontUILostEv + 34
4 HIToolbox 0x00007ff819510562 _ZN13HIApplication15HandleActivatedEP14OpaqueEventRefhP15OpaqueWindowPtrh + 508
5 HIToolbox 0x00007ff81950a890 _ZN13HIApplication13EventObserverEjP14OpaqueEventRefPv + 182
6 HIToolbox 0x00007ff8194d2af2 _NotifyEventLoopObservers + 153
7 HIToolbox 0x00007ff81950a326 AcquireEventFromQueue + 494
8 HIToolbox 0x00007ff8194f932c ReceiveNextEventCommon + 285
9 HIToolbox 0x00007ff8194f91f3 _BlockUntilNextEventMatchingListInModeWithFilter + 70
10 AppKit 0x00007ff8126f4f63 _DPSNextEvent + 909
11 AppKit 0x00007ff8126f3de4 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1219
12 AppKit 0x00007ff8126e6423 -[NSApplication run] + 586
13 Cemu 0x00000001027aec5a _ZN14wxGUIEventLoop8OSXDoRunEv + 186
14 Cemu 0x00000001025e15fd _ZN13wxCFEventLoop5DoRunEv + 29
15 Cemu 0x000000010255e3b5 _ZN15wxEventLoopBase3RunEv + 85
16 Cemu 0x0000000102535824 _ZN16wxAppConsoleBase8MainLoopEv + 116
17 Cemu 0x000000010277007a _ZN5wxApp5OnRunEv + 26
18 Cemu 0x000000010258b299 _Z7wxEntryRiPPw + 73
19 Cemu 0x0000000102f1c8f7 main + 71
20 dyld 0x00000002046da310 start + 2432
[mvk-error] VK_ERROR_INITIALIZATION_FAILED: Shader library compile failed (Error code 3):
program_source:261:1889: error: 'sampler' attribute parameter is out of bounds: must be between 0 and 15
fragment main0_out main0(main0_in in [[stage_in]], constant uniformBlockPS1& _433 [[buffer(1)]], constant uniformBlockPS4& _2723 [[buffer(2)]], constant uniformBlockPS6& _1047 [[buffer(3)]], constant uniformBlockPS8& _800 [[buffer(4)]], constant uniformBlockPS10& _1515 [[buffer(5)]], texture2d textureUnitPS0 [[texture(0)]], texturecube_array textureUnitPS1 [[texture(1)]], depth2d_array textureUnitPS2 [[texture(2)]], texture2d textureUnitPS3 [[texture(3)]], texture2d textureUnitPS4 [[texture(4)]], texture2d textureUnitPS5 [[texture(5)]], texture2d textureUnitPS6 [[texture(6)]], texture2d textureUnitPS7 [[texture(7)]], texture2d textureUnitPS8 [[texture(8)]], texture3d textureUnitPS9 [[texture(9)]], texture2d_array textureUnitPS10 [[texture(10)]], texture2d textureUnitPS11 [[texture(11)]], texture2d textureUnitPS12 [[texture(12)]], texture2d textureUnitPS13 [[texture(13)]], texture2d textureUnitPS14 [[texture(14)]], texture2d textureUnitPS15 [[texture(15)]], texture2d textureUnitPS16 [[texture(16)]], sampler textureUnitPS0Smplr [[sampler(0)]], sampler textureUnitPS1Smplr [[sampler(1)]], sampler textureUnitPS2Smplr [[sampler(2)]], sampler textureUnitPS3Smplr [[sampler(3)]], sampler textureUnitPS4Smplr [[sampler(4)]], sampler textureUnitPS5Smplr [[sampler(5)]], sampler textureUnitPS6Smplr [[sampler(6)]], sampler textureUnitPS7Smplr [[sampler(7)]], sampler textureUnitPS8Smplr [[sampler(8)]], sampler textureUnitPS9Smplr [[sampler(9)]], sampler textureUnitPS10Smplr [[sampler(10)]], sampler textureUnitPS11Smplr [[sampler(11)]], sampler textureUnitPS12Smplr [[sampler(12)]], sampler textureUnitPS13Smplr [[sampler(13)]], sampler textureUnitPS14Smplr [[sampler(14)]], sampler textureUnitPS15Smplr [[sampler(15)]], sampler textureUnitPS16Smplr [[sampler(16)]])
^
program_source:296:10: warning: unused variable 'ARi'
int4 ARi = int4(0);
^
.
[mvk-error] VK_ERROR_INITIALIZATION_FAILED: Shader library compile failed (Error code 3):
program_source:261:1889: error: 'sampler' attribute parameter is out of bounds: must be between 0 and 15
fragment main0_out main0(main0_in in [[stage_in]], constant uniformBlockPS1& _446 [[buffer(1)]], constant uniformBlockPS4& _2601 [[buffer(2)]], constant uniformBlockPS6& _1033 [[buffer(3)]], constant uniformBlockPS8& _812 [[buffer(4)]], constant uniformBlockPS10& _2084 [[buffer(5)]], texture2d textureUnitPS0 [[texture(0)]], texturecube_array textureUnitPS1 [[texture(1)]], depth2d_array textureUnitPS2 [[texture(2)]], texture2d textureUnitPS3 [[texture(3)]], texture2d textureUnitPS4 [[texture(4)]], texture2d textureUnitPS5 [[texture(5)]], texture2d textureUnitPS6 [[texture(6)]], texture2d textureUnitPS7 [[texture(7)]], texture2d textureUnitPS8 [[texture(8)]], texture3d textureUnitPS9 [[texture(9)]], texture2d_array textureUnitPS10 [[texture(10)]], texture2d textureUnitPS11 [[texture(11)]], texture2d textureUnitPS12 [[texture(12)]], texture2d textureUnitPS13 [[texture(13)]], texture2d textureUnitPS14 [[texture(14)]], texture2d textureUnitPS15 [[texture(15)]], texture2d textureUnitPS16 [[texture(16)]], sampler textureUnitPS0Smplr [[sampler(0)]], sampler textureUnitPS1Smplr [[sampler(1)]], sampler textureUnitPS2Smplr [[sampler(2)]], sampler textureUnitPS3Smplr [[sampler(3)]], sampler textureUnitPS4Smplr [[sampler(4)]], sampler textureUnitPS5Smplr [[sampler(5)]], sampler textureUnitPS6Smplr [[sampler(6)]], sampler textureUnitPS7Smplr [[sampler(7)]], sampler textureUnitPS8Smplr [[sampler(8)]], sampler textureUnitPS9Smplr [[sampler(9)]], sampler textureUnitPS10Smplr [[sampler(10)]], sampler textureUnitPS11Smplr [[sampler(11)]], sampler textureUnitPS12Smplr [[sampler(12)]], sampler textureUnitPS13Smplr [[sampler(13)]], sampler textureUnitPS14Smplr [[sampler(14)]], sampler textureUnitPS15Smplr [[sampler(15)]], sampler textureUnitPS16Smplr [[sampler(16)]])
^
program_source:297:10: warning: unused variable 'ARi'
int4 ARi = int4(0);
^
.
[mvk-error] VK_ERROR_INITIALIZATION_FAILED: Shader library compile failed (Error code 3):
program_source:262:1939: error: 'sampler' attribute parameter is out of bounds: must be between 0 and 15
fragment main0_out main0(main0_in in [[stage_in]], constant uniformBlockPS1& _468 [[buffer(1)]], constant uniformBlockPS4& _2855 [[buffer(2)]], constant uniformBlockPS6& _1484 [[buffer(3)]], constant uniformBlockPS8& _434 [[buffer(4)]], constant uniformBlockPS10& _2439 [[buffer(5)]], texture2d textureUnitPS0 [[texture(0)]], texture2d textureUnitPS1 [[texture(1)]], texturecube_array textureUnitPS2 [[texture(2)]], depth2d_array textureUnitPS3 [[texture(3)]], texture2d textureUnitPS4 [[texture(4)]], texture2d textureUnitPS5 [[texture(5)]], texture2d textureUnitPS6 [[texture(6)]], texture2d textureUnitPS7 [[texture(7)]], texture2d textureUnitPS8 [[texture(8)]], texture2d textureUnitPS9 [[texture(9)]], texture3d textureUnitPS10 [[texture(10)]], texture2d_array textureUnitPS11 [[texture(11)]], texture2d textureUnitPS12 [[texture(12)]], texture2d textureUnitPS13 [[texture(13)]], texture2d textureUnitPS14 [[texture(14)]], texture2d textureUnitPS15 [[texture(15)]], texture2d textureUnitPS16 [[texture(16)]], texture2d textureUnitPS17 [[texture(17)]], sampler textureUnitPS0Smplr [[sampler(0)]], sampler textureUnitPS1Smplr [[sampler(1)]], sampler textureUnitPS2Smplr [[sampler(2)]], sampler textureUnitPS3Smplr [[sampler(3)]], sampler textureUnitPS4Smplr [[sampler(4)]], sampler textureUnitPS5Smplr [[sampler(5)]], sampler textureUnitPS6Smplr [[sampler(6)]], sampler textureUnitPS7Smplr [[sampler(7)]], sampler textureUnitPS8Smplr [[sampler(8)]], sampler textureUnitPS9Smplr [[sampler(9)]], sampler textureUnitPS10Smplr [[sampler(10)]], sampler textureUnitPS11Smplr [[sampler(11)]], sampler textureUnitPS12Smplr [[sampler(12)]], sampler textureUnitPS13Smplr [[sampler(13)]], sampler textureUnitPS14Smplr [[sampler(14)]], sampler textureUnitPS15Smplr [[sampler(15)]], sampler textureUnitPS16Smplr [[sampler(16)]], sampler textureUnitPS17Smplr [[sampler(17)]])
^
program_source:262:1985: error: 'sampler' attribute parameter is out of bounds: must be between 0 and 15
fragment main0_out main0(main0_in in [[stage_in]], constant uniformBlockPS1& _468 [[buffer(1)]], constant uniformBlockPS4& _2855 [[buffer(2)]], constant uniformBlockPS6& _1484 [[buffer(3)]], constant uniformBlockPS8& _434 [[buffer(4)]], constant uniformBlockPS10& _2439 [[buffer(5)]], texture2d textureUnitPS0 [[texture(0)]], texture2d textureUnitPS1 [[texture(1)]], texturecube_array textureUnitPS2 [[texture(2)]], depth2d_array textureUnitPS3 [[texture(3)]], texture2d textureUnitPS4 [[texture(4)]], texture2d textureUnitPS5 [[texture(5)]], texture2d textureUnitPS6 [[texture(6)]], texture2d textureUnitPS7 [[texture(7)]], texture2d textureUnitPS8 [[texture(8)]], texture2d textureUnitPS9 [[texture(9)]], texture3d textureUnitPS10 [[texture(10)]], texture2d_array textureUnitPS11 [[texture(11)]], texture2d textureUnitPS12 [[texture(12)]], texture2d textureUnitPS13 [[texture(13)]], texture2d textureUnitPS14 [[texture(14)]], texture2d textureUnitPS15 [[texture(15)]], texture2d textureUnitPS16 [[texture(16)]], texture2d textureUnitPS17 [[texture(17)]], sampler textureUnitPS0Smplr [[sampler(0)]], sampler textureUnitPS1Smplr [[sampler(1)]], sampler textureUnitPS2Smplr [[sampler(2)]], sampler textureUnitPS3Smplr [[sampler(3)]], sampler textureUnitPS4Smplr [[sampler(4)]], sampler textureUnitPS5Smplr [[sampler(5)]], sampler textureUnitPS6Smplr [[sampler(6)]], sampler textureUnitPS7Smplr [[sampler(7)]], sampler textureUnitPS8Smplr [[sampler(8)]], sampler textureUnitPS9Smplr [[sampler(9)]], sampler textureUnitPS10Smplr [[sampler(10)]], sampler textureUnitPS11Smplr [[sampler(11)]], sampler textureUnitPS12Smplr [[sampler(12)]], sampler textureUnitPS13Smplr [[sampler(13)]], sampler textureUnitPS14Smplr [[sampler(14)]], sampler textureUnitPS15Smplr [[sampler(15)]], sampler textureUnitPS16Smplr [[sampler(16)]], sampler textureUnitPS17Smplr [[sampler(17)]])
^
program_source:297:10: warning: unused variable 'ARi'
int4 ARi = int4(0);
^
.
[mvk-error] VK_ERROR_INITIALIZATION_FAILED: Shader library compile failed (Error code 3):
program_source:262:1890: error: 'sampler' attribute parameter is out of bounds: must be between 0 and 15
fragment main0_out main0(main0_in in [[stage_in]], constant uniformBlockPS1& _468 [[buffer(1)]], constant uniformBlockPS4& _2754 [[buffer(2)]], constant uniformBlockPS6& _922 [[buffer(3)]], constant uniformBlockPS8& _434 [[buffer(4)]], constant uniformBlockPS10& _2315 [[buffer(5)]], texture2d textureUnitPS1 [[texture(0)]], texturecube_array textureUnitPS2 [[texture(1)]], depth2d_array textureUnitPS3 [[texture(2)]], texture2d textureUnitPS4 [[texture(3)]], texture2d textureUnitPS5 [[texture(4)]], texture2d textureUnitPS6 [[texture(5)]], texture2d textureUnitPS7 [[texture(6)]], texture2d textureUnitPS8 [[texture(7)]], texture2d textureUnitPS9 [[texture(8)]], texture3d textureUnitPS10 [[texture(9)]], texture2d_array textureUnitPS11 [[texture(10)]], texture2d textureUnitPS12 [[texture(11)]], texture2d textureUnitPS13 [[texture(12)]], texture2d textureUnitPS14 [[texture(13)]], texture2d textureUnitPS15 [[texture(14)]], texture2d textureUnitPS16 [[texture(15)]], texture2d textureUnitPS17 [[texture(16)]], sampler textureUnitPS1Smplr [[sampler(0)]], sampler textureUnitPS2Smplr [[sampler(1)]], sampler textureUnitPS3Smplr [[sampler(2)]], sampler textureUnitPS4Smplr [[sampler(3)]], sampler textureUnitPS5Smplr [[sampler(4)]], sampler textureUnitPS6Smplr [[sampler(5)]], sampler textureUnitPS7Smplr [[sampler(6)]], sampler textureUnitPS8Smplr [[sampler(7)]], sampler textureUnitPS9Smplr [[sampler(8)]], sampler textureUnitPS10Smplr [[sampler(9)]], sampler textureUnitPS11Smplr [[sampler(10)]], sampler textureUnitPS12Smplr [[sampler(11)]], sampler textureUnitPS13Smplr [[sampler(12)]], sampler textureUnitPS14Smplr [[sampler(13)]], sampler textureUnitPS15Smplr [[sampler(14)]], sampler textureUnitPS16Smplr [[sampler(15)]], sampler textureUnitPS17Smplr [[sampler(16)]])
^
program_source:297:10: warning: unused variable 'ARi'
int4 ARi = int4(0);
^
.
libc++abi: terminating with uncaught exception of type std::runtime_error: Failed to create pipeline cache: -3
Abort trap: 6!
Error: signal 6:
0 Cemu 0x00000001033b9cdd _Z20handlerDumpingSignali + 93
1 libsystem_platform.dylib 0x00007ff80f5c5c1d _sigtramp + 29
2 ??? 0x0000000000000000 0x0 + 0
3 libsystem_c.dylib 0x00007ff80f4e4ca5 abort + 123
4 libc++abi.dylib 0x00007ff80f555082 abort_message + 241
5 libc++abi.dylib 0x00007ff80f546225 _ZL28demangling_terminate_handlerv + 242
6 libobjc.A.dylib 0x00007ff80f245258 _ZL15_objc_terminatev + 104
7 libc++abi.dylib 0x00007ff80f5544a5 _ZSt11__terminatePFvvE + 8
8 libc++abi.dylib 0x00007ff80f556d05 __cxa_get_exception_ptr + 0
9 libc++abi.dylib 0x00007ff80f556ccc _ZN10__cxxabiv1L22exception_cleanup_funcE19_Unwind_Reason_CodeP17_Unwind_Exception + 0
10 Cemu 0x00000001030ff5a6 _ZN14VulkanRenderer10InitializeEv + 1814
11 Cemu 0x000000010306347b _Z17Latte_ThreadEntryv + 443
12 Cemu 0x0000000102fce9fc ZNSt3__114__thread_proxyINS_5tupleIJNS_10unique_ptrINS_15__thread_structENS_14default_deleteIS3_EEEEPFivEEEEEEPvSA + 44
13 libsystem_pthread.dylib 0x00007ff80f59b259 _pthread_start + 125
14 libsystem_pthread.dylib 0x00007ff80f596c7b thread_start + 15

Saving session...
...copying shared history...
...saving history...truncating history files...
...completed.
Deleting expired sessions... 28 completed.

[The process has been completed]

@Squall-Leonhart
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duplicate of #396

@556644O
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556644O commented Dec 1, 2022

神TM闪退flashback,这个问题是老问题了,一直没修复,已经提交到了moltenvk那边,估计会解决的。

@findyy99
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findyy99 commented Dec 4, 2022

神TM闪退flashback,这个问题是老问题了,一直没修复,已经提交到了moltenvk那边,估计会解决的。

After cleaning the shader cache it seems ok.
清完shader cache貌似就能打开了,但着色器缓存就没了

@Exzap Exzap closed this as not planned Won't fix, can't repro, duplicate, stale Dec 5, 2022
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