-
Notifications
You must be signed in to change notification settings - Fork 1
/
remaining.gd
50 lines (45 loc) · 1.34 KB
/
remaining.gd
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
extends Label
var prev
# Called when the node enters the scene tree for the first time.
func _ready():
prev = ceil(CircleZone.timer)
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
var cur = ceil(CircleZone.timer)
if cur < prev && cur < 4:
if cur == 0:
$DingSound.pitch_scale = 1.55
else:
$DingSound.pitch_scale = 1.0
$DingSound.play()
prev = cur
var fstr="""BattleOS v20.17
====================================
Players remaining: {0}
Squads remaining: {1}
Zone shrinks in {2} seconds
===================================="""
if CircleZone.is_done_shrinking():
fstr="""BattleOS v20.17
====================================
Players remaining: {0}
Squads remaining: {1}
Zone will not shrink any further.
===================================="""
if CircleZone.busy:
fstr="""BattleOS v20.17
====================================
Players remaining: {0}
Squads remaining: {1}
Zone shrinking...
===================================="""
if !CircleZone.started:
fstr="""BattleOS v20.17
====================================
Initializing bootloader...
Pre-heating chicken dinner...
Awaiting players...
===================================="""
text=fstr.format([get_tree().get_nodes_in_group("player").size(), CircleZone.squads_alive, ceil(CircleZone.timer)])
pass