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stack_allocation.h
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stack_allocation.h
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/*
*
* Copyright (c) 2014-2022 The Khronos Group Inc.
* Copyright (c) 2014-2022 Valve Corporation
* Copyright (c) 2014-2022 LunarG, Inc.
* Copyright (C) 2015 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Jon Ashburn <jon@lunarg.com>
* Author: Courtney Goeltzenleuchter <courtney@LunarG.com>
* Author: Chia-I Wu <olvaffe@gmail.com>
* Author: Chia-I Wu <olv@lunarg.com>
* Author: Mark Lobodzinski <mark@LunarG.com>
* Author: Lenny Komow <lenny@lunarg.com>
* Author: Charles Giessen <charles@lunarg.com>
*/
#pragma once
#if defined(_WIN32)
#include <malloc.h>
#elif defined(HAVE_ALLOCA_H)
#include <alloca.h>
#else
#include <stdlib.h>
#endif
#if COMMON_UNIX_PLATFORMS
#define loader_stack_alloc(size) alloca(size)
#elif defined(_WIN32)
#define loader_stack_alloc(size) _alloca(size)
#else
#warning "alloca not available on this platform!"
#endif // defined(_WIN32)