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TheLegendOfZeldaMaker
TheLegendOfZeldaMaker Public archiveFinal Project for the GAM1540-Game Programming III course at Algonquin College Game Development program, made using a custom C++ game engine, GameDev2D, developed by Bradley Flood, a course instruc…
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Atlacatl-Trials_Public
Atlacatl-Trials_Public Public archiveCoursework for the 5CCGD011W - Game Engine Architecture module of the University of Westminster Computer Games Development course. Made with Unreal Engine 4.27.
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UnityEditorTools
UnityEditorTools PublicDifferent editor tools to use with the Unity game engine.
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AC_GAM1532-GAM1542_FinalProject
AC_GAM1532-GAM1542_FinalProject Public archiveFinal Project for both GAM1532-Game Programming IV and GAM1542-Game and Graphics Computations III courses. For this project we had to design a game engine and its graphics components and use it to …
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AC_GAM1546_FinalProject
AC_GAM1546_FinalProject Public archiveFinal project for GAM1546: Game and Graphics Computations II. Starting with a basic C++/OpenGL framework, we had to create a 2D game. I decided to create a top down space shooter game. In it you co…
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