This repository has been archived by the owner on May 23, 2024. It is now read-only.
AC_GAM1532-GAM1542_FinalProject
Pre-release
Pre-release
Final Project for both GAM1532-Game Programming IV and GAM1542-Game and Graphics Computations III courses, during my studies at Algonquin College Game Development Program (2nd Year, Winter 2016 Term).
For this project we had to design a game engine, and its graphics (3D rendering, etc.) components, and use it to make a game. The game I made was a 2.5D side scroller, where you control a car than can invert/revert its gravity. You have to achieve the highest score possible by reaching the end of the level, collecting pick up, and avoiding enemies.
This project was made using:
C++ - Game and Engine logic
GLSL (OpenGL ES 2.0) - Rendering
Box2D - Collisions
SDL - Audio playback