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</style><head><title>Hell&#39;s API</title></head><body><h1>Hell&#39;s API</h1><p><a href="../">Back to homepage</a></p><h2>Types</h2><ul><li><code><em>data </em><strong>()</strong><em> :: </em>*</code></li><li><code><em>data </em><strong>Bool</strong><em> :: </em>*</code></li><li><code><em>data </em><strong>ByteString</strong><em> :: </em>*</code></li><li><code><em>data </em><strong>Char</strong><em> :: </em>*</code></li><li><code><em>data </em><strong>ConsL</strong><em> :: </em>Symbol -&gt; * -&gt; List -&gt; List</code></li><li><code><em>data </em><strong>Double</strong><em> :: </em>*</code></li><li><code><em>data </em><strong>Either</strong><em> :: </em>* -&gt; * -&gt; *</code></li><li><code><em>data </em><strong>ExitCode</strong><em> :: </em>*</code></li><li><code><em>data </em><strong>IO</strong><em> :: </em>* -&gt; *</code></li><li><code><em>data </em><strong>Int</strong><em> :: </em>*</code></li><li><code><em>data </em><strong>Map</strong><em> :: </em>* -&gt; * -&gt; *</code></li><li><code><em>data </em><strong>Maybe</strong><em> :: </em>* -&gt; *</code></li><li><code><em>data </em><strong>NilL</strong><em> :: </em>List</code></li><li><code><em>data </em><strong>ProcessConfig</strong><em> :: </em>* -&gt; * -&gt; * -&gt; *</code></li><li><code><em>data </em><strong>Record</strong><em> :: </em>List -&gt; *</code></li><li><code><em>data </em><strong>Set</strong><em> :: </em>* -&gt; *</code></li><li><code><em>data </em><strong>Tagged</strong><em> :: </em>Symbol -&gt; * -&gt; *</code></li><li><code><em>data </em><strong>Text</strong><em> :: </em>*</code></li><li><code><em>data </em><strong>Value</strong><em> :: </em>*</code></li><li><code><em>data </em><strong>Variant</strong><em> :: </em>List -&gt; *</code></li><li><code><em>data </em><strong>Vector</strong><em> :: </em>* -&gt; *</code></li></ul><h2>Terms</h2><h3>$</h3><ul><li><code><strong>$</strong><em> :: </em>forall a b . (a -&gt; b) -&gt; a -&gt; b</code></li></ul><h3></h3><ul><li><code><strong>.</strong><em> :: </em>forall a b c . (b -&gt; c) -&gt; (a -&gt; b) -&gt; a -&gt; c</code></li></ul><h3>Async</h3><ul><li><code><strong>Async.concurrently</strong><em> :: </em>forall a b . IO a -&gt; IO b -&gt; IO (a, b)</code></li><li><code><strong>Async.pooledForConcurrently</strong><em> :: </em>forall a b . [a] -&gt; (a -&gt; IO b) -&gt; IO ([b])</code></li><li><code><strong>Async.pooledForConcurrently_</strong><em> :: </em>forall a . [a] -&gt; (a -&gt; IO ()) -&gt; IO ()</code></li><li><code><strong>Async.pooledMapConcurrently</strong><em> :: </em>forall a b . (a -&gt; IO b) -&gt; [a] -&gt; IO ([b])</code></li><li><code><strong>Async.pooledMapConcurrently_</strong><em> :: </em>forall a . (a -&gt; IO ()) -&gt; [a] -&gt; IO ()</code></li><li><code><strong>Async.race</strong><em> :: </em>forall a b . IO a -&gt; IO b -&gt; IO (Either a b)</code></li></ul><h3>Bool</h3><ul><li><code><strong>Bool.False</strong><em> :: </em>Bool</code></li><li><code><strong>Bool.True</strong><em> :: </em>Bool</code></li><li><code><strong>Bool.bool</strong><em> :: </em>forall a . a -&gt; a -&gt; Bool -&gt; a</code></li><li><code><strong>Bool.not</strong><em> :: </em>Bool -&gt; Bool</code></li></ul><h3>ByteString</h3><ul><li><code><strong>ByteString.getContents</strong><em> :: </em>IO ByteString</code></li><li><code><strong>ByteString.hGet</strong><em> :: </em>Handle -&gt; Int -&gt; IO ByteString</code></li><li><code><strong>ByteString.hPutStr</strong><em> :: </em>Handle -&gt; ByteString -&gt; IO ()</code></li><li><code><strong>ByteString.interact</strong><em> :: </em>(ByteString -&gt; ByteString) -&gt; IO ()</code></li><li><code><strong>ByteString.readFile</strong><em> :: </em>Text -&gt; IO ByteString</code></li><li><code><strong>ByteString.readProcess</strong><em> :: </em>ProcessConfig () () () -&gt; IO (ExitCode,ByteString,ByteString)</code></li><li><code><strong>ByteString.readProcessStdout_</strong><em> :: </em>ProcessConfig () () () -&gt; IO ByteString</code></li><li><code><strong>ByteString.readProcess_</strong><em> :: </em>ProcessConfig () () () -&gt; IO (ByteString,ByteString)</code></li><li><code><strong>ByteString.writeFile</strong><em> :: </em>Text -&gt; ByteString -&gt; IO ()</code></li></ul><h3>Concurrent</h3><ul><li><code><strong>Concurrent.threadDelay</strong><em> :: </em>Int -&gt; IO ()</code></li></ul><h3>Directory</h3><ul><li><code><strong>Directory.copyFile</strong><em> :: </em>Text -&gt; Text -&gt; IO ()</code></li><li><code><strong>Directory.createDirectory</strong><em> :: </em>Text -&gt; IO ()</code></li><li><code><strong>Directory.createDirectoryIfMissing</strong><em> :: </em>Bool -&gt; Text -&gt; IO ()</code></li><li><code><strong>Directory.getCurrentDirectory</strong><em> :: </em>IO Text</code></li><li><code><strong>Directory.listDirectory</strong><em> :: </em>Text -&gt; IO [Text]</code></li><li><code><strong>Directory.removeFile</strong><em> :: </em>Text -&gt; IO ()</code></li><li><code><strong>Directory.renameFile</strong><em> :: </em>Text -&gt; Text -&gt; IO ()</code></li><li><code><strong>Directory.setCurrentDirectory</strong><em> :: </em>Text -&gt; IO ()</code></li></ul><h3>Double</h3><ul><li><code><strong>Double.eq</strong><em> :: </em>Double -&gt; Double -&gt; Bool</code></li><li><code><strong>Double.fromInt</strong><em> :: </em>Int -&gt; Double</code></li><li><code><strong>Double.plus</strong><em> :: </em>Double -&gt; Double -&gt; Double</code></li><li><code><strong>Double.show</strong><em> :: </em>Double -&gt; Text</code></li><li><code><strong>Double.subtract</strong><em> :: </em>Double -&gt; Double -&gt; Double</code></li></ul><h3>Either</h3><ul><li><code><strong>Either.Left</strong><em> :: </em>forall a b . a -&gt; Either a b</code></li><li><code><strong>Either.Right</strong><em> :: </em>forall a b . b -&gt; Either a b</code></li><li><code><strong>Either.either</strong><em> :: </em>forall a b x . (a -&gt; x) -&gt; (b -&gt; x) -&gt; Either a b -&gt; x</code></li></ul><h3>Environment</h3><ul><li><code><strong>Environment.getArgs</strong><em> :: </em>IO [Text]</code></li><li><code><strong>Environment.getEnv</strong><em> :: </em>Text -&gt; IO Text</code></li><li><code><strong>Environment.getEnvironment</strong><em> :: </em>IO [(Text,Text)]</code></li></ul><h3>Eq</h3><ul><li><code><strong>Eq.eq</strong><em> :: </em>forall a . Eq a =&gt; a -&gt; a -&gt; Bool</code></li></ul><h3>Error</h3><ul><li><code><strong>Error.error</strong><em> :: </em>forall a . Text -&gt; a</code></li></ul><h3>Exit</h3><ul><li><code><strong>Exit.ExitFailure</strong><em> :: </em>Int -&gt; ExitCode</code></li><li><code><strong>Exit.ExitSuccess</strong><em> :: </em>ExitCode</code></li><li><code><strong>Exit.die</strong><em> :: </em>forall a . String -&gt; IO a</code></li><li><code><strong>Exit.exitCode</strong><em> :: </em>forall a . a -&gt; (Int -&gt; a) -&gt; ExitCode -&gt; a</code></li><li><code><strong>Exit.exitWith</strong><em> :: </em>forall a . ExitCode -&gt; IO a</code></li></ul><h3>Function</h3><ul><li><code><strong>Function.fix</strong><em> :: </em>forall a . (a -&gt; a) -&gt; a</code></li><li><code><strong>Function.id</strong><em> :: </em>forall a . a -&gt; a</code></li></ul><h3>IO</h3><ul><li><code><strong>IO.BlockBuffering</strong><em> :: </em>Maybe Int -&gt; BufferMode</code></li><li><code><strong>IO.LineBuffering</strong><em> :: </em>BufferMode</code></li><li><code><strong>IO.NoBuffering</strong><em> :: </em>BufferMode</code></li><li><code><strong>IO.forM_</strong><em> :: </em>forall a . [a] -&gt; (a -&gt; IO ()) -&gt; IO ()</code></li><li><code><strong>IO.hSetBuffering</strong><em> :: </em>Handle -&gt; BufferMode -&gt; IO ()</code></li><li><code><strong>IO.mapM_</strong><em> :: </em>forall a . (a -&gt; IO ()) -&gt; [a] -&gt; IO ()</code></li><li><code><strong>IO.print</strong><em> :: </em>forall a . Show a =&gt; a -&gt; IO ()</code></li><li><code><strong>IO.pure</strong><em> :: </em>forall a . a -&gt; IO a</code></li><li><code><strong>IO.stderr</strong><em> :: </em>Handle</code></li><li><code><strong>IO.stdin</strong><em> :: </em>Handle</code></li><li><code><strong>IO.stdout</strong><em> :: </em>Handle</code></li></ul><h3>Int</h3><ul><li><code><strong>Int.eq</strong><em> :: </em>Int -&gt; Int -&gt; Bool</code></li><li><code><strong>Int.plus</strong><em> :: </em>Int -&gt; Int -&gt; Int</code></li><li><code><strong>Int.show</strong><em> :: </em>Int -&gt; Text</code></li><li><code><strong>Int.subtract</strong><em> :: </em>Int -&gt; Int -&gt; Int</code></li></ul><h3>Json</h3><ul><li><code><strong>Json.Array</strong><em> :: </em>Vector Value -&gt; Value</code></li><li><code><strong>Json.Bool</strong><em> :: </em>Bool -&gt; Value</code></li><li><code><strong>Json.Null</strong><em> :: </em>Value</code></li><li><code><strong>Json.Number</strong><em> :: </em>Double -&gt; Value</code></li><li><code><strong>Json.Object</strong><em> :: </em>Map Text Value -&gt; Value</code></li><li><code><strong>Json.String</strong><em> :: </em>Text -&gt; Value</code></li><li><code><strong>Json.decode</strong><em> :: </em>ByteString -&gt; Maybe Value</code></li><li><code><strong>Json.encode</strong><em> :: </em>Value -&gt; ByteString</code></li><li><code><strong>Json.value</strong><em> :: </em>forall a .
</style><head><title>Hell&#39;s API</title></head><body><h1>Hell&#39;s API</h1><p><a href="../">Back to homepage</a></p><h2>Types</h2><ul><li><code><em>data </em><strong>()</strong><em> :: </em>*</code></li><li><code><em>data </em><strong>Bool</strong><em> :: </em>*</code></li><li><code><em>data </em><strong>ByteString</strong><em> :: </em>*</code></li><li><code><em>data </em><strong>Char</strong><em> :: </em>*</code></li><li><code><em>data </em><strong>ConsL</strong><em> :: </em>Symbol -&gt; * -&gt; List -&gt; List</code></li><li><code><em>data </em><strong>Double</strong><em> :: </em>*</code></li><li><code><em>data </em><strong>Either</strong><em> :: </em>* -&gt; * -&gt; *</code></li><li><code><em>data </em><strong>ExitCode</strong><em> :: </em>*</code></li><li><code><em>data </em><strong>IO</strong><em> :: </em>* -&gt; *</code></li><li><code><em>data </em><strong>Int</strong><em> :: </em>*</code></li><li><code><em>data </em><strong>Map</strong><em> :: </em>* -&gt; * -&gt; *</code></li><li><code><em>data </em><strong>Maybe</strong><em> :: </em>* -&gt; *</code></li><li><code><em>data </em><strong>NilL</strong><em> :: </em>List</code></li><li><code><em>data </em><strong>ProcessConfig</strong><em> :: </em>* -&gt; * -&gt; * -&gt; *</code></li><li><code><em>data </em><strong>Record</strong><em> :: </em>List -&gt; *</code></li><li><code><em>data </em><strong>Set</strong><em> :: </em>* -&gt; *</code></li><li><code><em>data </em><strong>Tagged</strong><em> :: </em>Symbol -&gt; * -&gt; *</code></li><li><code><em>data </em><strong>Text</strong><em> :: </em>*</code></li><li><code><em>data </em><strong>Value</strong><em> :: </em>*</code></li><li><code><em>data </em><strong>Variant</strong><em> :: </em>List -&gt; *</code></li><li><code><em>data </em><strong>Vector</strong><em> :: </em>* -&gt; *</code></li><li><code><em>data </em><strong>hell:Hell.Nullary</strong><em> :: </em>*</code></li></ul><h2>Terms</h2><h3>$</h3><ul><li><code><strong>$</strong><em> :: </em>forall a b . (a -&gt; b) -&gt; a -&gt; b</code></li></ul><h3></h3><ul><li><code><strong>.</strong><em> :: </em>forall a b c . (b -&gt; c) -&gt; (a -&gt; b) -&gt; a -&gt; c</code></li></ul><h3>Async</h3><ul><li><code><strong>Async.concurrently</strong><em> :: </em>forall a b . IO a -&gt; IO b -&gt; IO (a, b)</code></li><li><code><strong>Async.pooledForConcurrently</strong><em> :: </em>forall a b . [a] -&gt; (a -&gt; IO b) -&gt; IO ([b])</code></li><li><code><strong>Async.pooledForConcurrently_</strong><em> :: </em>forall a . [a] -&gt; (a -&gt; IO ()) -&gt; IO ()</code></li><li><code><strong>Async.pooledMapConcurrently</strong><em> :: </em>forall a b . (a -&gt; IO b) -&gt; [a] -&gt; IO ([b])</code></li><li><code><strong>Async.pooledMapConcurrently_</strong><em> :: </em>forall a . (a -&gt; IO ()) -&gt; [a] -&gt; IO ()</code></li><li><code><strong>Async.race</strong><em> :: </em>forall a b . IO a -&gt; IO b -&gt; IO (Either a b)</code></li></ul><h3>Bool</h3><ul><li><code><strong>Bool.False</strong><em> :: </em>Bool</code></li><li><code><strong>Bool.True</strong><em> :: </em>Bool</code></li><li><code><strong>Bool.bool</strong><em> :: </em>forall a . a -&gt; a -&gt; Bool -&gt; a</code></li><li><code><strong>Bool.not</strong><em> :: </em>Bool -&gt; Bool</code></li></ul><h3>ByteString</h3><ul><li><code><strong>ByteString.getContents</strong><em> :: </em>IO ByteString</code></li><li><code><strong>ByteString.hGet</strong><em> :: </em>Handle -&gt; Int -&gt; IO ByteString</code></li><li><code><strong>ByteString.hPutStr</strong><em> :: </em>Handle -&gt; ByteString -&gt; IO ()</code></li><li><code><strong>ByteString.interact</strong><em> :: </em>(ByteString -&gt; ByteString) -&gt; IO ()</code></li><li><code><strong>ByteString.readFile</strong><em> :: </em>Text -&gt; IO ByteString</code></li><li><code><strong>ByteString.readProcess</strong><em> :: </em>ProcessConfig () () () -&gt; IO (ExitCode,ByteString,ByteString)</code></li><li><code><strong>ByteString.readProcessStdout_</strong><em> :: </em>ProcessConfig () () () -&gt; IO ByteString</code></li><li><code><strong>ByteString.readProcess_</strong><em> :: </em>ProcessConfig () () () -&gt; IO (ByteString,ByteString)</code></li><li><code><strong>ByteString.writeFile</strong><em> :: </em>Text -&gt; ByteString -&gt; IO ()</code></li></ul><h3>Concurrent</h3><ul><li><code><strong>Concurrent.threadDelay</strong><em> :: </em>Int -&gt; IO ()</code></li></ul><h3>Directory</h3><ul><li><code><strong>Directory.copyFile</strong><em> :: </em>Text -&gt; Text -&gt; IO ()</code></li><li><code><strong>Directory.createDirectory</strong><em> :: </em>Text -&gt; IO ()</code></li><li><code><strong>Directory.createDirectoryIfMissing</strong><em> :: </em>Bool -&gt; Text -&gt; IO ()</code></li><li><code><strong>Directory.getCurrentDirectory</strong><em> :: </em>IO Text</code></li><li><code><strong>Directory.listDirectory</strong><em> :: </em>Text -&gt; IO [Text]</code></li><li><code><strong>Directory.removeFile</strong><em> :: </em>Text -&gt; IO ()</code></li><li><code><strong>Directory.renameFile</strong><em> :: </em>Text -&gt; Text -&gt; IO ()</code></li><li><code><strong>Directory.setCurrentDirectory</strong><em> :: </em>Text -&gt; IO ()</code></li></ul><h3>Double</h3><ul><li><code><strong>Double.eq</strong><em> :: </em>Double -&gt; Double -&gt; Bool</code></li><li><code><strong>Double.fromInt</strong><em> :: </em>Int -&gt; Double</code></li><li><code><strong>Double.mult</strong><em> :: </em>Double -&gt; Double -&gt; Double</code></li><li><code><strong>Double.plus</strong><em> :: </em>Double -&gt; Double -&gt; Double</code></li><li><code><strong>Double.show</strong><em> :: </em>Double -&gt; Text</code></li><li><code><strong>Double.subtract</strong><em> :: </em>Double -&gt; Double -&gt; Double</code></li></ul><h3>Either</h3><ul><li><code><strong>Either.Left</strong><em> :: </em>forall a b . a -&gt; Either a b</code></li><li><code><strong>Either.Right</strong><em> :: </em>forall a b . b -&gt; Either a b</code></li><li><code><strong>Either.either</strong><em> :: </em>forall a b x . (a -&gt; x) -&gt; (b -&gt; x) -&gt; Either a b -&gt; x</code></li></ul><h3>Environment</h3><ul><li><code><strong>Environment.getArgs</strong><em> :: </em>IO [Text]</code></li><li><code><strong>Environment.getEnv</strong><em> :: </em>Text -&gt; IO Text</code></li><li><code><strong>Environment.getEnvironment</strong><em> :: </em>IO [(Text,Text)]</code></li></ul><h3>Eq</h3><ul><li><code><strong>Eq.eq</strong><em> :: </em>forall a . Eq a =&gt; a -&gt; a -&gt; Bool</code></li></ul><h3>Error</h3><ul><li><code><strong>Error.error</strong><em> :: </em>forall a . Text -&gt; a</code></li></ul><h3>Exit</h3><ul><li><code><strong>Exit.ExitFailure</strong><em> :: </em>Int -&gt; ExitCode</code></li><li><code><strong>Exit.ExitSuccess</strong><em> :: </em>ExitCode</code></li><li><code><strong>Exit.die</strong><em> :: </em>forall a . String -&gt; IO a</code></li><li><code><strong>Exit.exitCode</strong><em> :: </em>forall a . a -&gt; (Int -&gt; a) -&gt; ExitCode -&gt; a</code></li><li><code><strong>Exit.exitWith</strong><em> :: </em>forall a . ExitCode -&gt; IO a</code></li></ul><h3>Function</h3><ul><li><code><strong>Function.fix</strong><em> :: </em>forall a . (a -&gt; a) -&gt; a</code></li><li><code><strong>Function.id</strong><em> :: </em>forall a . a -&gt; a</code></li></ul><h3>IO</h3><ul><li><code><strong>IO.BlockBuffering</strong><em> :: </em>Maybe Int -&gt; BufferMode</code></li><li><code><strong>IO.LineBuffering</strong><em> :: </em>BufferMode</code></li><li><code><strong>IO.NoBuffering</strong><em> :: </em>BufferMode</code></li><li><code><strong>IO.forM_</strong><em> :: </em>forall a . [a] -&gt; (a -&gt; IO ()) -&gt; IO ()</code></li><li><code><strong>IO.hSetBuffering</strong><em> :: </em>Handle -&gt; BufferMode -&gt; IO ()</code></li><li><code><strong>IO.mapM_</strong><em> :: </em>forall a . (a -&gt; IO ()) -&gt; [a] -&gt; IO ()</code></li><li><code><strong>IO.print</strong><em> :: </em>forall a . Show a =&gt; a -&gt; IO ()</code></li><li><code><strong>IO.pure</strong><em> :: </em>forall a . a -&gt; IO a</code></li><li><code><strong>IO.stderr</strong><em> :: </em>Handle</code></li><li><code><strong>IO.stdin</strong><em> :: </em>Handle</code></li><li><code><strong>IO.stdout</strong><em> :: </em>Handle</code></li></ul><h3>Int</h3><ul><li><code><strong>Int.eq</strong><em> :: </em>Int -&gt; Int -&gt; Bool</code></li><li><code><strong>Int.mult</strong><em> :: </em>Int -&gt; Int -&gt; Int</code></li><li><code><strong>Int.plus</strong><em> :: </em>Int -&gt; Int -&gt; Int</code></li><li><code><strong>Int.show</strong><em> :: </em>Int -&gt; Text</code></li><li><code><strong>Int.subtract</strong><em> :: </em>Int -&gt; Int -&gt; Int</code></li></ul><h3>Json</h3><ul><li><code><strong>Json.Array</strong><em> :: </em>Vector Value -&gt; Value</code></li><li><code><strong>Json.Bool</strong><em> :: </em>Bool -&gt; Value</code></li><li><code><strong>Json.Null</strong><em> :: </em>Value</code></li><li><code><strong>Json.Number</strong><em> :: </em>Double -&gt; Value</code></li><li><code><strong>Json.Object</strong><em> :: </em>Map Text Value -&gt; Value</code></li><li><code><strong>Json.String</strong><em> :: </em>Text -&gt; Value</code></li><li><code><strong>Json.decode</strong><em> :: </em>ByteString -&gt; Maybe Value</code></li><li><code><strong>Json.encode</strong><em> :: </em>Value -&gt; ByteString</code></li><li><code><strong>Json.value</strong><em> :: </em>forall a .
a -&gt;
(Bool -&gt; a) -&gt;
(Text -&gt; a) -&gt;
Expand All @@ -32,4 +32,4 @@
(a -&gt; r) -&gt; Accessor xs r -&gt; Accessor (&#39;ConsL k a xs) r</code></li><li><code><strong>Variant.left</strong><em> :: </em>forall (k :: Symbol) a (xs :: List) . a -&gt; Variant (&#39;ConsL k a xs)</code></li><li><code><strong>Variant.nil</strong><em> :: </em>forall r . Accessor &#39;NilL r</code></li><li><code><strong>Variant.right</strong><em> :: </em>forall (k :: Symbol) a (xs :: List) (k&#39;&#39; :: Symbol) a&#39;&#39; .
Variant (&#39;ConsL k&#39;&#39; a&#39;&#39; xs) -&gt;
Variant (&#39;ConsL k a (&#39;ConsL k&#39;&#39; a&#39;&#39; xs))</code></li><li><code><strong>Variant.run</strong><em> :: </em>forall (t :: Symbol) r (xs :: List) .
Tagged t (Variant xs) -&gt; Accessor xs r -&gt; r</code></li></ul><h3>Vector</h3><ul><li><code><strong>Vector.fromList</strong><em> :: </em>forall a . [a] -&gt; Vector a</code></li><li><code><strong>Vector.toList</strong><em> :: </em>forall a . Vector a -&gt; [a]</code></li></ul></body></html>
Tagged t (Variant xs) -&gt; Accessor xs r -&gt; r</code></li></ul><h3>Vector</h3><ul><li><code><strong>Vector.fromList</strong><em> :: </em>forall a . [a] -&gt; Vector a</code></li><li><code><strong>Vector.toList</strong><em> :: </em>forall a . Vector a -&gt; [a]</code></li></ul><h3>hell:Hell</h3><ul><li><code><strong>hell:Hell.Nullary</strong><em> :: </em>Nullary</code></li></ul></body></html>
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