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# Auto detect text files and perform LF normalization | ||
* text=auto |
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[Ll]ibrary/ | ||
[Tt]emp/ | ||
[Oo]bj/ | ||
[Bb]uild/ | ||
[Bb]uilds/ | ||
Assets/AssetStoreTools* | ||
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# Visual Studio cache directory | ||
.vs/ | ||
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# Autogenerated VS/MD/Consulo solution and project files | ||
ExportedObj/ | ||
.consulo/ | ||
*.csproj | ||
*.unityproj | ||
*.sln | ||
*.suo | ||
*.tmp | ||
*.user | ||
*.userprefs | ||
*.pidb | ||
*.booproj | ||
*.svd | ||
*.pdb | ||
*.opendb | ||
*.VC.db | ||
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# Unity3D generated meta files | ||
*.pidb.meta | ||
*.pdb.meta | ||
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# Unity3D Generated File On Crash Reports | ||
sysinfo.txt | ||
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# Builds | ||
*.apk | ||
*.unitypackage |
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{ | ||
"files.exclude": | ||
{ | ||
"**/.DS_Store":true, | ||
"**/.git":true, | ||
"**/.gitignore":true, | ||
"**/.gitmodules":true, | ||
"**/*.booproj":true, | ||
"**/*.pidb":true, | ||
"**/*.suo":true, | ||
"**/*.user":true, | ||
"**/*.userprefs":true, | ||
"**/*.unityproj":true, | ||
"**/*.dll":true, | ||
"**/*.exe":true, | ||
"**/*.pdf":true, | ||
"**/*.mid":true, | ||
"**/*.midi":true, | ||
"**/*.wav":true, | ||
"**/*.gif":true, | ||
"**/*.ico":true, | ||
"**/*.jpg":true, | ||
"**/*.jpeg":true, | ||
"**/*.png":true, | ||
"**/*.psd":true, | ||
"**/*.tga":true, | ||
"**/*.tif":true, | ||
"**/*.tiff":true, | ||
"**/*.3ds":true, | ||
"**/*.3DS":true, | ||
"**/*.fbx":true, | ||
"**/*.FBX":true, | ||
"**/*.lxo":true, | ||
"**/*.LXO":true, | ||
"**/*.ma":true, | ||
"**/*.MA":true, | ||
"**/*.obj":true, | ||
"**/*.OBJ":true, | ||
"**/*.asset":true, | ||
"**/*.cubemap":true, | ||
"**/*.flare":true, | ||
"**/*.mat":true, | ||
"**/*.meta":true, | ||
"**/*.prefab":true, | ||
"**/*.unity":true, | ||
"build/":true, | ||
"Build/":true, | ||
"Library/":true, | ||
"library/":true, | ||
"obj/":true, | ||
"Obj/":true, | ||
"ProjectSettings/":true, | ||
"temp/":true, | ||
"Temp/":true | ||
} | ||
} |
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%YAML 1.1 | ||
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m_Layer: 0 | ||
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Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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// Copyright (c) Microsoft Corporation. | ||
// Licensed under the MIT License. | ||
[assembly: System.Reflection.AssemblyVersion("2.7.2.0")] | ||
[assembly: System.Reflection.AssemblyFileVersion("2.7.2.0")] | ||
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[assembly: System.Reflection.AssemblyProduct("Microsoft® Mixed Reality Toolkit")] | ||
[assembly: System.Reflection.AssemblyCopyright("Copyright © Microsoft Corporation")] |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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// Copyright (c) Microsoft Corporation. | ||
// Licensed under the MIT License. | ||
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using System; | ||
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namespace Microsoft.MixedReality.Toolkit | ||
{ | ||
/// <summary> | ||
/// Defines a documentation link for a service. | ||
/// Used primarily by service inspector facades. | ||
/// </summary> | ||
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)] | ||
[Obsolete("Use HelpURLAttribute from Unity instead")] | ||
public class DocLinkAttribute : Attribute | ||
{ | ||
public DocLinkAttribute(string url) { URL = url; } | ||
|
||
public string URL { get; private set; } | ||
} | ||
} |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.