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layout: post | ||
title: "Altar Tron: WOE update" | ||
date: 2023-08-01 18:00:00 +0200 | ||
categories: article | ||
published: True | ||
permalink: /altar/post-woe-release | ||
image: https://cards.scryfall.io/art_crop/front/1/b/1be6786e-0569-42dd-b03c-82da7b32a14f.jpg?1692937818 | ||
--- | ||
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# Is Altar still viable? | ||
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![Rowan's Grim Search](https://cards.scryfall.io/art_crop/front/1/b/1be6786e-0569-42dd-b03c-82da7b32a14f.jpg?1692937818) | ||
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> PER FAVORE NON PIANGERE, NON CI RIMANERE MAAAALE | ||
# Table of Contents | ||
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1. [Introduction](#introduction) | ||
2. [The deck](#the-deck) | ||
3. [The meta](#the-meta) | ||
4. [Wrap up](#wrap-up) | ||
5. [Review history](#review-history) | ||
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## Introduction | ||
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After quite some time I finally had time to play some pauper both online and irl, piloting my beloved Altar Tron, which | ||
I didn't play much since Paupergeddon Florence. | ||
I didn't grind a lot, because I played only a paper tournament, three LPTAA leagues and a bunch of MTGO leagues, but all | ||
of them were after the release of Commander Masters, which shook the format introducing new and busted cards that I | ||
didn't have time to face yet. | ||
New decks emerged from the aforementioned releases: the most notable ones are UW Artifacts, MonoR Sticker and monoU | ||
terror, all of them gaining some powerful cards (that none asked for). | ||
After facing multiple times these decks, I have visualized how Altar Tron is positioned, and I | ||
wanted to write a quick update for write down some thoughts. | ||
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**Spoiler**: No good news :( | ||
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## The Meta | ||
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Now the meta seems to be warped around few decks, which are: | ||
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1. MonoR Sticker | ||
2. UW Glitters | ||
3. MonoU/UB Terrors | ||
4. Caw Gates | ||
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Obviously there are others contenders, such as RG Ponza, Boros Synth and BG Gardens, and depeding on where you play ( | ||
local leagues, irl tournaments, online), the meta change. | ||
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That being said, I faced multiple times these 'new' decks, and this is the conclusions I came up with: | ||
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- **UW Glitter**: This match up is highly unfavored, I didn't win a single game against this archetype and the only | ||
matches I was able to take down were non-game where he didn't draw nothing relevant and I quickly assemble tron + the | ||
combo. This match up concludes when ATG connects, no matter your plays. | ||
**Record**: 1-4 | ||
- | ||
- **MonoR Kuldotha**: '_____ Goblin' gives the deck another busted opening, where a T3 goblin into whatever is just a | ||
match lost. MonoR historically was a 50/50 match up, but the addition of card draw and this ritual boi strengthrn the | ||
match up on monoR side. Altar now lose on average to t1 Swiftspear + multiple spells, t3 ____ Goblin + whatever and/or | ||
combinations of these. | ||
**Record**: 2-5 | ||
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- **Terror**: Cryptic Serpent is just a better Gurmag Angler, so the deck plays a more lean plan. Easier to play 5/5, | ||
better manabase and Delver of secrets lead to more problematic games. T1 delver + interaction is probably enough to | ||
win most of the games, and also fast 5/5 with protections are just unwinnable. One thing I noticed is that the match | ||
up is also influenced by the skill of the player: the more skilled is the player, the more Altar tron struggle to win. | ||
**Record**: 5-3 | ||
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These three, most dominant decks rn, have strategies that are better, leaner and faster than Altar Tron plan: this is no | ||
good news. | ||
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### TLDR: | ||
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| Decks | Main strategy | Average turn kill | Sideboard | How to beat them | | ||
|----------------|-----------------------|-------------------|-------------------------------------|------------------------------------------| | ||
| MonoR Kuldotha | Combat + spell damage | 3-4 | Artifact hate, occasionally gy hate | Fast tron + Weather + opponent bad draws | | ||
| UW Glitters | Combat | 3-4 | Counter, occasionally artifact hate | Fast tron + no Glitter | | ||
| Terror | Combat | 5-7 | Counter | Fast tron + draw spell | | ||
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| Type of tournaments | Win | Lose | Total | Win percentage | | ||
|---------------------|-----|------|-------|----------------| | ||
| IPT Leagues | 7 | 8 | 15 | 46% | | ||
| MTGO leagues | 13 | 12 | 25 | 50% | | ||
| Radioatog team trio | 2 | 3 | 5 | 40% | | ||
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Results aren't stellar: on the time period of Paupergeddon Milan (one moth prior - one month after), I was on something | ||
lie 68% win rate combined paper and online. | ||
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## The deck | ||
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![the deck](_site/altar-quick-update/the_list.png) | ||
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> The list I'm currently playing | ||
My maindeck idea is to play it full combo, playing cards that tries to make fast Tron and assemble the combo as fast as | ||
possible. | ||
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Some card discussion: | ||
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- **Candy Trail**: At first glance I had big hopes on this card, and I played it a lot in my lists: it helps you to | ||
assemble tron and find good cards, but most of the time is more or less an updated version of 'Introduction to | ||
Prophecy'. | ||
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- **Rowan Grim's Search**: It's the best option for make value and digging for combo pieces, it has a good synergy with | ||
Moments Peace and Myr Retriver and helps in the grindy match ups. It's bigger weakness is that without bargain, is not | ||
such a great card. I was very reluctant to play it but a very good player friends of mine states that 'It's | ||
essentially Dig Through Time of pauper', which convinced me instantly (not fully yet). | ||
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The sideboard is mainly composed by cards that lets you survive the early turns. | ||
Gigadrowse + Wizard's Rocket is my wet dream and can be used to comboing off over multiple counterspells: I chose this | ||
set up because I think there isn't space for a full set of Duress. | ||
Sideboarding is more or less the one described in my previous article of Altar Tron. | ||
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## Wrap up | ||
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In conclusion, the new deck that emerges from the latest expansions are all bad match ups for Altar Tron, which puts the | ||
deck in a worst spot than in the previous meta. | ||
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Is the deck still viable? I really don't know, since it continues to put good tournament placement both in irl | ||
tournaments and in LPI leagues in contrast of my paper and online results. | ||
Probably I'm not on the the optimal list route, but I'm refusing to play a deck with only 2 Altar in a 'go fast or die' | ||
meta and/or with a full set of a Rowan Grim Search where, most of the time, on T3 you are on the verge of dying (if not | ||
just dead) | ||
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The only hope is to have the metagame evolve on the midrange path, where decks get slower and more grindier for be | ||
better prepared in the later turns and sideboards increasingly aquire more Red elemental blast / Blue elemental blast in | ||
favor of artifact removal and/or gy hate. | ||
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My brain says that Altar Tron is not a viable deck anymore, but my heart tell me to still put works in it, both for the | ||
love for the deck and the fact that I don't know how to play others decks :). | ||
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My advice? | ||
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**Keep touching pallette (small artifact balls made of steel that cycle for a small amount of invested mana).** | ||
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## Review history | ||
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_2023-09-01 18:00:00_ : First publication | ||
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---- | ||
> My articles will always be open source, free and reproducible. My writings will always be discussion material, and my | ||
> opinions can be debated and refuted. |
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