Releases: cjburkey01/ClaimChunk
0.0.25-FIX3
Fixes:
- My stupid update checker
- Allow header customization for chunk list command in messages.json
0.0.25-FIX2
Re-adds the claimchunk_am_trusted
placeholder. The player is shown to be trusted if they have been granted any permissions for the chunk they're currently standing in. Players are shown as not trusted when the chunks are not claimed to mimic prior behavior.
0.0.25-FIX1
Fixes crash on startup from the /plugins/ClaimChunk/data
folder not existing on first launch :)
0.0.25
This update fixes, once and for all, the data loss issues we've been seeing
since I first created this plugin!
Migration:
- Should not require any extra work, keep your config the same for at least the first run.
- 0.0.26 will remove the database section of the config, but leave it be for your first launch to make sure old data loads.
- Prior data from JSON and from MySQL will be converted automatically to the SQLite data file, and JSON backups will be made for you in the
/plugins/ClaimChunk/data
directory.
0.0.24-RC1
Note: The messages.json and world.txt files WILL need to be recreated due to new additions to them in this update.
For English language, this can be done by deleting them and running the server. Remember to transfer any custom config
to the new world.txt files after they are recreated.
Major thanks to @AlexFF000 for contributing this entire release!
This update allows individual permissions to be granted on a per-chunk basis. These changes required a major overhaul
of the internal workings of the plugin. The commands have changed, and there have been some changes to the format used
to store the data.
Players will not need to make any changes to their claims as a result of this update; the data conversion process will
convert any existing accesses in such a way that they will continue to function as they did in 0.0.23.
Changes:
- Access is now granted on a per-chunk basis, a chunk owner can grant another player access to only specific chunks
rather than all of their chunks.- When the data is converted from the 0.0.23 format, a player that has previously been given access by a chunk owner
will continue to have access to all the owner's chunks.
- When the data is converted from the 0.0.23 format, a player that has previously been given access by a chunk owner
- Players are now granted specific permissions on the chunks that they have access to (so for instance, a player could
be granted permission to place blocks in a chunk, but not break them).- These permissions are:
- break: Allow the player to break blocks
- place: Allow the player to place blocks
- doors: Allow the player to open / close doors and trapdoors
- redstone: Allow the player to press buttons, levers, pressure plates etc...
- interactVehicles: Allow the player to interact with mine carts and boats
- interactEntities: Allow the player to interact with other entities (also allow the player to throw ender pearls
even if preventPearlFromClaims is true in the world profile) - interactBlocks: Allow the player to interact with blocks
- useContainers: Allow the player to open:
- Chests
- Trapped chests
- Barrels
- Furnaces
- Dispensers and droppers
- Hoppers
- Brewing stands
- These permissions are:
- Commands:
- The changes have involved significant changes to the
/chunk access
command; it has now been split into three
commands:/chunk access <player> [break:true/false] [place:true/false] [doors:true/false] [redstone:true/false] [interactVehicles:true/false] [interactEntities:true/false] [interactBlocks:true/false] [useContainers:true/false] [allChunks:true/false]
- Give a player permissions on a chunk (or modify their existing permissions)
- All arguments except
player
are optional, and can be provided in any order - If
allChunks:true
is provided, the changes will be made to all the executing player's chunks. If false
(the default) the changes will apply only to the chunk the player is currently standing in (if it belongs
to them) - Any permissions not specified will retain their existing values (e.g. if the command is run without the
doors
option, the player's existing doors permission will remain unchanged) or will default to true if the player does
not have access to the chunk already. - usage example:
/chunk access examplePlayer break:true place:false allChunks:true
/chunk checkaccess [<player>]
- List the permissions the given player has on the chunk where the executor is standing
- If no player is provided, lists the permissions of all players with access to the chunk
/chunk revokeaccess <player> [ALL CHUNKS? true/false]
- Revoke the given player's access to the chunk
- If all chunks is true, the player's access will be revoked from all the executor's chunks. Otherwise, only the
one they are standing in (if they are the owner) - Usage example:
/chunk revokeaccess examplePlayer false
- The changes have involved significant changes to the
- Removed "am_trusted" placeholder
- Added new "CONTAINER" block class
- Added trapdoors to "DOOR" block class
- Added boats to "VEHICLES" entity class
- Changed default world profile permissions for players in claimed chunks who have not been granted access:
- Interacting with vehicles and monsters is now disallowed
- Damaging monsters is now disallowed
- Interacting with redstone is now disallowed
0.0.23-RC8
For all the other changes pertaining to 0.0.23, see the 0.0.23-RC1, 0.0.23-RC2, 0.0.23-RC3, 0.0.23-RC4, 0.0.23-RC5, 0.0.23-RC6, and 0.0.23-RC7 releases.
Changes:
- Slightly change boolean parsing for commands
- Add block class for signs and add pressure plates to the redstone class
- Try to fix some WorldGuard errors
- Add enderpearl protection
- Change some localization
- Fix placeholders being required sometimes(?)
- Update the update checker! (To use Java 11's new HTTP client thingy)
- Add minecart protection class (
VEHICLES
)
As always please report any bugs (or minor changes that may still need to be made) you find to the GitHub issue tracker or our Discord server.
0.0.23-RC7
For all the other changes pertaining to 0.0.23, see the 0.0.23-RC1, 0.0.23-RC2, 0.0.23-RC3, 0.0.23-RC4, 0.0.23-RC5, and 0.0.23-RC6 releases.
Changes:
- Add translation keys for command arguments.
Main remaining changes that need to be made before 0.0.23 is fully released:
- Proper PvP support (the current support doesn't leave much to customizability).
As always please report any bugs (or minor changes that may still need to be made) you find to the GitHub issue tracker or our Discord server.
0.0.23-RC6
For all the other changes pertaining to 0.0.23, see the 0.0.23-RC1, 0.0.23-RC2, 0.0.23-RC3, 0.0.23-RC4, and 0.0.23-RC5 releases.
Changes:
- Add
DOOR
block class
Main remaining changes that need to be made before 0.0.23 is fully released:
- Proper PvP support (the current support doesn't leave much to customizability).
As always please report any bugs (or minor changes that may still need to be made) you find to the GitHub issue tracker or our Discord server.
0.0.23-RC5
For all the other changes pertaining to 0.0.23, see the 0.0.23-RC1, 0.0.23-RC2, 0.0.23-RC3,and 0.0.23-RC4 releases.
Changes:
- Downgrade to Java 16 (Java 17 becomes too restrictive for older version support)
- It should be noted that ClaimChunk will always try to be up-to-date with Spigot or Minecraft API changes. Generally, new versions should support the previous release or two, but unless major issues arise, there aren't likely to be updates for older versions of the game.
- Make some internal structural changes (Most APIs should be safe, but be sure to double-check that things still function as intended.
- Disable debug spam being overridden in versions with an extra marker (such as snapshot or RC).
- Add
my_remaining_claims
placeholder that displays the number of claims a player can make- (Provides the value of
my_max_claims - my_claims
)
- (Provides the value of
Main remaining changes that need to be made before 0.0.23 is fully released:
- Proper PvP support (the current support doesn't leave much to customizability).
As always please report any bugs (or minor changes that may still need to be made) you find to the GitHub issue tracker or our Discord server.
0.0.23-RC4
For all the other changes pertaining to 0.0.23, see the 0.0.23-RC1, 0.0.23-RC2, and 0.0.23-RC3 releases.
Changes:
- Remove unused
debug
from thelog
section of the config file as it was unused. - Update to Java 17.
- Fix plugin reloading (fingers crossed!
/chunk admin reload
should work!). - Try to fix dragon eggs teleporting from claimed chunks.
- Add
preventAdjacent
list to world profiles to prevent chest connections if owned by different players (or unclaimed into claimed). - If a message from the
messages.json
file is empty, it won't be sent.
As always please report any bugs you find to the GitHub issue tracker or our Discord server.