This repo reproduces Austin Eng's WebGPU Samples using WebGpuRT.
All samples are written in C# and shaders are written in HLSL.
Visual Studio 2019 (Version 16.9.2) with following components installed
- Workloads: .NET desktop developments
- Workloads: Universal Windows Platform development
Open WebGpuRTSamples.sln with Visual Studio, then build and run the sample projects.