A webfont loader for Phaser 3 that uses CSS @font-face
to download the font and FontFaceSet
to trigger / detect the load.
If the browser does not support FontFaceSet
(see compatability table) the loader will attempt to inject an invisible HTML element into the page to trigger the browser to download the font file. A delay of 50ms is waited for before loading completes and the element removed. This delay is configurable in Loader Config
$ npm install -D phaser3-webfont-loader
import { WebFontLoaderPlugin } from 'phaser3-webfont-loader';
new Phaser.Game({
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create
},
plugins: {
global: [{
key: 'WebFontLoader',
plugin: WebFontLoaderPlugin,
start: true
}]
}
});
function preload() {
this.load.webfont('Open Sans', 'https://fonts.googleapis.com/css2?family=Open+Sans&display=swap');
}
function create() {
this.add.text(400, 300, 'Hello there', {
fontFamily: 'Open Sans',
fontSize: '12px'
});
}
function preload() {
this.load.webfont({
font: 'Roboto',
variants: [
'normal',
'100',
'700',
'700 italic'
]
}, 'https://fonts.googleapis.com/css2?family=Roboto:ital,wght@0,100;0,500;1,400;1,700&display=swap');
}
function create() {
this.add.text(400, 300, 'Hello there', {
fontFamily: 'Roboto',
fontSize: '12px',
fontStyle: '700 italic'
});
}
config | description | default |
---|---|---|
testString | 2nd argument for FontFaceSet.load() |
"" |
legacyTimeout | Time (in ms) to wait before sending success callback to Phaser Loader | 50 |
this.load.webfont('Open Sans', 'https://fonts.googleapis.com/css2?family=Open+Sans&display=swap', {
testString: 'Text Here',
legacyTimeout: 100
});