diff --git a/src/game/vmap/IVMapManager.h b/src/game/vmap/IVMapManager.h index b9a45c7b4b..3a9b93a3d1 100644 --- a/src/game/vmap/IVMapManager.h +++ b/src/game/vmap/IVMapManager.h @@ -21,6 +21,7 @@ #include #include +#include //=========================================================== diff --git a/src/game/vmap/VMapManager2.h b/src/game/vmap/VMapManager2.h index b7723877a9..2c0488d884 100644 --- a/src/game/vmap/VMapManager2.h +++ b/src/game/vmap/VMapManager2.h @@ -88,7 +88,7 @@ namespace VMAP VMapManager2(); ~VMapManager2(); - void InitializeThreadUnsafe(const std::vector& mapIds); + void InitializeThreadUnsafe(const std::vector& mapIds) override; VMAPLoadResult loadMap(const char* pBasePath, unsigned int pMapId, int x, int y) override; bool IsTileLoaded(uint32 mapId, uint32 x, uint32 y) const override;