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Unable to save texture: Missing plugin for file format #1527

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ccdejene opened this issue Aug 31, 2024 · 2 comments
Open

Unable to save texture: Missing plugin for file format #1527

ccdejene opened this issue Aug 31, 2024 · 2 comments

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@ccdejene
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ccdejene commented Aug 31, 2024

Description

When attempting to save a 3D model with textures, MeshLab fails to save texture_0 etc. The error message indicates that the current pymeshlab version lacks a plugin to save the file format.

Error Message

texture_0 cannot be saved. Your MeshLab version has not plugin to save file format.

Environment

  • MeshLab Version: latest
  • Operating System: Linux

Steps to Reproduce

  1. Load a 3D model with textures into pymeshlab
  2. Save GLB to OBJ
  3. Attempt to save or export the model with textures
        ms = pymeshlab.MeshSet()
        ms.load_new_mesh(input_file)
        
        # Save as OBJ with explicit format specification
        ms.apply_filter('generate_by_merging_visible_meshes',mergevisible=True)
        ms.save_current_mesh(output_file, save_textures=True, save_vertex_color=True)
        ``


@alemuntoni
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Could you please provide the input mesh you are loading?

@ccdejene
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The input file is confidential sadly, and i can't share it. Could it be because the GLB has ktx2 textures which are not supported? in Meshlab itself its working.

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