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Use cocos 2d x for XNA with Mono Game and Linux! #26

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dukefreelacecode opened this issue Nov 27, 2014 · 1 comment
Open

Use cocos 2d x for XNA with Mono Game and Linux! #26

dukefreelacecode opened this issue Nov 27, 2014 · 1 comment

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@dukefreelacecode
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It is possible to use Mono Game library and OpenGL and SDL for multiplatform games?
I prefer to develop games in C# on Mono IDE for Linux!

@totallyeviljake
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http://github.com/Cocos2DXNA/cocos2d-xna

The repository you posted to is no longer in active development. We moved all of that work over to the aforementioned repository.

If you try to use MonoGame with Linux you may encounter some problems. You should use Ethan Lee's version of MonoGame, called FNA, which has been proved already for Linux. Cocos2D-XNA will work with FNA as well as MonoGame.

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