Explore and build in a Minecraft-like world using Python and the Ursina module. Create your voxel universe, break and place blocks, and unleash your creativity!
This MinecraftPython project is a simple game built in Python using the Ursina module. Dive into a blocky world, manipulate the environment, and build structures with different textures.
- Block Selection: Choose between different textures (grass, soil, stone, wood) using number keys (1-4).
- Save Game: Press 'G' to save your game state and continue later.
- Building and Destruction: Use the left mouse button to place blocks and the right mouse button to destroy them.
- Sky Sphere: Enjoy a scenic sky with a customizable sphere using Ursina's Entity class.
- First Person Controller: Navigate the world with a first-person perspective using Ursina's FirstPersonController.
- Persistent Game Data: Save and load the game state using Python's pickle module.
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Clone the GitHub repository:
git clone https://github.com/codeterrayt/MinecraftPython.git cd MinecraftPython
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Run the game:
python main.py
- Number Keys (1-4): Select different block textures.
- Left Mouse Button: Place blocks.
- Right Mouse Button: Destroy blocks.
- G Key: Save the game.
The game's main script is main.py
. Feel free to explore and modify the code based on your preferences. Contributions are welcome!
This project utilizes the Ursina module for Python game development. Check out the Ursina GitHub Repository for more information.
🚀 Happy Mining and Building! 🏰