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Tweak stage 3 a little bit
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- Change direction of pressure button 1 on Zone_3
- Change Korean title of stage 3
- Block backtracking when messed up on Zone_3
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copyrat90 committed Jul 11, 2021
1 parent 2769716 commit 06d0b4f
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Showing 2 changed files with 7 additions and 5 deletions.
5 changes: 3 additions & 2 deletions graphics_source/bg_w1_s3_0.tmx
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.0" orientation="orthogonal" renderorder="right-down" width="128" height="128" tilewidth="8" tileheight="8" infinite="0" backgroundcolor="#00ff00" nextlayerid="10" nextobjectid="208">
<map version="1.5" tiledversion="1.7.0" orientation="orthogonal" renderorder="right-down" width="128" height="128" tilewidth="8" tileheight="8" infinite="0" backgroundcolor="#00ff00" nextlayerid="10" nextobjectid="209">
<tileset firstgid="1" source="tileset.tsx"/>
<layer id="1" name="ACTUAL STAGE MAP" width="128" height="128">
<data encoding="csv">
Expand Down Expand Up @@ -350,7 +350,7 @@
<object id="194" name="~vv" x="723.333" y="838.667"/>
<object id="195" name="hoverBtn0" x="754" y="843"/>
<object id="196" name="shutter1" x="852" y="632"/>
<object id="198" name="pressBtn1@" x="762" y="640">
<object id="198" name="pressBtn1@" x="762" y="608">
<properties>
<property name="sym" value="vv"/>
</properties>
Expand All @@ -374,6 +374,7 @@
<property name="Ent" value="Z0_Ent4"/>
</properties>
</object>
<object id="208" name="~shutter1" x="586" y="368"/>
</objectgroup>
<objectgroup id="9" name="Zone Boundary" locked="1">
<object id="160" x="8.5" y="16" width="544" height="471.5">
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7 changes: 4 additions & 3 deletions src/game_stage_W1_S3.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -183,17 +183,18 @@ constexpr ZoneInfo::ShutterInfo Z3_shutterInfos_[] = {
{{802 - MAP_DIMENSIONS[0].width() / 2, 368 - MAP_DIMENSIONS[0].height() / 2}, false, 0},
{{800 - MAP_DIMENSIONS[0].width() / 2, 464 - MAP_DIMENSIONS[0].height() / 2}, false, 1},
{{852 - MAP_DIMENSIONS[0].width() / 2, 632 - MAP_DIMENSIONS[0].height() / 2}, false, 1},
{{586 - MAP_DIMENSIONS[0].width() / 2, 368 - MAP_DIMENSIONS[0].height() / 2}, true, 1},
};

constexpr ZoneInfo::ButtonInfo Z3_hoverButtonInfos_[] = {
{{754 - MAP_DIMENSIONS[0].width() / 2, 843 - MAP_DIMENSIONS[0].height() / 2}, false, 0, false, bn::nullopt},
};

constexpr ZoneInfo::ButtonInfo Z3_pressureButtonInfos_[] = {
{{762 - MAP_DIMENSIONS[0].width() / 2, 640 - MAP_DIMENSIONS[0].height() / 2},
{{762 - MAP_DIMENSIONS[0].width() / 2, 608 - MAP_DIMENSIONS[0].height() / 2},
false,
1,
false,
true,
entity::Symbol::Type::VV},
};

Expand Down Expand Up @@ -250,7 +251,7 @@ constexpr int blackHoleCount_ = [] {

static_assert(blackHoleCount_ <= 1, "There are more than one blackHole!");

constexpr StageInfo w1_s3_(stage::Id::W1_S3, "Final Stage", "Once Again", "마지막 스테이지", "한 번 더", false,
constexpr StageInfo w1_s3_(stage::Id::W1_S3, "Final Stage", "Once Again", "마지막 스테이지", "다시 한번", false,
bn::music_items::music_fruity_radioactivity, zoneInfos_);

} // namespace
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