Releases: copyrat90/sym_merged
Demo release for GBAJam2021
Yay! This is my first Game Jam Entry ever!
앗싸! 제 첫번째 게임 잼 출품작입니다!
It's still in a demo phase, and only has 3 levels available for now,
아직 데모 버전이라, 스테이지가 3개뿐이긴 하지만,
but I'm still happy to release my first-public-game-ever!
그래도 첫 공개 게임을 발매하는 것만으로도 기쁩니다!
Without the help of people on the gbadev discord server, this wouldn't be possible.
gbadev 디스코드 서버에서 도움을 받지 않았다면, 이 게임은 없었을 겁니다.
Thanks for all of you!
이 자리를 빌어 그분들께 감사 인사를 드립니다!
In this demo, only 25% of what I planned is implemented.
현재 데모 버전에는, 계획된 기능의 25% 만이 구현되어 있습니다.
I wanted to make more symbols and more gimmicks for the platforming,
더 많은 문양과 더 많은 플랫포밍 기믹을 넣고 싶었지만,
but as it's my first game ever, it took way more time than I expected,
첫번째 게임이라 그런지, 생각보다 시간이 훨씬 많이 걸려서,
so that I can't have them all.
기능을 다 넣을 수가 없었습니다.
Anyways, thanks for checking out this game, I hope you have a great time!
아무튼, 이 게임을 다운로드해주셔서 감사하고, 즐거운 시간 되시길 바랍니다!
Day-44
Day-37: Add pressure button & shutter functionality
- Pressure button can be pressed with player & symbols - shutter now blocks player if it is shut - Add & modify sound effects - Debug view is off by default
Day-29: Add platforming physics
- Add tilemap collision resolution - Add gravity & movement to player - Add player animations
Day-24: Add HoverButton interaction
- Toggle the HoverButton with left & right hand - Open/Close the appropriate doors & shutters - Add a sound effect for toggling buttons
Day-18: Add camera edge-snapping
- Add IndexRect to save & load map edge index info - Add player & door - Add camera edge-snapping
Day-14
Day-07: Change Hangeul(Korean alphabet) font
- Remove 갈무리, Add 함초롬돋움 - Copyright information can be found on license/font_함초롬돋움.txt