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Server not recognising signed certificates #8
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If I remember correctly, the player must be whitelisted only the server. I might be wrong, I’ve not looked at this code in a long time |
Ah yes, I forgot to mention that in the setup steps... I'll add that now, I did whitelist the player who was trying to connect and turn the whitelist on |
Your log shows the server generates a new privates key, this should only happen on the first launch. |
I have the same issue here while it does say in my server log:
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Check your client debug.log, it shoud contain the same lines, but should load 2 certificates. You should also check your certificates/config files: |
I resolved my issue by using a domain name instead of a IP. For some reason directly using a IP address wouldn't work. |
Hi!
I decided to play around with this tool to see if I could get it working. Here are the steps I have taken:
serverpacklocator.toml
files on both the server and client to accurately reflect the IP address being used for the server.serverrequest.csr
to the server for signing, and signed it using the following batch file.servercert.pem
back to the client's servermods folder.After starting the client, the client fails to connect to the server with the following messages appearing in the log:
And the following message appears in the server's log:
Here is a link to both logs in full
Any help with resolving this and getting the tool working would be great as I would like to use this tool for a private server.
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