Population Count Blueprint (UE4/Insurgency Sandstorm)
Intended for use on Insurgency Sandstorm, Based on the same blueprint made by myself for Operation : Harsh Doorstop.
Can be used in any Unreal Engine Game, Only change needed is replacing bone name, with one contained on your Characters Skeletal Mesh.
Details/Defaults:
►Check Timer: 1.0 This is how often the blueprint checks on updated player count, Increasing this improves performance while lowering accuracy. ►Text Color : (B=255,G=255,R=255,A=0) Text/Number Display Color ►Sample Player Count: 10 This is a default number to display while working in engine to verify how it would display, This is updated after first player check. ►Debug Draw: none Shows Debug when checking ►Base on Player Count: false Using this will set population based on players in server (will not check if players are dead or alive)