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refactor: put private data logic into its own cc file
Signed-off-by: Tony Gorez <gorez.tony@gmail.com>
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Original file line number | Diff line number | Diff line change |
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#include <includejs/engine_private_data.h> | ||
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namespace includejs { | ||
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PrivateObjectData::~PrivateObjectData() { clear(); } | ||
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auto PrivateObjectData::data() -> void * { return data_; } | ||
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auto PrivateObjectData::set_data(void *new_data, | ||
std::function<void(void *)> new_deleter) | ||
-> void { | ||
clear(); | ||
data_ = new_data; | ||
deleter_ = new_deleter; | ||
} | ||
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auto PrivateObjectData::clear() -> void { | ||
if (data_ != nullptr && deleter_ != nullptr) { | ||
deleter_(data_); | ||
data_ = nullptr; | ||
} | ||
} | ||
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} // namespace includejs |