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fonts.h
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fonts.h
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#ifndef _FONTS_H_
#define _FONTS_H_
#include "game.h"
typedef struct t_rect {
int left;
int top;
int right;
int bot;
int width;
int height;
int center;
int centerx;
int centery;
} Rect;
extern void initialize_fonts(void);
extern void cleanup_fonts(void);
extern void ggprint16(Rect *r, int advance, int cref, const char *fmt, int bullets, ...);
extern void ggprint12(Rect *r, int advance, int cref, const char *fmt, ...);
extern void ggprint13(Rect *r, int advance, int cref, const char *fmt, ...);
extern void ggprint10(Rect *r, int advance, int cref, const char *fmt, ...);
extern void ggprint08(Rect *r, int advance, int cref, const char *fmt, ...);
extern void ggprint07(Rect *r, int advance, int cref, const char *fmt, ...);
extern void ggprint06(Rect *r, int advance, int cref, const char *fmt, ...);
extern void ggprint8b(Rect *r, int advance, int cref, const char *fmt, ...);
#endif //_FONTS_H_