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Meeting Times
010541913 edited this page May 1, 2012
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Pair Programming
- Alleluya - Programming the the panels and cleaning up the code for presentation
- Jack - Incharge of graphics and createing page backgrounds
- Richard - Programming the panels and github submissions
- Scott - Programming the panels Programming was done in large group with all group members
Meeting Times
- 1/24, 1:30-2:30 ¨ First team meeting. Discussed game ideas and voted on one.
- 1/26, 1:30-2:30 ¨ Second team meeting, Discussed programming languages, gaming platforms, and decided on the simplied form of our game idea.
- 1/27 1:30-2:30 ¨ Third team meeting, voted on the sphere RPG engine which includes built in animation calls. We're also looking at the light weight javascript engine.
- 1/30 1:30-2:30 ¨ Fourth team meeting, Presentation created.
Pair programming:
- Alleluya – Monster Class
- Jack – Weapon Class
- Richard – Hero Class
- Alleluya / Jack / Richard – Hero Battle
- Jack – Making Game Graphics
- Alleluya / Richard – Implementation of Game
Meeting Times:
- February 6 , 2012 1:30 - 2:30
- February 7, 2012 1:50 - 2:30
- February 14, 2012 1:50 - 4:30
- February 15, 2012 1:30 - 3:30
- February 21, 2012 1:30 - 3:20
Pair programming
- Alleluya – Hard Coding
- Jack – Framing
- Richard – Graphics
- Alleluya/Richard - classes implementation
- Jack/Alleluya - Frame creation
- Richard/Jack - Graphics design
Meeting Times
- April 3, 2012 12:30 - 2:00
- April 5, 2012 2:00 - 3:50
- April 9, 2012 1:30 - 2:30 - Made Presentation.
Pair Programming:
- Alleluya – implementing timer and saving of the game, writing test classes for our classes
- Jack – Frame linking, Frame layouts, changes in 1.0.7, Store Frame + related functionality
- Richard – Integrated timer and save into the game, Cleaned code, and everything had the same hero.
Meeting Times:
- April 17, 2012 12:30 - 3:30 Pair programming: Jack and Richard. Guest: Michael (found an IDE problem for us) Jack: fixed and coded the connection codes linking Dungeon, Main Menu, World, and Battle screens. Worked more on the game world frame/button code. Richard: Fixed the background image issues on character creation, helped on linking. Working on battle screen and main menu graphics.
- April 18, 2012 2:10-4:00 - Jack: Re-wrote the code for Main page. Added graphics to main page and re-wrote character creation page and corrected layout code and added graphics. Fixed code where frames stay open and take up memory.
- April 19, 2012 12:30-3:20 - Pair programming: Alley and Richard - Started cleaning up the code and integrate hero into all the frames.Finished linking the hero class to all the frames and cleaned up code. Alley: Working on the save file and loading game. Jack: Fixed the connection error between battle frame and world frame. Finished all the frame connections and rewrote the dungeon frame code and did the graphics. Pair programming Jack and Richard: Added hero info panel in the world view.
- April 20,2012 6:00 - 8:30 -Alley: Updated the user stories and meeting times wiki pages - created and updated the test cases wiki pages