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Self-contact Coding Application

Introduction

This application is designed for behavioral researchers to code self-contact (self-touch) in videos.

Showcase

How to Use

Step 1: Download and Extract the ZIP File (Temporary Solution)

  1. Download the ZIP file containing the application. (In the repository click on <>Code and then Download ZIP)
  2. Extract the contents of the ZIP file into a folder on your computer.
  3. Download the .exe file. (In the repository click on the .exe and then on Download raw file)
  4. Replace the .exe file in the extracted folder with the new one.

Step 2: Run the Application

  1. Open the extracted folder.
  2. Double-click on LabelingApplication_version.exe to launch the application.

Bugs

  • Please select each parameter to "ON" atleast once. If they are not selected the .csv files for them are not created. Then export button doesnt work.

Application Workflow

  1. Extract the ZIP File:

    • Extract the ZIP file into a folder of your choice.
  2. Prepare Video and Frames:

    • Ensure that your video file is in the Videos folder.
    • Frames should be placed in Labeled_data/name_of_video/frames.
    • If frames are not present, they will be automatically generated from the video, which might take a significant amount of time.
  3. Load Video:

    • Open LabelingApplication_version.exe.
    • Click on "Load Video" and select the video you want to label.
  4. Navigate Through Frames:

    • Use the left and right arrow keys, the mouse wheel, or the buttons next to the current frame number to move between frames.
    • You can also navigate by clicking on Timeline 1 or Timeline 2.
  5. Select Clothing Zones:

    • Click the "Clothes" button to select the zones that are covered with clothes.
    • Save the selection by closing the Clothes window.
  6. Select Limb:

    • Choose a limb using the radio buttons located under the diagram.
  7. Code Touches:

    • Start a touch by left-clicking on the diagram (a green dot will appear).
    • End a touch by right-clicking (a red dot will appear).
    • Middle-click on a dot to remove it.
    • Touches will be indicated by a yellow color on the timeline.
  8. Save Labeled Touches:

    • Periodically save your work by clicking the "Save" button.
    • Saving may take some time, especially with more touches, so please be patient.
  9. Close the Application:

    • The application will automatically save your data when you close it.

Watch the Tutorial

Watch the tutorial video (download it)

Updates in Version 4

  • Export Button:

    • After pressing the export button you can check all of the data (touches, notes, etc) in the Labeled_data/name_of_video/data/name_of_video_export.csv file"
  • New Template:

    • After running the LabelingApplication_version_new_template.exe you can label with different zones"

Updates in Version 3

  • Frame Navigation:

    • Move to a specific frame by entering the frame number in the entry bar and clicking "Select Frame."
  • Infant’s Gaze:

    • Indicate whether the infant is looking, not looking, or if you’re unsure. This only needs to be entered once per touch. The state is indicated by the green color of the corresponding button.
  • Performance Improvements:

    • Faster saving.
    • Introduction of ghost touch.

Additional Notes

  • Performance Tips:

    • If you experience performance issues, consider making the application window smaller. Smaller pictures will load faster.
  • Data Checking:

    • You can check the data, notes, and clothes in the Labeled_data/name_of_video/data folder. Avoid opening .csv files during labeling.
  • Adding Notes:

    • Enter notes in the space under the diagram and click "Save Note."
  • Timeline Issues:

    • Sometimes, the timeline may not turn yellow as expected. However, the touch still exists if you see green and red dots.
  • Labeling Multiple Videos:

    • After labeling one video, close the application before opening a new one.
  • Loading Indicator:

    • If you see a red "Loading" label instead of a green "Loaded" label, just wait a bit for the section to load.
  • Terminal Window:

    • A black terminal window will open with the application. Do not close it. If you encounter a bug, describe it and send a picture of the terminal window. It may contain error messages that will help with debugging.
  • Diagram Interaction:

    • Avoid clicking on the black lines in the diagram.

Contact information

navarlu2@fel.cvut.cz

Related publications

Example of analysis based on this type of coding is: Khoury, J., Popescu, S. T., Gama, F., Marcel, V. and Hoffmann, M. (2022), Self-touch and other spontaneous behavior patterns in early infancy, in 'IEEE International Conference on Development and Learning (ICDL)', pp. 148-155. link to pdf

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