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examples.py
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examples.py
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from manim import *
from manim_voiceover import VoiceoverScene
from manim_voiceover.services.recorder import RecorderService
class CreateCircle(Scene):
def construct(self):
circle = Circle()
circle.set_fill(PINK, opacity=0.5)
square = Square()
#square.rotate(PI/3) # pi/n 代表倾斜度
square.set_fill(BLUE, opacity=0.5)
square.next_to(circle, LEFT, buff = 4) # buff 代表中间的间隔
self.play(Create(square), Create(circle))
#self.play(Transform(square,circle))
#self.play(FadeOut(square))
class AnimatedSquareToCircle(Scene):
def construct(self):
circle = Circle()
square = Square()
self.play(Create(square))
self.play(square.animate.shift(2*LEFT))
self.play(ReplacementTransform(square, circle))
self.play(circle.animate.set_fill(PINK, opacity=0.5))
class DifferentRotation(Scene):
def construct(self):
left_square = Rectangle(color=BLUE, fill_opacity=0.7).shift(4*LEFT)
right_square = Square(color=GREEN, fill_opacity=0.7).shift(4*RIGHT)
self.play(left_square.animate.rotate(PI/2), Rotate(right_square, angle=PI), run_time=2)
self.wait()
class RectangleExample(Scene):
def construct(self):
vmem = Rectangle(color=BLUE, fill_opacity=0.1, width=2.0, height=4.0, grid_xstep=2.0, grid_ystep=0.5).shift(4*LEFT)
pmem = Rectangle(color=YELLOW, fill_opacity=0.1, width=2.0, height=4.0, grid_xstep=2.0, grid_ystep=0.5).shift(4*RIGHT)
page_table = Rectangle(color=GREEN, fill_opacity=0.1, width=2.0, height=2.0, grid_xstep=1.0, grid_ystep=0.5)
self.play(Create(vmem))
self.play(Create(pmem))
self.play(Create(page_table))
self.wait()
class LagRatios(Scene):
def construct(self):
ratios = [0, 0.3, 0.6, 0.9, 1.2]
group = VGroup(*[Dot() for _ in range(4)]).arrange_submobjects()
groups = VGroup(*[group.copy() for _ in ratios]).arrange_submobjects(buff=0.5)
self.add(groups)
self.add(Text("lag_ratio = ", font_size = 36).next_to(groups, UP, buff = 1.5))
for group, ratio in zip(groups, ratios):
self.add(Text(str(ratio), font_size= 36).next_to(group, UP))
self.play(AnimationGroup(*[
group.animate(lag_ratio=ratio, run_time=1.5).shift(DOWN*2)
for group, ratio in zip(groups, ratios)
]))
self.play(groups.animate(run_time=1, lag_ratio=0.1).shift(UP*2))
class BooleanOperations(Scene):
def construct(self):
ellipse1 = Ellipse(
width=4.0, height=5.0, fill_opacity = 0.5,color=BLUE, stroke_width=10
).move_to(LEFT)
ellipse2 = ellipse1.copy().set_color(color=RED).move_to(RIGHT)
bool_ops_text = MarkupText("Boolean Operation").next_to(ellipse1, UP*3)
ellipse_group = Group( bool_ops_text,ellipse1, ellipse2).move_to(LEFT*2)
self.play(FadeIn(ellipse_group))
i = Intersection(ellipse1, ellipse2, color=GREEN, fill_opacity = 0.5)
self.play(i.animate.scale(0.25).move_to(RIGHT * 5 + UP * 2.5))
intersection_text = Text("Intersection", font_size = 23).next_to(i, UP)
self.play(FadeIn(intersection_text))
u = Union(ellipse1, ellipse2, color=ORANGE, fill_opacity=0.5)
union_text = Text("Union", font_size = 23)
self.play(u.animate.scale(0.3).next_to(i, DOWN, buff=union_text.height * 3))
union_text.next_to(u, UP)
self.play(FadeIn(union_text))
e = Exclusion(ellipse1, ellipse2, color=YELLOW, fill_opacity=0.5)
exclusion_text = Text("Exclusion", font_size = 23)
self.play(e.animate.scale(0.3).next_to(u, DOWN, buff=exclusion_text.height * 3.5))
exclusion_text.next_to(e, UP)
self.play(FadeIn(exclusion_text))
d = Difference(ellipse1, ellipse2, color=PINK, fill_opacity=0.5)
difference_text = Text("Difference", font_size = 23)
self.play(d.animate.scale(0.3).next_to(u, LEFT, buff=difference_text.height * 3.5))
difference_text.next_to(d, UP)
self.play(FadeIn(difference_text))
class BraceAnnotations(Scene):
def construct(self):
dot = Dot([-2, -1, 0])
dot2 = Dot([2, 1, 0])
line = Line(dot.get_center(), dot2.get_center()).set_color(ORANGE)
b1 = Brace(line)
b1text = Text("hhh", font_size = 23)
#b1text = b1.get_text("hhh")
b1text.next_to(b1, DOWN)
b2 = Brace(line, direction=line.copy().rotate(PI/2).get_unit_vector())
#b2text = Text("x-x_1", font_size = 23)
#b2text.next_to(b2, UP*0.1, RIGHT*4)
b2text = b2.get_tex("x-x_1")
self.add(line, dot, dot2, b1, b2, b1text, b2text)
class VectorArror(Scene):
def construct(self):
dot = Dot(ORIGIN)
arrow = Arrow(ORIGIN, [2,2,0], buff = 0)
numberplane = NumberPlane()
origin_text = Text('(0, 0)').next_to(dot, DOWN)
tip_text = Text('(2, 2)').next_to(arrow.get_end(), RIGHT)
self.add(numberplane, dot, arrow, origin_text, tip_text)
class GradientImageFromArray(Scene):
def construct(self):
n = 512
imageArray = np.uint8(
[[i * 256 / n for i in range(0,n)] for _ in range(0, 256)]
)
image = ImageMobject(imageArray).scale(2)
image.background_rectangle = SurroundingRectangle(image, GREEN)
self.add(image, image.background_rectangle)
class PointMovingOnShapes(Scene):
def construct(self):
circle = Circle(radius = 1, color = BLUE)
dot = Dot()
dot2 = dot.copy().shift(RIGHT)
self.add(dot)
line = Line([2,0,0], [5,0,0])
self.add(line)
self.play(GrowFromCenter(circle))
self.play(Transform(dot, dot2))
self.play(MoveAlongPath(dot, circle), run_time=2, rate_func=linear)
self.play(Rotating(dot, about_point = [2, 0 , 0]), run_time = 1.5)
self.wait()
class MovingAround(Scene):
def construct(self):
square = Square(color=BLUE, fill_opacity=0.5)
self.play(square.animate.shift(LEFT))
self.play(square.animate.set_fill(ORANGE))
self.play(square.animate.scale(0.3))
self.play(square.animate.scale(2))
self.play(square.animate.rotate(2))
class MovingAngle(Scene):
def construct(self):
rotation_center = LEFT
theta_tracker = ValueTracker(110)
line1 = Line(LEFT, RIGHT)
line_moving = Line(LEFT,RIGHT)
line_ref = line_moving.copy()
line_moving.rotate(
theta_tracker.get_value() * DEGREES, about_point=rotation_center
)
a = Angle(line1, line_moving, radius=0.5, other_angle=False)
tex = MathTex(r"\theta").move_to(
Angle(
line1, line_moving,radius = 0.5 + 3*SMALL_BUFF, other_angle=False
).point_from_proportion(0.5)
)
self.add(line1, line_moving, a, tex)
self.wait()
line_moving.add_updater(
lambda x: x.become(line_ref.copy()).rotate(
theta_tracker.get_value() * DEGREES, about_point = rotation_center
)
)
a.add_updater(
lambda x: x.become(
Angle(
line1, line_moving, radius = 0.5, other_angle=False
)
)
)
tex.add_updater(
lambda x:x.move_to(
Angle(
line1, line_moving, radius = 0.5 + 3*SMALL_BUFF, other_angle = False
).point_from_proportion(0.5)
)
)
self.play(theta_tracker.animate.set_value(40))
self.play(theta_tracker.animate.increment_value(140))
self.play(tex.animate.set_color(RED), run_time=0.5)
self.play(theta_tracker.animate.set_value(350))
class MovingDots(Scene):
def construct(self):
d1, d2 = Dot(color=BLUE), Dot(color=GREEN)
dg = VGroup(d1,d2).arrange(RIGHT,buff=1)
#l1 = Line(d1.get_center(), d2.get_center()).set_color(RED)
x = ValueTracker(0)
y = ValueTracker(0)
d1.add_updater(lambda z: z.set_x(x.get_value()))
#d2.add_updater(lambda z: z.set_y(y.get_value()))
#l1.add_updater(lambda z: z.become(Line(d1.get_center(), d2.get_center())))
self.add(d1)#, d2, l1)
self.play(x.animate.set_value(5))
#self.play(y.animate.set_value(4))
self.wait()
class MovingGroupToDestination(Scene):
def construct(self):
group = VGroup(Dot(LEFT), Dot(ORIGIN), Dot(RIGHT,), Dot(2 * RIGHT)).scale(1.4)
dest = Dot([4,3,0], color = YELLOW)
self.add(group, dest)
self.play(group.animate.shift(dest.get_center() - group[2].get_center()))
self.wait(0.5)
class MovingFrameBox(Scene):
def construct(self):
text = MathTex(
"\\frac{d}{dx}f(x)g(x)=", "f(x)\\frac{d}{dx}g(x)","+",
"g(x)\\frac{d}{dx}f(x)"
)
self.play(Write(text))
framebox1 = SurroundingRectangle(text[1], buff = .1)
framebox2 = SurroundingRectangle(text[3], buff= .1)
self.play(Create(framebox1))
self.wait()
self.play(
ReplacementTransform(framebox1, framebox2),
)
self.wait()
class RotationUpdater(Scene):
def construct(self):
def update_forth(mobj,dt):
mobj.rotate_about_origin(dt)
def update_back(mobj, dt):
mobj.rotate_about_origin(-dt)
line_reference = Line(ORIGIN, LEFT).set_color(WHITE)
line_moving = line_reference.copy().set_color(YELLOW)#Line(ORIGIN,LEFT).set_color(YELLOW)
self.add(line_reference, line_moving)
line_moving.add_updater(update_forth)
self.wait(4)
line_moving.remove_updater(update_forth)
line_moving.add_updater(update_back)
self.wait(4)
line_moving.remove_updater(update_back)
self.wait(2)
class MovingZoomedSceneAround(ZoomedScene):
def __init__(self, **kwargs):
ZoomedScene.__init__(
self,
zoom_factor = 0.3,
zoomed_display_height = 1,
zoomed_display_width = 6,
image_frame_stroke_width = 20,
zoomed_camera_config = {
"default_frame_stroke_width": 3
},
**kwargs
)
def construct(self):
dot = Dot().shift(UL*2)
image = ImageMobject(np.uint8([[0, 100, 30, 200],
[255, 0, 5, 33]
]))
image.height = 7
frame_text = Text("Frame", color = PURPLE, font_size = 67)
zoomed_camera_text = Text("Zoomed camera", color = RED, font_size = 67)
self.add(image, dot)
zoomed_camera = self.zoomed_camera
zoomed_display = self.zoomed_display
frame = zoomed_camera.frame
zoomed_display_frame = zoomed_display.display_frame
frame.move_to(dot)
frame.set_color(PURPLE)
zoomed_display_frame.set_color(RED)
zoomed_display.shift(DOWN)
zd_rect = BackgroundRectangle(zoomed_display, fill_opacity=0, buff = MED_SMALL_BUFF)
unfold_camera = UpdateFromFunc(zd_rect, lambda rect: rect.replace(zoomed_display))
frame_text.next_to(frame, DOWN)
self.play(Create(frame), FadeIn(frame_text, shift=UP))
self.wait()
class MemoryVisualization(VoiceoverScene):
def construct(self):
# You can choose from a multitude of TTS services,
# or in this example, record your own voice:
self.set_speech_service(RecorderService())
clang = Code("main.c", color=WHITE).shift(2*UP)
asm = Text("mov 0x1,-0x4(%rpb)")
with self.voiceover(text="这是一小段C代码") as tracker:
self.play(Create(clang))
self.play(clang.animate.shift(DOWN*2))
self.wait(2)
with self.voiceover(text=" 其中第四行代码 a =1 在经过编译以后,我们可以得到这条指令") as tracker:
self.play(
ReplacementTransform(clang, asm), run_time=2
)
reg = asm[-5:-1].copy()
heightlight = SurroundingRectangle(asm[-5:-1], RED, buff = .1)
with self.voiceover(text=" 请注意看 rbp 这个寄存器, 它存储了 a 的虚拟地址") as tracker:
self.play(Create(heightlight))
address = Rectangle(color=RED, fill_opacity=0.5, width=2, height=0.5)
with self.voiceover(text=" 这个虚拟地址指向了黄色的这块区域") as tracker:
self.play(ReplacementTransform(asm, address), FadeOut(heightlight))
main_mem = Rectangle(color=BLUE, fill_opacity=0.1, width=2, height=4, grid_xstep=2.0, grid_ystep=0.5).shift(DOWN*0.25)
with self.voiceover(text=" 这是该区域在虚拟内存当中的位置.") as tracker:
self.play(Create(main_mem))
mem_group = VGroup(address, main_mem)
self.play(mem_group.animate.shift(LEFT*4))
rbp_addr = Tex(r"$rbp = \texttt{0x4567} \rightarrow$", font_size = 36).next_to(address, RIGHT, buff = 0.1)
with self.voiceover(text=" 我们假设这块区域的地址是 0x4567.") as tracker:
self.play(Create(rbp_addr))
self.wait(1)
binary = MathTable(
[["0","1","0","0","0","1","0","1","0","1","1","0","0","1","1","1"]],
include_outer_lines=True,
v_buff=0.1,
h_buff=0.1
).next_to(rbp_addr, RIGHT, buff = 0.1)
binary.add_highlighted_cell((0,1), color=YELLOW)
binary.add_highlighted_cell((0,2), color=YELLOW)
binary.add_highlighted_cell((0,3), color=YELLOW)
binary.add_highlighted_cell((0,4), color=YELLOW)
# 为 binary 打上标签.
vpn = Text("虚拟页号VPN", color=YELLOW , font_size=20)
vpn.next_to(binary.get_cell((0,2)), DOWN, buff = 0.1)
offset = Text("偏移量OffSet", color=WHITE, font_size=20)
offset.next_to(binary.get_cell((0,11)), DOWN, buff=0.1)
with self.voiceover(text=" 地址 4567 被转换成二进制后如图所示") as tracker:
self.play(Create(binary))
with self.voiceover(text=" 其中前四位也就是黄色区域是虚拟页号, 后面 12 位白色的是偏移量, 代表在一个页里面的位置.") as tracker:
self.play(Create(vpn), Create(offset))
# 把 binary 和 rbp 和内存都group 一下移动到屏幕上方.
binary_group = VGroup(binary, vpn, offset)
vm_group = VGroup(mem_group, rbp_addr, binary_group)
self.play(vm_group.animate.shift(UP * 2))
# 创建一个页表
page_table = Table(
[["0110", "1001"],
["0100", "0110"],
["0101", "0010"],
["0000", "1000"]],
col_labels=[Text("VPN"), Text("PFN")],
include_outer_lines=True
).set_column_colors(YELLOW).scale(0.3)
with self.voiceover(text=" 这是我们的页表") as tracker:
self.play(Create(page_table), Create(Text("页表", font_size=20).next_to(page_table,DOWN, buff=0.1)))
with self.voiceover(text=" 根据虚拟地址里面的虚拟页号") as tracker:
self.play(Indicate(vpn))
with self.voiceover(text=" 我们找到在对应页表中的位置") as tracker:
self.play(Indicate(page_table.get_cell((3,1))))
with self.voiceover(text=" 然后, 我们就可以找到对应的物理页真") as tracker:
self.play(Indicate(page_table.get_cell((3,2))))
pfn = MathTable(
[["0","1","1","0"]],
include_outer_lines=True,
v_buff=0.1,
h_buff=0.1
).shift(DOWN*2).shift(RIGHT*0.5).set_row_colors(YELLOW)
# moving from page table
pfn_from_pt = page_table.get_cell((3,2)).copy()
with self.voiceover(text=" 紧接着, 我们取出物理页真") as tracker:
self.play(pfn_from_pt.animate.scale(2).move_to(DOWN*2))
self.play(Transform(pfn_from_pt, pfn))
# moving from binary
offset_from_binary = binary.get_rows()[0][-12:]
self.play(offset_from_binary.animate.move_to(DOWN*2+RIGHT*2.8))
pfn_offset = MathTable(
[["0","1","0","1","0","1","1","0","0","1","1","1"]],
include_outer_lines=True,
v_buff=0.1,
h_buff=0.1
)
pfn_offset.next_to(pfn, RIGHT, buff=0)
with self.voiceover(text=" 把物理页者和虚拟地址当中的偏移量组合起来, 我们就得到了相应的物理地址,这就是虚拟地址通过页表转换成物理地址的过程.") as tracker:
self.play(offset_from_binary.animate.move_to(pfn_offset))
self.play(Create(pfn_offset))
self.remove(offset_from_binary)
self.play(Create(Text("物理地址", font_size = 20).next_to(pfn_offset[8], DOWN, buff=0.1)))
self.wait()
class LangChain(Scene):
def construct(self):
pass
class DiffBetweenForkAndExec(Scene):
def construct(self):
pass
class ProportionalShare(Scene):
def construct(self):
pass