Scripts to easily build PyQt for Maya
Maya 2020 includes most of the tools we need to build PyQt without the need of compiling Qt source & tools - so there is no need to rebuild Qt for Maya 2020. There are some changes in Maya 2020 and Qt 5.12.5, you may want to check out the new guide if you are going to compile it with Maya 2020.
You can find more explanations about building PyQt and instructions about using these scripts on the blog at:
https://around-the-corner.typepad.com/adn/2019/12/how-to-build-pyqt5-for-autodesk-maya-2020.html
Maya 2019 includes most of the tools we need to build PyQt without the need of compiling Qt source & tools - so there is no need to rebuild Qt for Maya 2019. There are some changes since PyQt5.11, you may want to check out the new guide if you are compiling with the latest PyQt5.
You can find more explanations about building PyQt and instructions about using these scripts on the blog at:
https://around-the-corner.typepad.com/adn/2019/01/how-to-build-pyqt5-for-autodesk-maya-2019.html
Thanks to Temujin2887 suggested that --no-designer-plugin could be removed since Maya 2018. If you need the QtDesigner plugin, please modify pyqt script file and remove this flag.
Maya 2018 includes most of the tools we need to build PyQt without the need of compiling Qt source & tools - so there is no need to rebuild Qt for Maya 2018
Maya 2017 includes most of the tools we need to build PyQt without the need of compiling Qt source & tools - so there is no need to rebuild Qt for Maya 2017
You can find more explanations about building PyQt and instructions about using these scripts on the blog at:
Maya 2016.5 includes most of the tools we need to build PyQt without the need of compiling Qt source & tools - so there is no need to rebuild Qt for Maya 2016.5
You can find more explanations about building PyQt and instructions about using these scripts on the blog at:
http://around-the-corner.typepad.com/adn/2016/10/building-sip-and-pyqt-for-maya-20165.html
Maya 2016 includes most of the tools we need to build PyQt without the need of compiling Qt source & tools - so there is no need to rebuild Qt for Maya 2016.
You can find more explanations about building PyQt and instructions about using these scripts on the blog at:
http://around-the-corner.typepad.com/adn/2015/05/building-sip-and-pyqt-for-maya-2016.html
Maya 2015 includes most of the tools we need to build PyQt without the need of compiling Qt source & tools - so there is no need to rebuild Qt for Maya 2015.
You can find more explanations about building PyQt and instructions about using these scripts on the blog at:
http://around-the-corner.typepad.com/adn/2014/04/building-sip-and-pyqt-for-maya-2015.html
You can find the scripts used for building Qt, PyQt, here.
Maya 2014 is shipping with PySide, therefore there is no more need to build PySide.
libxml, openSSL, OpenAL, python2.7, qt-4.8.2-64, and tbb are also coming by default in the Maya include and lib folder, so unless you have a very specific need, you would not need to rebuild any of those libraries like before.
You can find more explanations about building PyQt and PySide and instructions about using these scripts on the blog at:
http://around-the-corner.typepad.com/adn/2013/04/building-sip-and-pyqt-for-maya-2014.html
You can find the scripts used for building Qt, PyQt and PySide for Maya 2013.5, here. The windows scripts get updated for Maya 2013-5. They are similar to the Maya 2013 procedures and instructions, but you do not need to rebuild openssl this time.
You can find the scripts used for building Qt, PyQt and PySide for Maya 2013, here. You can find more explanations about building PyQt and PySide and instructions about using these scripts on the blog at:
http://around-the-corner.typepad.com/adn/2012/10/building-qt-pyqt-pyside-for-maya-2013.html
and
http://around-the-corner.typepad.com/adn/2012/10/building-qt-pyqt-pyside-for-maya-2013-part-2.html
This sample is licensed under the terms of the MIT License. Please see the LICENSE file for full details.
Cyrille Fauvel (Autodesk Developer Network)
Chengxi Li (Autodesk Developer Network)
Lanh Hong (Autodesk Developer Network)
http://www.autodesk.com/adn
http://around-the-corner.typepad.com/