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cyrus-raitava edited this page Oct 30, 2018 · 1 revision

Version control can be troublesome with Unity since Git is unable to easily merge the large binary files it produces. Because of this it is often impossible to simultaneously work on certain files/scenes etc within Unity simultaneously and locking is required.

To work around this you can use the Git for Unity plugin which creates metadata that handles locking and merging of (some) binary files.

Repo: https://github.com/github-for-unity/Unity

Installation and User guide: https://github.com/github-for-unity/Unity/tree/master/docs/using