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Releases: daid/EmptyEpsilon

EE-2024.12.08: several small de updates (#2259)

08 Dec 21:24
45c3fd5
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* Some minor de updates

* fix minor typo

* more minor de updates

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Co-authored-by: aBlueShadow <falter@mxdreamer>

EE-2024.10.03PR

03 Oct 11:47
02f556a
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EE-2024.10.03PR Pre-release
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Remove 'f' suffix from numbers in lua (#2164)

EE-2024.08.09

09 Aug 06:48
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Add a quick&dirty way to get callback errors

EE-2024.06.20

20 Jun 11:37
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Clamp the warp and jump commands

EE-2024.05.16: Fix voice paths in Scenarios 48 and 51 (#2108)

16 May 22:36
a29c97d
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* fix voice path scenario 51

* fix voice path scenario 48

EE-2024.04.28PR

28 Apr 19:17
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EE-2024.04.28PR Pre-release
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Fix the wiggle console with just 1 text line

EE-2023.06.17: added Settings : scavenger, shoreline, Patrolduty (#1988)

17 Jun 21:05
f8145cc
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* added Settings : scavenger, shoreline, Patrolduty

* Update scenario_47_scavenger.fr.po

* update scenario_54_PatrolDuty.fr.po

* Update scenario_57_shoreline.fr.po

EE-2022.10.28

29 Oct 02:14
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Fix #1751

EE-2022.03.16: better documentation for setShiedsMax (#1729)

16 Mar 13:41
07c420c
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* New function for adding shields on Playership in scenarios

I'm trying to write a scenario where one can upgrade the Playership. So this would be a nice feature.
did this in the browser but I think it should not break anything :)

* made your point clear in the documentation

EE-2022.03.16PR: waves translation (#1733)

16 Mar 16:11
1f3e3d6
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and update of basic

Co-authored-by: aBlueShadow <blue@shadow>