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ZAMN Super Famicade Version

I'm working on a special hack for Zombies Ate My Neighbors, originally released in 1993 in the USA for the Super Nintendo Entertainment System.

Here's what is implemented so far:

  • High Score SRAM saving
  • Game Over Blood Hack
  • HUD is customized to show "Lives:#"
  • HUD is moved to the bottom of the screen
  • Support for P1 coin-up in-game
  • Supports basic support for SRAM mapping for both LoROM and HiROM (if you want to convert the game to HiROM for whatever reason)

What's next:

  • Additional support for extra input for the SuperFamicade Controller Board (make support switchable - always on until other features are implemented) (SuperFamicade/SFC Controller Board project here: https://hackaday.io/project/3121-super-famicade)
  • Graphical Changes for "Arcade Mode"
  • Code Changes for "Arcade Mode" (Including options for difficulty, # lives per coin-up, etc.)
  • Support second player join-in

Note:

Removed Synwrite lexer. Will be moving to new repo.

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Zombies Ate My Neighbors Hack for the SuperFamicade (SNES/SFC)

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