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Config.cs
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Config.cs
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using Cairo;
namespace SkyNet;
public static class Config
{
#region Rendering
#region Colors
public static readonly Color AllyGadgetsColor = new (0, 255, 255); // rgb(0, 255, 255)
public static readonly Color EnemyGadgetsColor = new (210, 105, 30); // rgb(210, 105, 30)
public static readonly Color GrenadeColor = new (255, 0, 255); // rgb(255, 0, 255)
public static readonly Color EnemyColor = new (178, 34, 34); // rgb(178, 34, 34)
public static readonly Color AllyColor = new (127, 255, 0); // rgb(127, 255, 0)
public static readonly Color DeadBodyColor = new(0, 0, 0); // rgb(0, 0, 0)
#endregion
public static readonly Color CrosshairColor = new(0, 255, 127); // rgb(0, 255, 127)
public const bool DrawCrosshair = true;
#endregion
public const byte FontSize = 32;
public const ushort Port = 5254;
public const float ScaleFactor = 4.75f;
public const bool ImageResizing = true;
public const string PathToOnnxModel = "/home/daniliammo/RiderProjects/SkyNet/SkyNet/yolov10b/onnx/model_quantized.onnx";
}