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Type stubs for Open3D

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open3d-stubs

Type stubs for Open3D. Work in progress - if types are missing add an Issue. Baseline created via pybind11-stubgen.

Install (pylance)

Specific VS Code project

Put open3d-stubs in a folder called ./typings in your VS code project workspace.

VS Code global

Put open3d-stubs in the pylance extension stubs folder (Windows default: %USERPROFILE%.vscode\extensions\ms-python.vscode-pylance-xxxx.xx.xx\dist\bundled\stubs). You might have to repeat this process for every new pylance version.

For VIM/Neovim

For Vim/Neovim users, check coc-pyright for more information.

Alternative

If none of the other approaches are working, place the stubs next to the installed open3d files in your current virtual environment or your Python site-package folder.

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  • Python 100.0%