Type stubs for Open3D. Work in progress - if types are missing add an Issue. Baseline created via pybind11-stubgen.
Put open3d-stubs in a folder called ./typings
in your VS code project workspace.
Put open3d-stubs in the pylance extension stubs folder (Windows default: %USERPROFILE%.vscode\extensions\ms-python.vscode-pylance-xxxx.xx.xx\dist\bundled\stubs). You might have to repeat this process for every new pylance version.
For Vim/Neovim users, check coc-pyright for more information.
If none of the other approaches are working, place the stubs next to the installed open3d files in your current virtual environment or your Python site-package folder.