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Q: It's it possible to call directly into the iOS native SDK without writing objective C bridging code?
A: Yes.
Q: Is this feasible or will I still need to build a bridging layer to call into the iOS SDK?
A: Just write dart code. DartNative will act as a bridging layer.
Q: The SDK API I'm using also uses call backs, are callbacks support by dart native?
A: Sync/Async callback is supported by DartNative(Only in iOS, callback for Android is under developing)
On Thu, 15 Oct 2020 at 14:19, 杨萧玉 ***@***.***> wrote:
Q: It's it possible to call directly into the iOS native SDK without
writing objective C bridging code?
A: Yes.
Q: Is this feasible or will I still need to build a bridging layer to call
into the iOS SDK?
A: Just write dart code. DartNative will act as a bridging layer.
Q: The SDK API I'm using also uses call backs, are callbacks support by
dart native?
A: Sync/Async callback is supported by DartNative(Only in iOS, callback
for Android is under developing)
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It's it possible to call directly into the iOS native SDK without writing objective C bridging code?
I maintain the sounds package and would like to remove all of the objective C code and replace it with pure dart
.
https://pub.dev/packages/sounds
Is this feasible or will I still need to build a bridging layer to call into the iOS SDK?
The SDK API I'm using also uses call backs, are callbacks support by dart native?
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