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File Picker (open and save) for MAUI apps. Alternative to FilePicker which is currently broken. Also support Save Picker.

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This project is an attempt to temporarily fix dotnet/maui#11088 . This project also provides pickers experience across almost all platforms: WinUI, Android, iOS and Mac Catalyst. So far from my test, no permission is needed since you only have access to specific files that user picks.

See demo project with sample text editor app: Opening a single file, Opening multiple files (concatenate all the content) and Saving into a file (location and name picked by user).

Windows App

This article uses Windows screenshots. To see screenshots for other platforms, see Screenshots on all platforms

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Installation & Setup

Nuget Package

Install the NuGet package LukeMauiFilePicker into your .NET MAUI project:

dotnet add package LukeMauiFilePicker

Setup Dependency Injection

In your Program.cs file, add the following line to the CreateMauiApp() method:

// Add IFilePickerService service to your DI
builder.Services.AddFilePicker();

Note
If you use Android Save Picker, you need to add the code below to register Activity Result flow.

// You need this if you use Android Save Picker
// Optional Activity Result Request code, default is 2112 if not specified
builder.ConfigureFilePicker(100);

Warning
If you do not call ConfigureFilePicker(), an InvalidOperationException will be thrown if you invoke Android Save Picker.

Usage

The following methods can be called from an IFilePickerService instance from your DI.

Open File Picker (Pick Single and Multiple Files)

Task<IPickFile?> PickFileAsync(string title, Dictionary<DevicePlatform, IEnumerable<string>>? types);
Task<IEnumerable<IPickFile>?> PickFilesAsync(string title, Dictionary<DevicePlatform, IEnumerable<string>>? types, bool multiple);

Pick a single file or multiple files. The types parameter is a dictionary of platform-specific file types. If you do not specify the types parameter, all file types are allowed.

Windows Open File Picker Windows Open Multiple Files Picker

Example:

    static readonly Dictionary<DevicePlatform, IEnumerable<string>> FileType = new()
    {
        {  DevicePlatform.Android, new[] { "text/*" } } ,
        { DevicePlatform.iOS, new[] { "public.json", "public.plain-text" } },
        { DevicePlatform.MacCatalyst, new[] { "public.json", "public.plain-text" } },
        { DevicePlatform.WinUI, new[] { ".txt", ".json" } }
    };

    // Let user pick files (and handling cancelling)
    var files = await picker.PickFilesAsync("Select a file", FileType, true);
    if (files is null || !files.Any()) { return; }

    // Read the files
    foreach (var f in files)
    {
        using var s = await f.OpenReadAsync();
        using var reader = new StreamReader(s);

        str.AppendLine(await reader.ReadToEndAsync());
    }

Note
On some platforms that official MAUI File picker works, the library simply calls those APIs.

The IPickFile interface lets you know the FileName and openning a Stream to a file. Optionally, you can also get the original FileResult from MAUI API if this library doesn't have custom implementation for it.

Warning
On some platforms, when user cancel (pressing Back button), PickFilesAsync returns an empty array instead of null so you need to check for Any() as well.

Note
For iOS and Mac Catalyst, you can put in either Identifier (public.json), MimeType (application/json) or file Extension (json). The library attempt to call 3 create methods CreateFromIdentifier, CreateFromMimeType, CreateFromExtension one after another. If all 3 methods fail, UTTypes.Item is used.

Save File Picker

Task<bool> SaveFileAsync(SaveFileOptions options);

Save a file. The SaveFileOptions contains the following properties:

  • string SuggestedFileName (Required): The suggested file name.

  • Stream Content (Required): The content to write to. Note that this is required before user even pick a file because for iOS and Mac, it needs to be available before user picks a file.

  • (string FileTypeName, List<string> FileTypeExts) WindowsFileTypes: Windows-specific file types. The FileTypeName is the name of the file type (can be any descriptive text), and FileTypeExts is a list of file extensions. If you do not specify this, the default is All Files (*.*).

  • string AndroidMimeType: Android-specific MIME type. If you do not specify this, the default is application/octet-stream.

The method returns bool to indicate if the user successfully picked a file and saved the content.

Note
There is no specific iOS and Mac Catalyst option but this feature works for them.

Windows Save File Picker

Example:

var bytes = Encoding.UTF8.GetBytes(TextEditor.Text ?? "");
using var memory = new MemoryStream(bytes);

await picker.SaveFileAsync(new("text.txt", memory)
{
    AndroidMimeType = "text/plain",
    WindowsFileTypes = ("Text files", new() { ".txt", })
});

Warning
As specified on Setup Dependency Injection, you need to call ConfigureFilePicker() to register Activity Result flow if you use Android Save Picker.

Screenshots on all platforms

App UI

Windows App Windows App

Android App Android App

iOS App iOS App

Mac Catalyst App Mac Catalyst App

Open File Picker - Single File

Windows Open File Picker Windows Open Single File Picker

Android Open File Picker Android Open Single File Picker

iOS Open File Picker iOS Open Single File Picker

Mac Catalyst Open File Picker Mac Catalyst Open Single File Picker

Open File Picker - Multiple Files

Windows Open File Picker Windows Open Multiple Files Picker

Android Open File Picker Android Open Multiple Files Picker

iOS Open File Picker iOS Open Multiple Files Picker

Mac Catalyst Open File Picker Mac Catalyst Open Multiple Files Picker

Save File Picker

Windows Save File Picker Windows Save File Picker

Android Save File Picker Android Save File Picker

iOS Save File Picker iOS Save File Picker

Mac Catalyst Save File Picker Mac Catalyst Save File Picker

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File Picker (open and save) for MAUI apps. Alternative to FilePicker which is currently broken. Also support Save Picker.

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