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Konami Rebirth games don't run properly from emulated NAND #37

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GoogleCodeExporter opened this issue Jun 30, 2015 · 1 comment
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@GoogleCodeExporter
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What steps will reproduce the problem?
1. Install d2x-v8final on modded Wii.
2. Launch Castlevania Rebirth (or other rebirth game) from emulated NAND using 
Mighty Channels, USB Loader GX, Postloader, etc.
3. Wait for Konami logo screen to fade out.

What is the expected output?
- Game proceeds to title screen.

What do you see instead?
- Wii freezes on a black screen. In order to recover, the Wii must go through a 
hard power-cycle (hold power button for 5 seconds, or pull the plug).

What version of the product are you using?
- d2x-v8final installed via ModMii.

On what operating system?
- 4.3U.

Please provide any additional information below.
- This is apparently a well-known issue, but I thought it was worth documenting 
in case anyone has anything else to say, or in case something is discovered in 
the future.

Original issue reported on code.google.com by benshadw...@gmail.com on 25 Apr 2012 at 3:21

@GoogleCodeExporter
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Yeah it's a well known issue. Thanks for the report anyways.
Actually there are dozens of games not supported by emu nand.
And I don't think it's worth opening a new bug for each of them.

Original comment by dav...@yahoo.it on 28 Apr 2012 at 4:23

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