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Changelog

0.4.4

  • Compatibility with stable-diffusion-webui 1.6.0

0.4.3 video processing tab

  • Added an option to process videos directly from a video file. This leads to better results than batch-processing individual frames of a video. Allows generating depthmap videos, that can be used in further generations as custom depthmap videos.
  • UI improvements.
  • Extra stereoimage generation modes - enable in extension settings if you want to use them.
  • New stereoimage generation parameter - offset exponent. Setting it to 1 may produce more realistic outputs.

0.4.2

  • Added UI options for 2 additional rembg models.
  • Heatmap generation UI option is hidden - if you want to use it, please activate it in the extension settings.
  • Bugfixes.

0.4.1 standalone mode

  • Added ability to run DepthMap without WebUI. (Use main.py. Make sure all the dependencies are installed. The support is not feature-complete.)
  • NormalMap generation

0.4.0 large code refactor

  • UI improvements
  • Improved Batch from Directory, Clip and renormalize DepthMap
  • Slightly changed the behaviour of various options
  • Extension may partially work even if some of the dependencies are unmet

0.3.12

  • Fixed stereo image generation
  • Other bugfixes

0.3.11

  • 3D model viewer (Experimental!)
  • simple and fast (occluded) 3D mesh generation, support for equirectangular projection (accurate results with ZoeDepth models only, no boost, no custom maps)
  • default output format is now obj for inpainted mesh and simple mesh

0.3.10

  • ZoeDepth support (with boost), 3 new models, best results so far
  • better heatmap

0.3.9

  • use existing/custom depthmaps in output dir for batch mode
  • custom depthmap support for single file
  • wavefront obj output support for inpainted mesh (enabled in settings)
  • option to generate all stereo formats at once
  • bugfix: convert single channel input image to rgb
  • renamed midas imports to fix conflict with deforum
  • ui cleanup

0.3.8 bugfix

  • bugfix in remove background path

0.3.7 new features

  • rembg Remove Background PR by @graemeniedermayer merged
  • setting to flip Left/Right SBS images
  • added missing parameter for 3d inpainting (repeat_inpaint_edge)
  • option to generate demo videos with mesh

0.3.6 new feature

  • implemented binary ply file format for the inpainted 3D mesh, big reduction in filesize and save/load times.
  • added progress indicators to the inpainting process

0.3.5 bugfix

  • create path to 3dphoto models before download (see issue)

0.3.4 new featues

  • depth clipping option (original idea by @Extraltodeus)
  • by popular demand, 3D-Photo-Inpainting is now implemented
  • generate inpainted 3D mesh (PLY) and videos of said mesh

0.3.3 bugfix and new midas models

  • updated to midas 3.1, bringing 2 new depth models (the 512 one eats VRAM for breakfast!)
  • fix Next-ViT dependency issue for new installs
  • extension no longer clones repositories, all dependencies are now contained in the extension

0.3.2 new feature and bugfixes

  • several bug fixes for apple silicon and other machines without cuda
  • NEW Stereo Image Generation techniques for gap filling by @semjon00 using polylines. (See here) Significant improvement in quality.

0.3.1 bugfix

  • small speed increase for anaglyph creation
  • clone midas repo before midas 3.1 to fix issue (see here)

0.3.0 improved stereo image generation

  • New improved technique for generating stereo images and balancing distortion between eyes by @semjon00 (See here)
  • Substantial speedup of stereo image generation code using numba JIT

0.2.9 new feature

  • 3D Stereo (side-by-side) and red/cyan anaglyph image generation.
    (Thanks to @sina-masoud-ansari for the tip! Discussion here)

0.2.8 bugfix

  • boost (pix2pix) now also able to compute on cpu
  • res101 able to compute on cpu

0.2.7 separate tab

  • Depth Tab now available for easier stand-alone (batch) processing

0.2.6 ui layout and settings

  • added link to repo so more people find their way to the instructions.
  • boost rmax setting

0.2.5 bugfix

  • error checking on model download (now with progressbar)

0.2.4 high resolution depthmaps

  • multi-resolution merging is now implemented, significantly improving results!
  • res101 can now also compute on CPU

0.2.3 bugfix

  • path error on linux fixed

0.2.2 new features

  • added (experimental) support for AdelaiDepth/LeReS (GPU Only!)
  • new option to view depthmap as heatmap
  • optimised ui layout

0.2.1 bugfix

  • Correct seed is now used in filename and pnginfo when running batches. (see issue)

0.2.0 upgrade

  • the script is now an extension, enabling auto installation.

0.1.9 bugfixes

  • sd model moved to system memory while computing depthmap
  • memory leak/fragmentation issue fixed
  • recover from out of memory error

0.1.8 new options

  • net size can now be set as width and height, option to match input size, sliders now have the same range as generation parameters. (see usage below)
  • better error handling

0.1.7 bugfixes

  • batch img2img now works (see issue)
  • generation parameters now only saved when enabled in settings
  • model memory freed explicitly at end of script

0.1.6 new option

  • option to invert depthmap (black=near, white=far), as required by some viewers.

0.1.5 bugfix

  • saving as any format other than PNG now always produces an 8 bit, 3 channel RGB image. A single channel 16 bit image is only supported when saving as PNG. (see issue)

0.1.4 update

  • added support for --no-half. Now also works with cards that don't support half precision like GTX 16xx. (verified)

0.1.3 bugfix

  • bugfix where some controls where not visible (see issue)

0.1.2 new option

  • network size slider. higher resolution depth maps (see usage below)

0.1.1 bugfixes

  • overflow issue (see here for details and examples of artifacts)
  • when not combining, depthmap is now saved as single channel 16 bit

0.1.0

  • initial version: script mode, supports generating depthmaps with 4 different midas models