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Evaluator.cbp
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Evaluator.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Evaluator" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug Win32">
<Option output="build-win-cb/Evaluator" prefix_auto="1" extension_auto="1" />
<Option working_dir="build-win-cb/" />
<Option object_output="build-win-cb/Debug/" />
<Option type="3" />
<Option compiler="gcc" />
<Option parameters="Evaluator.dll" />
<Option host_application="C:/Program Files/vsthost/vsthost.exe" />
<Option run_host_application_in_terminal="0" />
<Compiler>
<Add option="-g" />
<Add option="-DVST_API" />
<Add option="-DWIN32" />
<Add option="-D_WIN32_WINNT=0x0501" />
<Add option="-DWINVER=0x0501" />
<Add option="-D_CRT_SECURE_NO_DEPRECATE" />
<Add option="-D_DEBUG" />
<Add option="-DPNG_NO_ASSEMBLER_CODE" />
<Add option="-DPNG_LIBPNG_SPECIALBUILD" />
<Add option="-DDLL_BUILD" />
</Compiler>
</Target>
<Target title="Release Win32">
<Option output="build-win-cb/Evaluator" prefix_auto="1" extension_auto="1" />
<Option working_dir="build-win-cb/" />
<Option object_output="build-win-cb/Release" />
<Option type="3" />
<Option compiler="gcc" />
<Option parameters="Evaluator.dll" />
<Option host_application="C:/Program Files/vsthost/vsthost.exe" />
<Option run_host_application_in_terminal="0" />
<Compiler>
<Add option="-O2" />
<Add option="-msse2" />
<Add option="-ffast-math" />
<Add option="-DVST_API" />
<Add option="-DWIN32" />
<Add option="-D_WIN32_WINNT=0x0501" />
<Add option="-DWINVER=0x0501" />
<Add option="-D_CRT_SECURE_NO_DEPRECATE" />
<Add option="-DPNG_NO_ASSEMBLER_CODE" />
<Add option="-DPNG_LIBPNG_SPECIALBUILD" />
<Add option="-DDLL_BUILD" />
<Add option="-DNDEBUG" />
</Compiler>
</Target>
<Target title="Tracer Win32">
<Option output="build-win-cb/Evaluator" prefix_auto="1" extension_auto="1" />
<Option working_dir="build-win-cb/" />
<Option object_output="build-win-cb/Tracer" />
<Option type="3" />
<Option compiler="gcc" />
<Option parameters="Evaluator.dll" />
<Option host_application="C:/Program Files/vsthost/vsthost.exe" />
<Option run_host_application_in_terminal="0" />
<Compiler>
<Add option="-DTRACER_BUILD" />
<Add option="-DVST_API" />
<Add option="-DWIN32" />
<Add option="-D_WIN32_WINNT=0x0501" />
<Add option="-DWINVER=0x0501" />
<Add option="-D_CRT_SECURE_NO_DEPRECATE" />
</Compiler>
</Target>
</Build>
<Compiler>
<Add option="-Wno-write-strings" />
<Add option="-fpermissive" />
<Add option="-DVST_FORCE_DEPRECATED" />
<Add option="-D_WIN32_IE=0x0900" />
<Add directory="../../WDL/IPlug" />
<Add directory="." />
<Add directory="../../VST_SDK/" />
<Add directory="../../WDL/zlib" />
<Add directory="../../WDL/lice" />
<Add directory="../../WDL/libpng" />
</Compiler>
<ResourceCompiler>
<Add directory="./" />
</ResourceCompiler>
<Linker>
<Add library="libkernel32" />
<Add library="libwininet" />
<Add library="libuser32" />
<Add library="libgdi32" />
<Add library="libwinspool" />
<Add library="libcomdlg32" />
<Add library="libadvapi32" />
<Add library="libshell32" />
<Add library="libole32" />
<Add library="libuuid" />
<Add library="libodbc32" />
<Add library="libodbccp32" />
<Add library="liboleaut32" />
<Add library="libcomctl32" />
</Linker>
<Unit filename="../../WDL/IPlug/Containers.h" />
<Unit filename="../../WDL/IPlug/Hosts.cpp" />
<Unit filename="../../WDL/IPlug/Hosts.h" />
<Unit filename="../../WDL/IPlug/IControl.cpp" />
<Unit filename="../../WDL/IPlug/IControl.h" />
<Unit filename="../../WDL/IPlug/IGraphics.cpp" />
<Unit filename="../../WDL/IPlug/IGraphics.h" />
<Unit filename="../../WDL/IPlug/IGraphicsCarbon.h" />
<Unit filename="../../WDL/IPlug/IGraphicsCocoa.h" />
<Unit filename="../../WDL/IPlug/IGraphicsCocoa.mm" />
<Unit filename="../../WDL/IPlug/IGraphicsLice.h" />
<Unit filename="../../WDL/IPlug/IGraphicsMac.h" />
<Unit filename="../../WDL/IPlug/IGraphicsMac.mm" />
<Unit filename="../../WDL/IPlug/IGraphicsWin.cpp" />
<Unit filename="../../WDL/IPlug/IGraphicsWin.h" />
<Unit filename="../../WDL/IPlug/IParam.cpp" />
<Unit filename="../../WDL/IPlug/IParam.h" />
<Unit filename="../../WDL/IPlug/IPlugBase.cpp" />
<Unit filename="../../WDL/IPlug/IPlugBase.h" />
<Unit filename="../../WDL/IPlug/IPlugOSDetect.h" />
<Unit filename="../../WDL/IPlug/IPlugStructs.cpp" />
<Unit filename="../../WDL/IPlug/IPlugStructs.h" />
<Unit filename="../../WDL/IPlug/IPlugVST.cpp" />
<Unit filename="../../WDL/IPlug/IPlugVST.h" />
<Unit filename="../../WDL/IPlug/IPlug_Prefix.pch" />
<Unit filename="../../WDL/IPlug/IPlug_include_in_plug_hdr.h" />
<Unit filename="../../WDL/IPlug/IPlug_include_in_plug_src.h" />
<Unit filename="../../WDL/IPlug/IPopupMenu.cpp" />
<Unit filename="../../WDL/IPlug/IPopupMenu.h" />
<Unit filename="../../WDL/IPlug/Log.cpp" />
<Unit filename="../../WDL/IPlug/Log.h" />
<Unit filename="../../WDL/IPlug/VSTHosts.h" />
<Unit filename="../../WDL/libpng/png.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/libpng/png.h" />
<Unit filename="../../WDL/libpng/pngconf.h" />
<Unit filename="../../WDL/libpng/pngerror.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/libpng/pngget.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/libpng/pngmem.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/libpng/pngpread.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/libpng/pngread.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/libpng/pngrio.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/libpng/pngrtran.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/libpng/pngrutil.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/libpng/pngset.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/libpng/pngtrans.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/libpng/pngwio.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/libpng/pngwrite.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/libpng/pngwtran.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/libpng/pngwutil.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/lice/lice.cpp" />
<Unit filename="../../WDL/lice/lice.h" />
<Unit filename="../../WDL/lice/lice_arc.cpp" />
<Unit filename="../../WDL/lice/lice_bezier.h" />
<Unit filename="../../WDL/lice/lice_colorspace.cpp" />
<Unit filename="../../WDL/lice/lice_combine.h" />
<Unit filename="../../WDL/lice/lice_extended.h" />
<Unit filename="../../WDL/lice/lice_image.cpp" />
<Unit filename="../../WDL/lice/lice_line.cpp" />
<Unit filename="../../WDL/lice/lice_palette.cpp" />
<Unit filename="../../WDL/lice/lice_png.cpp" />
<Unit filename="../../WDL/lice/lice_texgen.cpp" />
<Unit filename="../../WDL/lice/lice_text.cpp" />
<Unit filename="../../WDL/lice/lice_text.h" />
<Unit filename="../../WDL/lice/lice_textnew.cpp" />
<Unit filename="../../WDL/zlib/adler32.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/zlib/compress.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/zlib/crc32.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/zlib/crc32.h" />
<Unit filename="../../WDL/zlib/deflate.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/zlib/deflate.h" />
<Unit filename="../../WDL/zlib/infback.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/zlib/inffast.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/zlib/inffast.h" />
<Unit filename="../../WDL/zlib/inffixed.h" />
<Unit filename="../../WDL/zlib/inflate.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/zlib/inflate.h" />
<Unit filename="../../WDL/zlib/inftrees.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/zlib/inftrees.h" />
<Unit filename="../../WDL/zlib/ioapi.h" />
<Unit filename="../../WDL/zlib/trees.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/zlib/trees.h" />
<Unit filename="../../WDL/zlib/uncompr.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/zlib/unzip.h" />
<Unit filename="../../WDL/zlib/zconf.h" />
<Unit filename="../../WDL/zlib/zconf.in.h" />
<Unit filename="../../WDL/zlib/zlib.h" />
<Unit filename="../../WDL/zlib/zutil.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../WDL/zlib/zutil.h" />
<Unit filename="Evaluator.cpp" />
<Unit filename="Evaluator.h" />
<Unit filename="Evaluator.rc">
<Option compilerVar="WINDRES" />
</Unit>
<Unit filename="resource.h" />
<Extensions>
<code_completion />
<debugger />
<envvars />
</Extensions>
</Project>
</CodeBlocks_project_file>