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Stable-v1.14.0

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@deadlykam deadlykam released this 23 Jan 21:36
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Updates

Here I will share all the updates done to the current versions. Below are the updates.

  1. Added a new variable type which are the Observers types.
  2. Added a new script template for the observers.
  3. Clearing the input fields once a variable is created. This allows less accidental creation by the user.
  4. Upgraded to Godot version v4.3.stable.mono.official [77dcf97d8].
  5. Devs - Made adding new variables much more dynamic. Now it will be easier to add a new variable with less chances of getting errors/bugs.
  6. Created Wiki and moved all the tutorials there.

Bug Fixes:

  1. Fixed calculation bugs in base_bar.add(value) and normal_bar.subtract(value). In both the methods 0 and negative values will be ignored. Only positive values will be allowed for calculation.
  2. Gave the variable base_pool._p_index_object int. Now this variable is no longer untype.
  3. Gave the method pool_global._add_self_to_manager() void type.
  4. Gave the method cop_bool_var.set_value() void type.