Updates
Here I will share all the updates done to the current versions. Below are the updates.
- Added a new variable type which are the Observers types.
- Added a new script template for the observers.
- Clearing the input fields once a variable is created. This allows less accidental creation by the user.
- Upgraded to Godot version v4.3.stable.mono.official [77dcf97d8].
- Devs - Made adding new variables much more dynamic. Now it will be easier to add a new variable with less chances of getting errors/bugs.
- Created Wiki and moved all the tutorials there.
Bug Fixes:
- Fixed calculation bugs in base_bar.add(value) and normal_bar.subtract(value). In both the methods 0 and negative values will be ignored. Only positive values will be allowed for calculation.
- Gave the variable base_pool._p_index_object int. Now this variable is no longer untype.
- Gave the method pool_global._add_self_to_manager() void type.
- Gave the method cop_bool_var.set_value() void type.