This repository has been archived by the owner on Dec 31, 2024. It is now read-only.
v2.79.2 - Incremental minor bugfix version
- Fixing a DDraw surface GetDC/ReleaseDC bug (Recoil, missing text)
- Fixing D3D clipping again (Grand Prix 3)
- Fixing a DDraw blitting colorkeying bug (Wizards and Warriors)
- Changing scaling of cpu-written surface data from bilinear to point sampled
- Fixing a D3D6 incompatibility with MS D3D (Lego Rock Raiders)
- Fixing a bug in D3DImm (could crash at exit) (Crimson Skies)
- Fixing a regression bug of swapchains (MS Flight Simulator 2002)
- Fixing a bug of D3D8/9 fog state (MS Flight Simulator 2004)
- Fixing a bug in sw vertexprocessing (wrong speculars in 3D Scooter Racing)
I re-released this one on 2022-08-16 with a minor fix.