Swift Package for Ray Tracer (refactor from old RayTracer repo)
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Code and tests complete through Chapter 9 (Planes). Have not yet written the code for the example at the end of the chapter. (Also haven't brought over older example code from the old project for creating test images.)
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Most files of ray traced objects ported over, but not yet converted to newer model I intend to use.
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Intend to write a JSON-based model of shapes that can be rendered into a PPM, but haven't thought deeply about the format yet.