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PublicE2

My public Garry's Mod wiremod Expression 2 chip repo

If you want - you are more then welcome to commit/create issue(in which you can give also new ideas).

Have question? Try to get answer in FAQ or feel free to open an issue.

Content list

  • Description: Separate project. Contains loader+drawer chip, which lets you draw any .png/.jpg image in gmod (only wiremod is required, how cool is that?).
  • Contents:

Note

You should read readme's warning before using it.

  • Description: Most popular folder, and folder that contains everything that didn't fit in/earned separate folder.
  • Contents:
    • Advanced Health System: Most advanced health system I've seen so far(that's why I've called it like that lol), as well as optimized as possible for given functionality.
    • Anti NPC Minecraft Beacon: Minecraft beacon that kills npcs(and possible players) around it.
    • Flashbang: Simple flashbang (requires CSS),
    • Clock: Simple clock, that can make HL2 overwatch tell you the time by pressing E on it.
    • Predator cloak: Simple, but a bit balanced cloak (makes you invisible).
    • carspamlol: You heard me. Just shoots cars at your aim point. Nothing balanced about it :D.
    • trippy shit: Just spawn it, and let it load (you shouldn't have any spawned holograms to make it as beautiful as possible).
    • Door v3: Door of doors. Basically a door, that is pretty similar to the HL2/GMOD one.
    • Blast door: Door that opens to top. Pretty simple.
  • Description: Mini games that are to be played in E2.
  • Contents:
    • 2048: Classic 2048 game.
    • Battleship: Some day I will finish, optimize, and publish it.
  • Description: Tools ;/.
  • Contents:
    • Holo creator: Makes a hologram out of props (read instructions inside to understand how to use it).
  • Description: Libraries that other creators can find useful, and the one that my E2s use.
  • Contents:
    • Damage: Library that let's you deal as much damage to any entity/player as you need (damage extension is required).
    • Dialog: Lets you make series of sounds, enabling making dialogues that are made out of npc words (iirc - clock uses it to tell you the time).
    • Interpolations: A bunch of interpolation functions. (Partially deprecated due to wiremod implemented vector lerp, but still didn't make it for xv4, xv2, or other interpolations :D)
    • Math: Some math functions.
    • Ranger: Some simple useful ranger functions.
    • String: Useful string functions. One of features is printout, which let you populate very big array, to then slowly spit out to console it's contents.
    • Supertimers: Powerful timers, that are very similar to those used by starfall/GLua. They also can use callbacks, can be paused/resumed. Can return how much time left until new executions. Can execute N times, etc. You name it. Check it out!
  • Description: Admin priv required/heavy abuse E2s.
  • Contents:
  • Description: Some useful concepts that I often use as references.
  • Contents:

FAQ:

How to see amount of health from Advanced Health System?

Use any text screen/modular hud or just click C->RMB->Debug on that E2. E2 itself doesn't provide any graphical/chat announcements/info to make it portable inside any other contraptions, and as modular as possible.

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Public Garry's Mod wiremod Expression 2 chips repo.

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